It seems vs 7.1 does not define correctly vsnprintf
this hack solve the build problem of current svn vpb under MSVC 7.1
I agree with J-S that
Perhaps OSG's CMakeModules directory could be shared between OSG and VPB,
since VpbMacroUtils.cmake for one is almost identical to OsgMacroUtils.cmake
(and should probably *be* identical).
Anyways, hope this brings you closer to being able to do a VPB 1.0 release
thanks
Luigi
IF(WIN32)
CMAKE_MINIMUM_REQUIRED(VERSION 2.4.6 FATAL_ERROR)
ELSE(WIN32)
IF(APPLE)
CMAKE_MINIMUM_REQUIRED(VERSION 2.4.6 FATAL_ERROR)
IF(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} EQUAL 4
AND ${CMAKE_PATCH_VERSION} LESS 7)
MESSAGE("Warning: A critical CMake bug exists in 2.4.6 and below.
Trying to build Universal Binaries will result in a compile error that seems
unrelated. Either avoid building Universal Binaries by changing the
CMAKE_OSX_ARCHITECTURES field to list only your architecture, or upgrade to the
current CVS version of CMake or a newer stable version if it exists.")
ENDIF(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} EQUAL 4
AND ${CMAKE_PATCH_VERSION} LESS 7)
ELSE(APPLE)
CMAKE_MINIMUM_REQUIRED(VERSION 2.4.0 FATAL_ERROR)
ENDIF(APPLE)
ENDIF(WIN32)
if(COMMAND cmake_policy)
# Works around warnings libraries linked against that don't
# have absolute paths (e.g. -lpthreads)
cmake_policy(SET CMP0003 NEW)
# Works around warnings about escaped quotes in ADD_DEFINITIONS
# statements.
cmake_policy(SET CMP0005 OLD)
endif(COMMAND cmake_policy)
PROJECT(VIRTUALPLANETBUILDER)
SET(VIRTUALPLANETBUILDER_MAJOR_VERSION 0)
SET(VIRTUALPLANETBUILDER_MINOR_VERSION 9)
SET(VIRTUALPLANETBUILDER_PATCH_VERSION 9)
SET(VIRTUALPLANETBUILDER_SOVERSION 8)
SET(VIRTUALPLANETBUILDER_VERSION
${VIRTUALPLANETBUILDER_MAJOR_VERSION}.${VIRTUALPLANETBUILDER_MINOR_VERSION}.${VIRTUALPLANETBUILDER_PATCH_VERSION})
# We want to build SONAMES shared librariess
SET(VIRTUALPLANETBUILDER_SONAMES TRUE)
SET(OPENTHREADS_SONAMES TRUE)
SET(OpenThreads_SOURCE_DIR ${VIRTUALPLANETBUILDER_SOURCE_DIR})
# We have some custom .cmake scripts not in the official distribution.
# Maybe this can be used override existing behavior if needed?
SET(CMAKE_MODULE_PATH
"${VIRTUALPLANETBUILDER_SOURCE_DIR}/CMakeModules;${CMAKE_MODULE_PATH}")
