Hi Ralf,

I have just reviewed you shader line number addition and haven't
decided to not merge on this occasion as I feel the implementation is
just too inefficient and will unduely slow compilation of all shaders
just for the occasion when when want to do debugging of shaders.

Robert.

On Nov 2, 2007 1:08 PM, Ralph Kern <[EMAIL PROTECTED]> wrote:
> Hi Robert,
>
> as an useful addition for the error logging in Shader.cpp, I added line
> numbers to the shader programs.
>
> So you can easily locate the line in error in the listing.
>
> based on rev 7564 (Release OpenSceneGraph-2.2.0)
>
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>
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