HI Mario,
I've just done a graphics diff against the svn/trunk version and it
chances code that is now removed - the fileExists code now has been
ported across to use osgDB::fileUtils.
Could you try the svn version of CameraConfig.cpp, I've attached it.
Robert.
On Fri, Nov 14, 2008 at 4:16 PM, Mario Valle <[EMAIL PROTECTED]> wrote:
> Small fix to remove the following warning under MINGW:
>
> c:/apps/OSG/src/osgPlugins/cfg/CameraConfig.cpp:23:1: warning: "F_OK"
> redefined
> In file included from c:/apps/OSG/src/osgPlugins/cfg/CameraConfig.cpp:19:
> c:/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/io.h:196:1:
> warning: t
> his is the location of the previous definition
>
> Have a nice weekend!
> mario
>
> --
> Ing. Mario Valle
> Data Analysis Group |
> http://www.cscs.ch/~mvalle
> Swiss National Supercomputing Centre (CSCS) | Tel: +41 (91) 610.82.60
> v. Cantonale Galleria 2, 6928 Manno, Switzerland | Fax: +41 (91) 610.82.82
>
>
> /* -*-c++-*- Producer - Copyright (C) 2001-2004 Don Burns
> *
> * This library is open source and may be redistributed and/or modified
> under
> * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
> * (at your option) any later version. The full license is in LICENSE file
> * included with this distribution, and on the openscenegraph.org website.
> *
> * This library is distributed in the hope that it will be useful,
> * but WITHOUT ANY WARRANTY; without even the implied warranty of
> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
> * OpenSceneGraph Public License for more details.
> */
>
> #include <osg/Notify>
> #include <osg/ref_ptr>
> #include <osg/io_utils>
>
> #if defined(WIN32) && !defined(__CYGWIN__)
> #include <io.h>
> #include <windows.h>
> #include <winbase.h>
> // set up for windows so acts just like unix access().
> #ifndef F_OK
> #define F_OK 4
> #endif
> #else // unix
> #include <unistd.h>
> #endif
>
>
> #ifdef _X11_IMPLEMENTATION
> # include <X11/Xlib.h>
> #endif
>
> #include <memory.h>
> #include <stdlib.h>
> #include <iostream>
>
> #include "CameraConfig.h"
>
>
> using namespace osgProducer;
>
>
> unsigned int CameraConfig::getNumberOfScreens()
> {
> #if 0
> return RenderSurface::getNumberOfScreens();
> #else
> return 1;
> #endif
> }
>
>
> //////////////////
> CameraConfig::CameraConfig() :
> _can_add_visual_attributes(false),
> _current_render_surface(NULL),
> _can_add_render_surface_attributes(false),
> _current_camera(NULL),
> _can_add_camera_attributes(false),
> _input_area(NULL),
> _can_add_input_area_entries(false),
> _offset_shearx(0.0f),
> _offset_sheary(0.0f),
> _postmultiply(false)
>
> {
> _offset_matrix[0] = 1.0; _offset_matrix[1] = 0.0; _offset_matrix[2] =
> 0.0; _offset_matrix[3] = 0.0;
> _offset_matrix[4] = 0.0; _offset_matrix[5] = 1.0; _offset_matrix[6] =
> 0.0; _offset_matrix[7] = 0.0;
> _offset_matrix[8] = 0.0; _offset_matrix[9] = 0.0; _offset_matrix[10] =
> 1.0; _offset_matrix[11] = 0.0;
> _offset_matrix[12] = 0.0; _offset_matrix[13] = 0.0; _offset_matrix[14] =
> 0.0; _offset_matrix[15] = 1.0;
>
> _threadModelDirective = CameraGroup::getDefaultThreadModel();
>
> }
>
>
> void CameraConfig::beginVisual( void )
> {
> _current_visual_chooser = new VisualChooser;
> _can_add_visual_attributes = true;
> }
>
> void CameraConfig::beginVisual( const char * name )
> {
> std::pair<std::map<std::string,VisualChooser *>::iterator,bool> res =
> _visual_map.insert(std::pair<std::string,VisualChooser
> *>(std::string(name), new VisualChooser));
> _current_visual_chooser = (res.first)->second;
> _can_add_visual_attributes = true;
> }
>