# Okay, here's the problem: On some platforms, linking against OpenThreads
# is not enough and explicit linking to the underlying thread library
# is also required (e.g. FreeBSD). But OpenThreads may be built with different
# backends (Pthreads, Sproc, Windows) so we don't know what the underlying
# thread library is because some platforms support multiple backends (e.g.
# IRIX supports Sproc and Pthreads). Linking all libraries won't work
# because the libraries may be incompatible.
# So the current solution is to attempt best guess linking and exempt certain
# cases. With IRIX, we're going to hope explicit linking to the underlying
# library is not necessary. We currently don't case for pthreads on Windows
# which might be an issue on things like Cygwin. This may need to be fixed.
FIND_PACKAGE(Threads)
IF(CMAKE_SYSTEM MATCHES IRIX)
# Erase CMAKE_THREAD_LIBS_INIT and hope it works
SET(CMAKE_THREAD_LIBS_INIT "" CACHE INTERNAL "")
ENDIF(CMAKE_SYSTEM MATCHES IRIX)
# Find OpenGL
FIND_PACKAGE(OpenGL)
IF(UNIX)
# Not sure what this will do on Cygwin and Msys
# Also, remember OS X X11 is a user installed option so it may not exist.
FIND_PACKAGE(X11)
# Some Unicies need explicit linkage to the Math library or the build fails.
FIND_LIBRARY(MATH_LIBRARY m)
ENDIF(UNIX)
FIND_PACKAGE(CURL)
# Make the headers visible to everything
INCLUDE_DIRECTORIES(
${VIRTUALPLANETBUILDER_SOURCE_DIR}/include
${OPENGL_INCLUDE_DIR}
)
# Common global definitions
#ADD_DEFINITIONS(-D)
# Platform specific definitions
########################################################################################################
##### these were settings located in SetupCommon.cmake used in Luigi builds....
find out what are useful
########################################################################################################
#luigi#SET(CMAKE_VERBOSE_MAKEFILE TRUE)
#luigi#SET(CMAKE_SKIP_RPATH TRUE)
#luigi#SET(CMAKE_SKIP_RULE_DEPENDENCY TRUE)
#luigi#IF(UNIX)
#luigi# LIST_CONTAINS(contains "g++" ${CMAKE_CXX_COMPILER_LIST})
#luigi# IF (contains)
#luigi# MESSAGE(${MY_MESSAGE_DEFAULT}
"${CMAKE_CURRENT_LIST_FILE}:${CMAKE_CURRENT_LIST_LINE} setting
CMAKE_CXX_COMPILER to g++")
#luigi# SET(CMAKE_CXX_COMPILER "g++")
#luigi# SET(CMAKE_CXX_COMPILER_LOADED 2)
#luigi# SET(CMAKE_CXX_COMPILER_WORKS 2)
#luigi# ENDIF (contains)
#luigi# SET(CMAKE_CXX_FLAGS_RELEASE "-O2")
#luigi# SET(CMAKE_CXX_FLAGS_DEBUG "-ggdb -gstabs")
#luigi#ENDIF(UNIX)
########################################################################################################
# Common to all platforms:
SET(OSG_DIR "" CACHE PATH "set to base osg install path")
SET(CMAKE_DEBUG_POSTFIX "d")
FIND_PACKAGE(OSG)
FIND_PACKAGE(GDAL)
# FIND_PACKAGE(ShapeLib)
################################################################################
# Create bin and lib directories if required
IF("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}")
FILE(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/bin ${CMAKE_BINARY_DIR}/lib)
ENDIF("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}")
################################################################################
# Installation stuff
IF(UNIX AND NOT WIN32 AND NOT APPLE)
IF(CMAKE_SIZEOF_VOID_P MATCHES "8")
SET(LIB_POSTFIX "64" CACHE STRING "suffix for 32/64 dir placement")
MARK_AS_ADVANCED(LIB_POSTFIX)
ENDIF(CMAKE_SIZEOF_VOID_P MATCHES "8")
ENDIF(UNIX AND NOT WIN32 AND NOT APPLE)
IF(NOT DEFINED LIB_POSTFIX)
SET(LIB_POSTFIX "")
ENDIF(NOT DEFINED LIB_POSTFIX)
IF(MSVC71)
ADD_DEFINITIONS(-Dvsnprintf=_vsnprintf)
ENDIF(MSVC71)
#SET(OUTPUT_BINDIR ${PROJECT_BINARY_DIR}/bin/${CMAKE_SYSTEM_NAME})
SET(OUTPUT_BINDIR ${PROJECT_BINARY_DIR}/bin)
MAKE_DIRECTORY(${OUTPUT_BINDIR})
SET(EXECUTABLE_OUTPUT_PATH ${OUTPUT_BINDIR})
#SET(OUTPUT_LIBDIR ${PROJECT_BINARY_DIR}/lib/${CMAKE_SYSTEM_NAME})
SET(OUTPUT_LIBDIR ${PROJECT_BINARY_DIR}/lib)
MAKE_DIRECTORY(${OUTPUT_LIBDIR})
SET(LIBRARY_OUTPUT_PATH ${OUTPUT_LIBDIR})
#SET(INSTALL_BINDIR VIRTUALPLANETBUILDER/bin)
#SET(INSTALL_INCDIR VIRTUALPLANETBUILDER/include)
#SET(INSTALL_LIBDIR VIRTUALPLANETBUILDER/lib)
#SET(INSTALL_DOCDIR VIRTUALPLANETBUILDER/doc)
