Thanks Stephane, I've now merged your changes, and tweaked them so that the names used weren't GL_*_EXT GL style, instead more human readable i.e. GeometryInputType etc.
On Sun, Aug 3, 2008 at 12:07 AM, Stephane Lamoliatte <[EMAIL PROTECTED]> wrote: > Hi, > > I added the osg::Program parameters support for the osg plug'in. > Now we could correctly configure geometry shaders in osg files. > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