> void CameraConfig::setVisualSimpleConfiguration( void )
> {
> if( !_current_visual_chooser.valid() || _can_add_visual_attributes ==
> false )
> {
> std::cerr << "CameraConfig::setVisualSimpleConfiguration() : ERROR
> no current visual\n";
> return;
> }
> _current_visual_chooser->setSimpleConfiguration();
> }
>
> void CameraConfig::setVisualByID( unsigned int id )
> {
> if( !_current_visual_chooser.valid() || _can_add_visual_attributes ==
> false )
> {
> std::cerr << "CameraConfig::setVisualByID(id) : ERROR no current
> visual\n";
> return;
> }
> _current_visual_chooser->setVisualID( id );
> }
>
> void CameraConfig::addVisualAttribute( VisualChooser::AttributeName token,
> int param )
> {
> if( !_current_visual_chooser.valid() || _can_add_visual_attributes ==
> false )
> {
> std::cerr << "CameraConfig::addVisualAttribute(token,param) : ERROR
> no current visual\n";
> return;
> }
> _current_visual_chooser->addAttribute( token, param );
> }
>
> void CameraConfig::addVisualAttribute( VisualChooser::AttributeName token )
> {
> if( !_current_visual_chooser.valid() || _can_add_visual_attributes ==
> false)
> {
> std::cerr << "CameraConfig::addVisualAttribute(token) : ERROR no
> current visual\n";
> return;
> }
> _current_visual_chooser->addAttribute( token );
> }
>
> void CameraConfig::addVisualExtendedAttribute( unsigned int token )
> {
> if( !_current_visual_chooser.valid() || _can_add_visual_attributes ==
> false)
> {
> std::cerr << "CameraConfig::addVisualExtendedAttribute(token) :
> ERROR no current visual\n";
> return;
> }
> _current_visual_chooser->addExtendedAttribute( token );
> }
>
> void CameraConfig::addVisualExtendedAttribute( unsigned int token, int param
> )
> {
> if( !_current_visual_chooser.valid() || _can_add_visual_attributes ==
> false)
> {
> std::cerr << "CameraConfig::addVisualExtendedAttribute(token, param)
> : ERROR no current visual\n";
> return;
> }
> _current_visual_chooser->addExtendedAttribute( token, param );
> }
>
> void CameraConfig::endVisual( void )
> {
> _can_add_visual_attributes = false;
> }
>
> VisualChooser *CameraConfig::findVisual( const char *name )
> {
> std::map<std::string, VisualChooser *>::iterator p;
> p = _visual_map.find( std::string(name) );
> if( p == _visual_map.end() )
> return NULL;
> else
> return (*p).second;
> }
>
> void CameraConfig::beginRenderSurface( const char *name )
> {
> std::pair<std::map<std::string, osg::ref_ptr<RenderSurface>
>>::iterator,bool> res =
> _render_surface_map.insert(std::pair<std::string, osg::ref_ptr<
> RenderSurface> >(
> std::string(name),
> new RenderSurface));
> _current_render_surface = (res.first)->second.get();
> _current_render_surface->setWindowName( std::string(name) );
> _can_add_render_surface_attributes = true;
> }
>
> void CameraConfig::setRenderSurfaceVisualChooser( const char *name )
> {
> VisualChooser *vc = findVisual( name );
> if( vc != NULL && _current_render_surface != NULL )
> _current_render_surface->setVisualChooser( vc );
> }
>
> void CameraConfig::setRenderSurfaceVisualChooser( void )
> {
> if( _current_render_surface != NULL && _current_visual_chooser.valid() )
> _current_render_surface->setVisualChooser(
> _current_visual_chooser.get() );
> }
>
> void CameraConfig::setRenderSurfaceWindowRectangle( int x, int y, unsigned
> int width, unsigned int height )
> {
> if( _current_render_surface != NULL )
> _current_render_surface->setWindowRectangle( x, y, width, height );
> }
>
> void CameraConfig::setRenderSurfaceCustomFullScreenRectangle( int x, int y,
> unsigned int width, unsigned int height )
> {
> if( _current_render_surface != NULL )
