Hi Jeremy, I would have thought an "initial" RESIZED or a REALIZED event are probably mutually exclusive. I'm open to this.
The FULLSCREEN_TOGGLED event is a bit of oddity. I think the way to do something like this is have a RESZIED event and the client code then checks the associated GraphicsContext to see if its full screen or not. Robert. On Tue, Nov 11, 2008 at 10:50 PM, Jeremy Moles <[EMAIL PROTECTED]> wrote: > Hey Robert. > > I was curious--would you accept a patch that let each GraphicsWindow* > implementation emit an "initial" RESIZE event so that event handlers > that need to knew the "initial size" of the window can do so in a > uniform and global way? OSG doesn't currently do this, and it would help > me in a number of ways. > > Do you think it would be good to also have a REALIZED event, informing a > listener that the viewer is ready to be accurately queried? What about a > FULLSCREEN_TOGGLED event? > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
