Hi,
I don't know if this is the rigth place to post this question, but I'd
really appreciate if you could help me in this matter.
I'm developing a RTMPT handler and testing it with a very simple action
script client that makes two connections (NetConnection.connect(....))
The data from the first connection obviously arrives in the first
connection socket(the only one established at that moment) BUT when it
comes to the second connection the /ident and /open commands and the
handshake data (1537 bytes) arrives in the first connection instead of
coming in the second. In reality the second connection is accepted only
after the /ident command arrives. This behavior is somewhat random.
Other times the handshake data comes in the rigth socket (the second
one), but the connect command arrives in the wrong one (there are
already two established TCP connections at this time, so why the connect
command from the second connection used the the first connection socket
?) .
Is there any know reason for this ? Any thing I can do in order to make
the data from the flash client come in the appropriate TCP connection?
BTW, this behavior never happens when I'm testing using the RTMP
protocol...
Thank you very much,
Daniel
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