> _current_render_surface->setCustomFullScreenRectangle( x, y, width,
> height );
> }
>
> void CameraConfig::setRenderSurfaceOverrideRedirect( bool flag )
> {
> if( _current_render_surface != NULL )
> _current_render_surface->useOverrideRedirect( flag );
> }
>
> void CameraConfig::setRenderSurfaceHostName( const std::string &name )
> {
> if( _current_render_surface != NULL )
> _current_render_surface->setHostName( name );
> }
>
> void CameraConfig::setRenderSurfaceDisplayNum( int n )
> {
> if( _current_render_surface != NULL )
> _current_render_surface->setDisplayNum( n );
> }
>
> void CameraConfig::setRenderSurfaceScreen( int n )
> {
> if( _current_render_surface != NULL )
> _current_render_surface->setScreenNum( n );
> }
>
> void CameraConfig::setRenderSurfaceBorder( bool flag )
> {
> if( _current_render_surface != NULL )
> _current_render_surface->useBorder( flag );
> }
>
> void CameraConfig::setRenderSurfaceDrawableType( RenderSurface::DrawableType
> drawableType )
> {
> if( _current_render_surface != NULL )
> _current_render_surface->setDrawableType( drawableType );
> }
>
> void CameraConfig::setRenderSurfaceRenderToTextureMode(
> RenderSurface::RenderToTextureMode rttMode )
> {
> if( _current_render_surface != NULL )
> _current_render_surface->setRenderToTextureMode( rttMode );
> }
>
> void CameraConfig::setRenderSurfaceReadDrawable( const char *name )
> {
> if( _current_render_surface != NULL )
> {
> osgProducer::RenderSurface *readDrawable = findRenderSurface( name );
> if( readDrawable == NULL )
> {
> std::cerr << "setRenderSurfaceReadDrawable(): No Render Surface
> by name of \"" << name << "\" was found!\n";
> return;
> }
> _current_render_surface->setReadDrawable( readDrawable );
> }
> }
>
> void CameraConfig::setRenderSurfaceInputRectangle( float x0, float x1, float
> y0, float y1 )
> {
> if( _current_render_surface != NULL )
> _current_render_surface->setInputRectangle(
> RenderSurface::InputRectangle(x0,x1,y0,y1) );
> }
>
> void CameraConfig::endRenderSurface( void )
> {
> _can_add_render_surface_attributes = false;
> }
>
> RenderSurface *CameraConfig::findRenderSurface( const char *name )
> {
> std::map<std::string, osg::ref_ptr<RenderSurface> >::iterator p;
> p = _render_surface_map.find( std::string(name) );
> if( p == _render_surface_map.end() )
> return NULL;
> else
> return (*p).second.get();
> }
>
> unsigned int CameraConfig::getNumberOfRenderSurfaces()
> {
> return _render_surface_map.size();
> }
>
> RenderSurface *CameraConfig::getRenderSurface( unsigned int index )
> {
> if( index >= _render_surface_map.size() )
> return NULL;
> std::map <std::string, osg::ref_ptr<RenderSurface> >::iterator p;
>
> unsigned int i = 0;
> for( p = _render_surface_map.begin(); p != _render_surface_map.end(); p++
> )
> if( i++ == index )
> break;
> if( p == _render_surface_map.end() )
> return NULL;
> return (p->second.get());
> }
>
> void CameraConfig::addCamera( std::string name, Camera *camera )
> {
> std::pair<std::map<std::string, osg::ref_ptr<Camera> >::iterator,bool>
> res =
> _camera_map.insert(std::pair<std::string, osg::ref_ptr<Camera> >(name,
> camera));
> _current_camera = (res.first)->second.get();
> _can_add_camera_attributes = true;
>
> RenderSurface *rs = camera->getRenderSurface();
> if( rs->getWindowName() == osgProducer::RenderSurface::defaultWindowName
> )
> {
> char name[80];
> sprintf( name, "%s (%02d)",
> osgProducer::RenderSurface::defaultWindowName.c_str(),
> (int)_render_surface_map.size() );
> rs->setWindowName( name );
> }
> _render_surface_map.insert(std::pair<std::string,
