Hi Robert, I will update and merge with the current SVN and then resubmit my changes. cheers Sebastian > Hi Sebastian, > > Unforunately there has been a large number of changes to ShadowMap.cpp > since you made your changes to it, so you new changes loose out many > of these other changes. > > Could you please update to the SVN version of the OSG and apply you > changes to this version and then submit this. > > Thanks, > Robert. > > On Mon, Mar 3, 2008 at 8:51 AM, Sebastian Messerschmidt > <[EMAIL PROTECTED]> wrote: > >> Hi, >> >> >> >> This patch includes two things: >> >> 1.) The polygon offset was hard-coded and I somehow had troubles >> overwritting this state deeper in my shadowed scenes. That's why I've >> added getter/setter methods for the polygon offset (saves trouble with >> nvidia and recent ati drivers ;-)) >> >> 2.) Introduced 2 methods (setDone, setOneShot) to allow (re)sampling of >> the shadow map when desired. The oneshot-method can be thought as >> setting the shadow-sampling to a special mode, where the'done' flag is >> actually taken into account. The done flag indicates if sampling has to >> be done for the current traversal. By resetting the 'done' one can force >> resampling of the map. (I use this since my scene and lights are static >> for a big number of frames but may change any time) >> >> I'm new to osg and I wonder if this could be done a little more >> intelligent ( I guess this should be done by changing the culling >> traverse strategy somehow ...) >> >> Please give me some feedback on this. I have some more ideas/improvements. >> >> P.S. I developed some kind of Unified Shader for per-pixel lighting with >> optional shadowing that supports different lightsources ( effectively by >> using the glsl-preprocessor). Do you thing thak might be usefull to anyone? >> >> cheers >> Sebastian 'psy' Messerschmidt >> >> >> >> _______________________________________________ >> osg-submissions mailing list >> [email protected] >> >> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >> >> >> > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > >
_______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
