Hi John, On Mon, Sep 22, 2008 at 9:29 AM, John Vidar Larring <[EMAIL PROTECTED]> wrote: > If I remember correctly from the call stack: the call to > osg::getGLVersionNumber() was prompted by > osgViewer::GraphicsWindowEmbedded's d'tor with several other calls > stacked in between.
My best guess would that the destructor was trying to clean up OpenGL objects associated with that context. If you did no rendering then the OSG shouldn't have created any objects so you might be safe... but I would wonder if not other OpenGL calls will be made. Personally I would not feel like this problem is solved, there may well me a crash just waiting to catch you out. Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
