Hi David, I have merged your changes, but... its rather a shot in the dark based on the assumption that you've done more homework than me... I looked at the code and couldn't spot any code properly handling the masks during reading so it must be making assumptions, in fact the whole things leaves me rather perplexed - I'm not familiar with the dds format which doesn't help.
The changes are now merged and submitted to SVN. There would a couple of warning fixes that had mad it in since 2.1.1 but no changes that would affect yours. Cheers, Robert. On 9/14/07, David Spilling <[EMAIL PROTECTED]> wrote: > Dear Robert, > > Given no replies to my recent "does anybody use the DDS writer" query, I > was emboldened to submit this very small patch. The bitmasks for RGBA and > RGB have been modified in the writer portion of the code (line 765 onwards). > This is now consistent with what the DDS plugin reads. In terms of testing, > note that many 3rd party applications erroneously ignore the bitmasks in the > file, and assume a BGRA order. > > This is based on the 2.1.1 release, although I don't think it's changed > since then. > > Hope that helps, > > David > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