> osg::ref_ptr<RenderSurface> >( rs->getWindowName(), rs ));
> }
>
>
> void CameraConfig::beginCamera( std::string name )
> {
> Camera *camera = new Camera;
> std::pair<std::map<std::string, osg::ref_ptr<Camera> >::iterator,bool>
> res =
> _camera_map.insert(std::pair<std::string, osg::ref_ptr<Camera> >(name,
> camera));
> _current_camera = (res.first)->second.get();
> _can_add_camera_attributes = true;
> }
>
> void CameraConfig::setCameraRenderSurface( const char *name )
> {
> RenderSurface *rs = findRenderSurface( name );
> if( rs == NULL )
> {
> std::cerr << "setCameraRenderSurface(): No Render Surface by name of
> \"" << name << "\" was found!\n";
> return;
> }
>
> if( rs != NULL && _current_camera != NULL )
> _current_camera->setRenderSurface( rs );
>
> }
>
> void CameraConfig::setCameraRenderSurface( void )
> {
>
> if( _current_camera != NULL && _current_render_surface != NULL )
> _current_camera->setRenderSurface( _current_render_surface.get() );
>
> }
>
> void CameraConfig::setCameraProjectionRectangle( float x0, float x1, float
> y0, float y1 )
> {
> if( _current_camera != NULL )
> _current_camera->setProjectionRectangle( x0, x1, y0, y1 );
> }
>
> void CameraConfig::setCameraProjectionRectangle( int x0, int x1, int y0, int
> y1 )
> {
> if( _current_camera != NULL )
> _current_camera->setProjectionRectangle( x0, x1, y0, y1 );
> }
>
> void CameraConfig::setCameraOrtho( float left, float right, float bottom,
> float top, float nearClip, float farClip,
> float xshear, float yshear )
> {
> if( _current_camera != NULL )
> _current_camera->setLensOrtho( left, right, bottom, top, nearClip,
> farClip, xshear, yshear );
> }
>
> void CameraConfig::setCameraPerspective( float hfov, float vfov, float
> nearClip, float farClip,
> float xshear, float yshear )
> {
> if( _current_camera != 0 )
> _current_camera->setLensPerspective( hfov, vfov, nearClip, farClip,
> xshear, yshear );
> }
>
> void CameraConfig::setCameraFrustum( float left, float right, float bottom,
> float top, float nearClip, float farClip,
> float xshear, float yshear )
> {
> if( _current_camera != 0 )
> _current_camera->setLensFrustum( left, right, bottom, top, nearClip,
> farClip, xshear, yshear );
> }
>
> void CameraConfig::setCameraLensShear( osg::Matrix::value_type xshear,
> osg::Matrix::value_type yshear )
> {
> if( _current_camera != NULL )
> _current_camera->setLensShear(xshear,yshear);
> }
>
> void CameraConfig::setCameraShareLens( bool shared )
> {
> if( _current_camera != NULL )
> _current_camera->setShareLens( shared );
> }
>
> void CameraConfig::setCameraShareView( bool shared )
> {
> if( _current_camera != NULL )
> _current_camera->setShareView( shared );
> }
>
> void CameraConfig::setCameraClearColor( float r, float g, float b, float a )
> {
> if( _current_camera != NULL )
> _current_camera->setClearColor( r, g, b, a );
> }
>
> void CameraConfig::beginCameraOffset()
> {
> osg::Matrix::value_type id[] = {
> 1, 0, 0, 0,
> 0, 1, 0, 0,
> 0, 0, 1, 0,
> 0, 0, 0, 1
> };
> memcpy( _offset_matrix, id, sizeof(osg::Matrix::value_type[16]));
> _offset_shearx = _offset_sheary = 0.0;
> }
>
> void CameraConfig::shearCameraOffset( osg::Matrix::value_type shearx,
> osg::Matrix::value_type sheary )
> {
> _offset_shearx = shearx;
> _offset_sheary = sheary;
> }
>
> void CameraConfig::setCameraOffsetMultiplyMethod(
> Camera::Offset::MultiplyMethod method )
> {
> if( _current_camera != NULL )
> _current_camera->setOffsetMultiplyMethod(method);
> }
>
>
> void CameraConfig::endCameraOffset()
> {
> if( _current_camera != NULL )
