5% better. This system is: Suse Linux 10.3 ASUS P5N32-E SLI LGA 775 NVIDIA nForce 680i SLI ATX Intel Motherboard Intel Core 2 Extreme QX6700 Kentsfield 2.66GHz 2 x 4MB L2 Cache LGA 775 Processor CORSAIR XMS2 2GB (2 x 1GB) 240-Pin DDR2 SDRAM DDR2 800 (PC2 6400) Dual Channel Kit Desktop Memory 2 x EVGA 768-P2-N831-AR GeForce 8800GTX 768MB 384-bit GDDR3 PCI Express x16 HDCP Video Card
> Message: 5 > Date: Fri, 20 Jun 2008 17:28:53 +0100 > From: "Robert Osfield" <[EMAIL PROTECTED]> > Subject: Re: [osg-submissions] static-transform eradicating flattener > To: "OpenSceneGraph Submissions" > <[email protected]> > Message-ID: > <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=ISO-8859-1 > > Hi Terry, > > On Fri, Jun 20, 2008 at 5:24 PM, Terry Welsh <[EMAIL PROTECTED]> wrote: >> Works like a charm. Thank you. I still see my ~25% improvement, but >> it takes a pretty complex model with lots of duplicate nodes to get >> that kind of improvement. > > Good to hear. Mileage will vary, as they say, in your case much better :-) > >> Off topic, this latest svn of OSG is giving me an extra ~5% off my >> framerate for no apparent reason. That's always nice to see. > > 5% off, as in lower frame rate, or 5% better? > > BTW, what OS/hardware are you on? > > Robert. > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
