Thanks Robert for this change, I was using a workaround but it's a good news for future usages. :)
On Thu, Sep 18, 2008 at 4:51 PM, Robert Osfield <[EMAIL PROTECTED]>wrote: > Hi Serge, > > I have just refactored the getWindows/getContexts() code in Viewer and > CompositeViewer so that they use the set and vectors in a different > way, that will ensure both uniqueness and consistency in ordering - > the order will reflect the camera/slave camera ordering. > > An svn update will get these changes. > > Robert. > > On Thu, Aug 21, 2008 at 9:08 AM, Robert Osfield > <[EMAIL PROTECTED]> wrote: > > HI Serge, > > > > The set is used to make sure that no duplicate entries exist in the > > context list, replacing with a std::vector<> would not achieve this. > > > > Robert. > > > > On Wed, Aug 20, 2008 at 5:28 PM, Serge Lages <[EMAIL PROTECTED]> > wrote: > >> Hi Robert, > >> > >> Here is a little change to the getContexts method from > CompositeViewer.cpp. > >> I removed the std::set by directly filling the std::vector. > >> I've made this change because I had some strange behavior with std::set, > >> having my contexts in a different order between two calls to this method > >> (mostly seen problems between VS release and debug mode). > >> I hope this change is acceptable, or have I missed something with the > >> std::set ? > >> > >> Cheers, > >> > >> -- > >> Serge Lages > >> http://www.tharsis-software.com > >> > >> _______________________________________________ > >> osg-submissions mailing list > >> [email protected] > >> > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > >> > >> > > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > -- Serge Lages http://www.tharsis-software.com
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