> _current_camera->setOffset( _offset_matrix, _offset_shearx,
> _offset_sheary);
> }
>
> void CameraConfig::endCamera( void )
> {
> _can_add_camera_attributes = false;
> }
>
> Camera *CameraConfig::findCamera( const char *name )
> {
> std::map<std::string, osg::ref_ptr<Camera> >::iterator p;
> p = _camera_map.find( std::string(name) );
> if( p == _camera_map.end() )
> return NULL;
> else
> return (*p).second.get();
> }
>
> unsigned int CameraConfig::getNumberOfCameras() const
> {
> return _camera_map.size();
> }
>
> const Camera *CameraConfig::getCamera( unsigned int n ) const
> {
> if( n >= _camera_map.size() )
> return NULL;
>
> unsigned int i;
> std::map <std::string, osg::ref_ptr<Camera> >::const_iterator p;
> for( i = 0, p = _camera_map.begin(); p != _camera_map.end(); p++ )
> if( i++ == n )
> break;
> if( p == _camera_map.end() )
> return NULL;
> return p->second.get();
> }
>
> Camera *CameraConfig::getCamera( unsigned int n )
> {
> if( n >= _camera_map.size() )
> return NULL;
>
> unsigned int i;
> std::map <std::string, osg::ref_ptr<Camera> >::iterator p;
> for( i = 0, p = _camera_map.begin(); p != _camera_map.end(); p++ )
> if( i++ == n )
> break;
> if( p == _camera_map.end() )
> return NULL;
> return p->second.get();
> }
>
> void CameraConfig::beginInputArea()
> {
> _input_area = new InputArea;
> _can_add_input_area_entries = true;
> }
>
> void CameraConfig::addInputAreaEntry( char *renderSurfaceName )
> {
> osgProducer::RenderSurface *rs = findRenderSurface( renderSurfaceName );
> if( rs == NULL )
> {
> std::cerr << "setInputAreaEntry(): No Render Surface by name of \""
> << renderSurfaceName << "\" was found!\n";
> return;
> }
> if( _input_area != NULL && _can_add_input_area_entries == true )
> _input_area->addRenderSurface( rs );
> }
>
> void CameraConfig::endInputArea()
> {
> _can_add_input_area_entries = false;
> }
>
> void CameraConfig::setInputArea(InputArea *ia)
> {
> _input_area=ia;
> }
>
> InputArea *CameraConfig::getInputArea()
> {
> return _input_area.get();
> }
>
> const InputArea *CameraConfig::getInputArea() const
> {
> return _input_area.get();
> }
>
> #if 0
> void CameraConfig::realize( void )
> {
> std::map <std::string, osg::ref_ptr<RenderSurface> >::iterator p;
> for( p = _render_surface_map.begin(); p != _render_surface_map.end(); p++
> )
> {
> ((*p).second)->realize();
> }
> }
> #endif
>
> std::string findFile( std::string );
>
> void CameraConfig::addStereoSystemCommand( int screen, std::string
> stereoCmd, std::string monoCmd )
> {
> _stereoSystemCommands.push_back(StereoSystemCommand( screen, stereoCmd,
> monoCmd ));
> }
>
> const std::vector<CameraConfig::StereoSystemCommand>
> &CameraConfig::getStereoSystemCommands()
> {
> return _stereoSystemCommands;
> }
>
>
> CameraConfig::~CameraConfig()
> {
> }
>
> //////////////////////
>
> void CameraConfig::rotateCameraOffset( osg::Matrix::value_type deg,
> osg::Matrix::value_type x, osg::Matrix::value_type y,
> osg::Matrix::value_type z )
> {
> osg::Matrix m;
> m.invert(osg::Matrix::rotate( osg::DegreesToRadians(deg), x,y,z));
> m = m * osg::Matrix(_offset_matrix);
> memcpy( _offset_matrix, m.ptr(), sizeof( osg::Matrix::value_type[16] ));
> }
>
> void CameraConfig::translateCameraOffset( osg::Matrix::value_type x,
> osg::Matrix::value_type y, osg::Matrix::value_type z )
> {
> osg::Matrix m;
> m.invert(osg::Matrix::translate( x,y,z));
> m = m * osg::Matrix(_offset_matrix);
> memcpy( _offset_matrix, m.ptr(), sizeof( osg::Matrix::value_type[16] ));
> }
>
> void CameraConfig::scaleCameraOffset( osg::Matrix::value_type x,
> osg::Matrix::value_type y, osg::Matrix::value_type z )
