HI Art, This question is appropriate to discuss on osg-users rather than osg-submission, could you repost it there.
Robert. On Jan 9, 2008 6:14 PM, Art Tevs <[EMAIL PROTECTED]> wrote: > Hi, Robert! > > I am wonder why the current implementation do not > provide any method to specify GL_TEXTURE_MIN_LOD, > GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and > GL_TEXTURE_MAX_LEVEL (it exists already since OpenGL > v1.2) > > I need to change the base and max level parameters of > a texture (maybe I do not really need this, but there > are some bugs which disapears when I use this texture > parameters). Would it be a good idea if I provide a > patch which do implement this to the osg core? Or is > this functionality ment not to be included at all. > > > > > > __________________________________ Ihr erstes Baby? Holen Sie sich > Tipps von anderen Eltern. www.yahoo.de/clever > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
