Thank you all so much. Apparently, the only thing I did wrong, that nobody
mentioned nor the tutorials, was that you have to __save__ the fla first. I
just tried to ctr+enter to see the swf!
Thanks,
beno

On Thu, Nov 12, 2009 at 2:33 PM, Olivier Rocq <[email protected]> wrote:

> Hi,
>
> are you sure you named the files the right way, I've just copied your code
> in an AS file that I named HelloWorld.as, created a flash file and in the
> field Class, I typed HelloWorld, both files are in the same folder and when
> I publish (Ctrl + enter) I get the trace statement in the Output window...
>
>
>
> On Thu, Nov 12, 2009 at 8:01 PM, beno - <[email protected]> wrote:
>
>> Hi;
>> Forgive me for asking on this list, but nobody answers at Adobe, and I
>> can't find another active list to ask for help.
>>
>> I'm getting closer. I studied 2 tutorials twice, but apparently missed an
>> important detail. I have the following code in a file called HelloWorld.as:
>>
>>
>>
>> package
>> {
>>    import flash.display.Sprite;
>>
>>    public class HelloWorld extends Sprite
>>    {
>>       public function HelloWorld() {
>>          trace("Hello World");
>>       }
>>    }
>> }
>>
>>
>>
>> I open up a new AS3 file, go to Properties and enter "HelloWorld" in the
>> class field. Then I press ctr+enter to play the resulting swf. Nothing
>> happens, not even a compiler error. Please advise.
>> TIA,
>> beno
>>
>> PS Where would I see that trace, anyway?
>>
>>
>> _______________________________________________
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>>
>>
>
>
> --
> ------------------------------------------------
> Rocq Olivier
> Webdesigner-Flash Designer
> 0477/43.23.46
> [email protected]
> www.web-4u.be
> www.rocq-olivier.be
> ------------------------------------------------
>
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>
>
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