> {
> osg::Matrix m = osg::Matrix::scale( x,y,z) * osg::Matrix(_offset_matrix);
> memcpy( _offset_matrix, m.ptr(), sizeof( osg::Matrix::value_type[16] ));
> }
>
> bool CameraConfig::fileExists(const std::string& filename)
> {
> return access( filename.c_str(), F_OK ) == 0;
> }
>
> // Order of precedence:
> //
> std::string CameraConfig::findFile( std::string filename )
> {
> if (filename.empty()) return filename;
>
> std::string path;
> // Check env var
> char *ptr = getenv( "PRODUCER_CONFIG_FILE_PATH");
> if( ptr != NULL )
> {
> path = std::string(ptr) + '/' + filename;
> if( fileExists(path))
> return path;
> }
>
> // Check standard location(s)
> //path.clear();
> path = std::string( "/usr/local/share/Producer/Config/") + filename;
> if( fileExists(path) )
> return path;
>
> //path.clear();
> path = std::string( "/usr/share/Producer/Config/") + filename;
> if( fileExists(path) )
> return path;
>
> // Check local directory
> if(fileExists(filename))
> return filename;
>
> // Fail
> return std::string();
> }
>
> bool CameraConfig::defaultConfig()
> {
> if( getNumberOfCameras() != 0 ) return false;
>
> char *env = getenv( "PRODUCER_CAMERA_CONFIG_FILE" );
>
> // Backwards compatibility
> if( env == NULL )
> env = getenv( "PRODUCER_CONFIG_FILE" );
>
> if( env != NULL )
> {
> std::string file = findFile(env);
> return parseFile( file.c_str() );
> }
>
> unsigned int numScreens = getNumberOfScreens();
> if( numScreens == 0 )
> return false;
>
> float xshear = float(numScreens-1);
> float yshear = 0.0;
> float input_xMin = -1.0f;
> float input_yMin = -1.0f;
> float input_width = 2.0f/float(numScreens);
> float input_height = 2.0f;
>
> // use an InputArea if there is more than one screen.
> InputArea *ia = (numScreens>1) ? new InputArea : 0;
> setInputArea(ia);
>
> for( unsigned int i = 0; i < numScreens; i++ )
> {
> std::string name = "Screen" + i;
> std::pair<std::map<std::string, osg::ref_ptr<Camera> >::iterator,bool>
> res =
> _camera_map.insert(std::pair<std::string, osg::ref_ptr<Camera> >(name,
> new Camera));
>
> ((res.first)->second)->getRenderSurface()->setScreenNum( i );
> ((res.first)->second)->setLensShear( xshear, yshear );
>
> RenderSurface *rs = ((res.first)->second)->getRenderSurface();
> rs->setWindowName( name );
> if (ia)
> {
> rs->setInputRectangle( RenderSurface::InputRectangle(input_xMin,
> input_xMin+input_width, input_yMin, input_yMin+input_height) );
> input_xMin += input_width;
> ia->addRenderSurface(rs);
> }
>
> _render_surface_map.insert(std::pair<std::string,
> osg::ref_ptr<RenderSurface> >( rs->getWindowName(), rs ));
>
> xshear -= 2.0;
> }
>
> _threadModelDirective = CameraGroup::getDefaultThreadModel();
>
> return true;
> }
>
>
> _______________________________________________
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/* -*-c++-*- Producer - Copyright (C) 2001-2004 Don Burns
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/Notify>
#include <osg/ref_ptr>
#include <osg/io_utils>
#include <osgDB/FileUtils>
#ifdef _X11_IMPLEMENTATION
# include <X11/Xlib.h>
#endif
#include <memory.h>
#include <stdlib.h>
#include <iostream>
#include "CameraConfig.h"
using namespace osgProducer;
unsigned int CameraConfig::getNumberOfScreens()
{
#if 0
return RenderSurface::getNumberOfScreens();
#else
return 1;
#endif
}
//////////////////
CameraConfig::CameraConfig() :
_can_add_visual_attributes(false),
_current_render_surface(NULL),
_can_add_render_surface_attributes(false),
_current_camera(NULL),
_can_add_camera_attributes(false),
_input_area(NULL),
_can_add_input_area_entries(false),