################################################################################
# User Options
# Expose CMAKE_INCLUDE_PATH and CMAKE_LIBARY_PATH to the GUI so users
# may set these values without needing to manipulate the environment.
SET(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} CACHE STRING "You may add
additional search paths here. Use ; to separate multiple paths.")
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} CACHE STRING "You may add
additional search paths here. Use ; to separate multiple paths.")
# We are proposing that a new variable called CMAKE_PREFIX_PATH be introduced
# to CMake to compliment CMAKE_INCLUDE_PATH and CMAKE_LIBRARY_PATH.
# A formal feature request has been submited to CMake, Bug #4947.
# It is intended for those users who have common prefixes for their INCLUDE
# and LIBRARY locations. So if users have headers in /usr/local/include
# and libraries in /usr/local/lib, the common prefix is /usr/local.
# It should also cover the case where headers and libraries are
# in the same directory.
# Our proposal expects that FIND_* commands will automatically search for
# CMAKE_PREFIX_PATH right after CMAKE_INCLUDE_PATH or CMAKE_LIBRARY_PATH.
# Obviously, since CMake does not currently support this, we must write
# our Find*.cmake modules to explicitly support this. Otherwise, this variable
# will have no impact.
# This is unofficial so this may be removed or changed at anytime.
SET(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} CACHE STRING "(EXPERIMENTAL) You may
add additional search paths here. Use ; to separate multiple paths.")
# Automatically detected build options
EXEC_PROGRAM(osgversion ARGS Matrix::value_type OUTPUT_VARIABLE
OSG_USE_FLOAT_MATRIX)
IF(OSG_USE_FLOAT_MATRIX MATCHES "float")
ADD_DEFINITIONS(-DOSG_USE_FLOAT_MATRIX)
ENDIF(OSG_USE_FLOAT_MATRIX MATCHES "float")
EXEC_PROGRAM(osgversion ARGS Plane::value_type OUTPUT_VARIABLE
OSG_USE_FLOAT_PLANE)
IF(OSG_USE_FLOAT_PLANE MATCHES "float")
ADD_DEFINITIONS(-DOSG_USE_FLOAT_PLANE)
ENDIF(OSG_USE_FLOAT_PLANE MATCHES "float")
EXEC_PROGRAM(osgversion ARGS BoundingSphere::value_type OUTPUT_VARIABLE
OSG_USE_FLOAT_BOUNDINGSPHERE)
IF(OSG_USE_FLOAT_BOUNDINGSPHERE MATCHES "double")
ADD_DEFINITIONS(-DOSG_USE_DOUBLE_BOUNDINGSPHERE)
ENDIF(OSG_USE_FLOAT_BOUNDINGSPHERE MATCHES "double")
EXEC_PROGRAM(osgversion ARGS BoundingBox::value_type OUTPUT_VARIABLE
OSG_USE_FLOAT_BOUNDINGBOX)
IF(OSG_USE_FLOAT_BOUNDINGBOX MATCHES "double")
ADD_DEFINITIONS(-DOSG_USE_DOUBLE_BOUNDINGBOX)
ENDIF(OSG_USE_FLOAT_BOUNDINGBOX MATCHES "double")
# Dynamic vs Static Linking
OPTION(DYNAMIC_VIRTUALPLANETBUILDER "Set to ON to build VIRTUALPLANETBUILDER
for dynamic linking. Use OFF for static." ON)
IF (DYNAMIC_VIRTUALPLANETBUILDER)
SET(VIRTUALPLANETBUILDER_USER_DEFINED_DYNAMIC_OR_STATIC "SHARED")
ELSE (DYNAMIC_VIRTUALPLANETBUILDER)
SET(VIRTUALPLANETBUILDER_USER_DEFINED_DYNAMIC_OR_STATIC "STATIC")
ENDIF(DYNAMIC_VIRTUALPLANETBUILDER)
INCLUDE(VpbMacroUtils)
# VPB Core
ADD_SUBDIRECTORY(src)
# VPB Applications
OPTION(BUILD_APPLICATIONS "Enable to build VPB Applications (e.g. osgdem)" ON)
IF (BUILD_APPLICATIONS)
ADD_SUBDIRECTORY(applications)
ENDIF(BUILD_APPLICATIONS)
