Hi Robert,
As I mentioned on osg-users, I have found a deadlock in osgViewer.

Apparently the _endDynamicDrawBlock was already reached by a graphics
thread before the viewer got a chance to reset it.
So then that draw thread was released (and subsequently blocked on the
sceneview queue) and the viewer has gone to infinite wait on the
_endDynamicDrawBlock later.

I am not even sure why the _endDynamicDrawBlock has to be reset.

-- 
Csaba

Attachment: osg-viewer.tgz
Description: GNU Zip compressed data

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