_offset_shearx(0.0f),
_offset_sheary(0.0f),
_postmultiply(false)
{
_offset_matrix[0] = 1.0; _offset_matrix[1] = 0.0; _offset_matrix[2] = 0.0; _offset_matrix[3] = 0.0;
_offset_matrix[4] = 0.0; _offset_matrix[5] = 1.0; _offset_matrix[6] = 0.0; _offset_matrix[7] = 0.0;
_offset_matrix[8] = 0.0; _offset_matrix[9] = 0.0; _offset_matrix[10] = 1.0; _offset_matrix[11] = 0.0;
_offset_matrix[12] = 0.0; _offset_matrix[13] = 0.0; _offset_matrix[14] = 0.0; _offset_matrix[15] = 1.0;
_threadModelDirective = CameraGroup::getDefaultThreadModel();
}
void CameraConfig::beginVisual( void )
{
_current_visual_chooser = new VisualChooser;
_can_add_visual_attributes = true;
}
void CameraConfig::beginVisual( const char * name )
{
std::pair<std::map<std::string,VisualChooser *>::iterator,bool> res =
_visual_map.insert(std::pair<std::string,VisualChooser *>(std::string(name), new VisualChooser));
_current_visual_chooser = (res.first)->second;
_can_add_visual_attributes = true;
}
void CameraConfig::setVisualSimpleConfiguration( void )
{
if( !_current_visual_chooser.valid() || _can_add_visual_attributes == false )
{
std::cerr << "CameraConfig::setVisualSimpleConfiguration() : ERROR no current visual\n";
return;
}
_current_visual_chooser->setSimpleConfiguration();
}
void CameraConfig::setVisualByID( unsigned int id )
{
if( !_current_visual_chooser.valid() || _can_add_visual_attributes == false )
{
std::cerr << "CameraConfig::setVisualByID(id) : ERROR no current visual\n";
return;
}
_current_visual_chooser->setVisualID( id );
}
void CameraConfig::addVisualAttribute( VisualChooser::AttributeName token, int param )
{
if( !_current_visual_chooser.valid() || _can_add_visual_attributes == false )
{
std::cerr << "CameraConfig::addVisualAttribute(token,param) : ERROR no current visual\n";
return;
}
_current_visual_chooser->addAttribute( token, param );
}
void CameraConfig::addVisualAttribute( VisualChooser::AttributeName token )
{
if( !_current_visual_chooser.valid() || _can_add_visual_attributes == false)
{
std::cerr << "CameraConfig::addVisualAttribute(token) : ERROR no current visual\n";
return;
}
_current_visual_chooser->addAttribute( token );
}
void CameraConfig::addVisualExtendedAttribute( unsigned int token )
{
if( !_current_visual_chooser.valid() || _can_add_visual_attributes == false)
{
std::cerr << "CameraConfig::addVisualExtendedAttribute(token) : ERROR no current visual\n";
return;
}
_current_visual_chooser->addExtendedAttribute( token );
}
void CameraConfig::addVisualExtendedAttribute( unsigned int token, int param )
{
if( !_current_visual_chooser.valid() || _can_add_visual_attributes == false)
{
std::cerr << "CameraConfig::addVisualExtendedAttribute(token, param) : ERROR no current visual\n";
return;
}
_current_visual_chooser->addExtendedAttribute( token, param );
}
void CameraConfig::endVisual( void )
{
_can_add_visual_attributes = false;
}
VisualChooser *CameraConfig::findVisual( const char *name )
{
std::map<std::string, VisualChooser *>::iterator p;
p = _visual_map.find( std::string(name) );
if( p == _visual_map.end() )
return NULL;
else
return (*p).second;
}
void CameraConfig::beginRenderSurface( const char *name )
{
std::pair<std::map<std::string, osg::ref_ptr<RenderSurface> >::iterator,bool> res =
_render_surface_map.insert(std::pair<std::string, osg::ref_ptr< RenderSurface> >(
std::string(name),
new RenderSurface));
_current_render_surface = (res.first)->second.get();
_current_render_surface->setWindowName( std::string(name) );
_can_add_render_surface_attributes = true;
}
void CameraConfig::setRenderSurfaceVisualChooser( const char *name )
