I have been (sort of) moving my office over the past few weeks, combined
with a vacation and training course here in the Denver area, so haven't been
building on OSX recently (just my Windows laptop). When I'm in a position to
update on OSX again, I'll probably just upgrade cmake to 2.6, if it's
required. I do command line builds using make/gcc, so I was probably not
impacted by any prior deficiencies with application bundles.
 
Thanks for the info.
   -Paul
 


  _____  

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric
Sokolowsky
Sent: Friday, June 27, 2008 1:13 PM
To: OpenSceneGraph Submissions
Subject: Re: [osg-submissions] CMake 2.6 required for OSX


I improved the build for application bundles (for the examples and the
applications) which uses keywords found only in CMake 2.6. If you're not
using application bundles you might be able to get away with CMake 2.4, once
the CMake files are changed appropriately; but I didn't code the change that
way, and it is probably too messy to deal with. Does CMake 2.6 not work for
you? 

-Eric


On Thu, Jun 26, 2008 at 11:41 AM, Paul Martz <[EMAIL PROTECTED]> wrote:



> You obviously missed the thread on osg-users.  Cmake 2.6 has
> improvements in support of OSX that are really required.


Yes. Vacation for a week, and the whole OSG world changes out from under me.
All I know is that 2.5.2 builds fine for me on OSX using cmake 2.4.8. Guess
I'll (yet again) search the archives for more info.
  -Paul


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