HI Art,

This question is appropriate to discuss on osg-users rather than
osg-submission, could you repost it there.

Robert.

On Jan 9, 2008 6:14 PM, Art Tevs <[EMAIL PROTECTED]> wrote:
> Hi, Robert!
>
> I am wonder why the current implementation do not
> provide any method to specify GL_TEXTURE_MIN_LOD,
> GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and
> GL_TEXTURE_MAX_LEVEL (it exists already since OpenGL
> v1.2)
>
> I need to change the base and max level parameters of
> a texture (maybe I do not really need this, but there
> are some bugs which disapears when I use this texture
> parameters). Would it be a good idea if I provide a
> patch which do implement this to the osg core? Or is
> this functionality ment not to be included at all.
>
>
>
>
>
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