# Set defaults for Universal Binaries. We want 32-bit Intel/PPC on 10.4
# and 32/64-bit Intel/PPC on >= 10.5. Anything <= 10.3 doesn't support.
IF(APPLE)
# These are just defaults/recommendations, but how we want to build
# out of the box. But the user needs to be able to change these options.
# So we must only set the values the first time CMake is run, or we
# will overwrite any changes the user sets.
# FORCE is used because the options are not reflected in the UI otherwise.
# Seems like a good place to add version specific compiler flags too.
IF(NOT VPB_CONFIG_HAS_BEEN_RUN_BEFORE)
# This is really fragile, but CMake doesn't provide the OS system
# version information we need. (Darwin versions can be changed
# independently of OS X versions.)
# It does look like CMake handles the CMAKE_OSX_SYSROOT automatically.
IF(EXISTS /Developer/SDKs/10.5.sdk)
SET(CMAKE_OSX_ARCHITECTURES "ppc;i386;ppc64;x86_64" CACHE STRING
"Build architectures for OSX" FORCE)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.5
-ftree-vectorize -fvisibility-inlines-hidden" CACHE STRING "Flags used by the
compiler during all build types." FORCE)
ELSE(EXISTS /Developer/SDKs/10.5.sdk)
IF(EXISTS /Developer/SDKs/MacOSX10.4u.sdk)
SET(CMAKE_OSX_ARCHITECTURES "ppc;i386" CACHE STRING "Build
architectures for OSX" FORCE)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}
-mmacosx-version-min=10.4 -ftree-vectorize -fvisibility-inlines-hidden" CACHE
STRING "Flags used by the compiler during all build types." FORCE)
ELSE(EXISTS /Developer/SDKs/MacOSX10.4u.sdk)
# No Universal Binary support
# Should break down further to set the -mmacosx-version-min,
# but the SDK detection is too unreliable here.
ENDIF(EXISTS /Developer/SDKs/MacOSX10.4u.sdk)
ENDIF(EXISTS /Developer/SDKs/10.5.sdk)
ENDIF(NOT VPB_CONFIG_HAS_BEEN_RUN_BEFORE)
OPTION(VPB_BUILD_APPLICATION_BUNDLES "Enable the building of applications
and examples as OSX Bundles" OFF)
ENDIF(APPLE)
# This needs to be run very last so other parts of the scripts can take
# advantage of this.
IF(NOT VPB_CONFIG_HAS_BEEN_RUN_BEFORE)
SET(VPB_CONFIG_HAS_BEEN_RUN_BEFORE 1 CACHE INTERNAL "Flag to track whether
this is the first time running CMake or if CMake has been configured before")
ENDIF(NOT VPB_CONFIG_HAS_BEEN_RUN_BEFORE)
#-----------------------------------------------------------------------------
### uninstall target
#-----------------------------------------------------------------------------
CONFIGURE_FILE(
"${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules/cmake_uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
ADD_CUSTOM_TARGET(uninstall
"${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
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