Hi Antoine,

This post just popped after I did some clearing of a backlog of admin
work on osg-submissions lists - something I neglected as my spam
filter decided to include admin mail messages without me realising...

W.r.t your changes, I believe many of these fixes will now not be
required for the SVN version of the OSG as things will have been fixed
for other platforms.  Not all problems will be likely to be fixed
though.  Could you test the latest SVN version of the OSG and let me
know what works/what breaks via osg-users, we can then work on
resolving these, hopefully others in the community will have useful
suggestions as well.

Cheers,
Robert.

On 8/19/07, Antoine Hue <[EMAIL PROTECTED]> wrote:
> Hello,
>
> I have been compiling OSG 2.1.5 on MINGW and found several issues and
> bugs. Some of them may be outdatted now.
>
> - 1- osgShadow uint
> osgShadow has an undefined type "uint". I have typedefed GLuint to uint
> to work this around.
>
> - 2- osgPlugins/txp compiling
> TXP plugin is not compiling (nor on OSG 2.0.0). The issue is coming from
> a missing "-I." argument to gcc. I do not get it why is works under Linux.
> Anyway, root issue is that includes are not correctly written: all use
> <> includes even for local files. I have fixed this since I could not
> fix the compiler command (thanks sed) : attached but untested (only
> compiling and linking).
>
> -3- osgDB/Registry.cpp looking for libosgPlugins-2.1.5/osgdb_xxx.dll
>
> osgDB/Registry.cpp has a bug when looking for a std plugin: lib prefix
> is inserted before osgplugins/ : attached.
>
> -4- Plugins install
>
> Plugins install is wrong: they are copied to the bin directory instead
> of bin/osgPlugins-2.1.5.
>
> No fix provided (manual fix on my machine).
>
>
> I have compiled VirtualPlanetBuilder-0.9.1 sucessfully and it works fine.
>
> Antoine
>
> _______________________________________________
> osg-submissions mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>
>
>
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