{
VisualChooser *vc = findVisual( name );
if( vc != NULL && _current_render_surface != NULL )
_current_render_surface->setVisualChooser( vc );
}
void CameraConfig::setRenderSurfaceVisualChooser( void )
{
if( _current_render_surface != NULL && _current_visual_chooser.valid() )
_current_render_surface->setVisualChooser( _current_visual_chooser.get() );
}
void CameraConfig::setRenderSurfaceWindowRectangle( int x, int y, unsigned int width, unsigned int height )
{
if( _current_render_surface != NULL )
_current_render_surface->setWindowRectangle( x, y, width, height );
}
void CameraConfig::setRenderSurfaceCustomFullScreenRectangle( int x, int y, unsigned int width, unsigned int height )
{
if( _current_render_surface != NULL )
_current_render_surface->setCustomFullScreenRectangle( x, y, width, height );
}
void CameraConfig::setRenderSurfaceOverrideRedirect( bool flag )
{
if( _current_render_surface != NULL )
_current_render_surface->useOverrideRedirect( flag );
}
void CameraConfig::setRenderSurfaceHostName( const std::string &name )
{
if( _current_render_surface != NULL )
_current_render_surface->setHostName( name );
}
void CameraConfig::setRenderSurfaceDisplayNum( int n )
{
if( _current_render_surface != NULL )
_current_render_surface->setDisplayNum( n );
}
void CameraConfig::setRenderSurfaceScreen( int n )
{
if( _current_render_surface != NULL )
_current_render_surface->setScreenNum( n );
}
void CameraConfig::setRenderSurfaceBorder( bool flag )
{
if( _current_render_surface != NULL )
_current_render_surface->useBorder( flag );
}
void CameraConfig::setRenderSurfaceDrawableType( RenderSurface::DrawableType drawableType )
{
if( _current_render_surface != NULL )
_current_render_surface->setDrawableType( drawableType );
}
void CameraConfig::setRenderSurfaceRenderToTextureMode( RenderSurface::RenderToTextureMode rttMode )
{
if( _current_render_surface != NULL )
_current_render_surface->setRenderToTextureMode( rttMode );
}
void CameraConfig::setRenderSurfaceReadDrawable( const char *name )
{
if( _current_render_surface != NULL )
{
osgProducer::RenderSurface *readDrawable = findRenderSurface( name );
if( readDrawable == NULL )
{
std::cerr << "setRenderSurfaceReadDrawable(): No Render Surface by name of \"" << name << "\" was found!\n";
return;
}
_current_render_surface->setReadDrawable( readDrawable );
}
}
void CameraConfig::setRenderSurfaceInputRectangle( float x0, float x1, float y0, float y1 )
{
if( _current_render_surface != NULL )
_current_render_surface->setInputRectangle( RenderSurface::InputRectangle(x0,x1,y0,y1) );
}
void CameraConfig::endRenderSurface( void )
{
_can_add_render_surface_attributes = false;
}
RenderSurface *CameraConfig::findRenderSurface( const char *name )
{
std::map<std::string, osg::ref_ptr<RenderSurface> >::iterator p;
p = _render_surface_map.find( std::string(name) );
if( p == _render_surface_map.end() )
return NULL;
else
return (*p).second.get();
}
unsigned int CameraConfig::getNumberOfRenderSurfaces()
{
return _render_surface_map.size();
}
RenderSurface *CameraConfig::getRenderSurface( unsigned int index )
{
if( index >= _render_surface_map.size() )
return NULL;
std::map <std::string, osg::ref_ptr<RenderSurface> >::iterator p;
unsigned int i = 0;
for( p = _render_surface_map.begin(); p != _render_surface_map.end(); p++ )
if( i++ == index )
break;
if( p == _render_surface_map.end() )
return NULL;
return (p->second.get());
}
void CameraConfig::addCamera( std::string name, Camera *camera )
{
std::pair<std::map<std::string, osg::ref_ptr<Camera> >::iterator,bool> res =
_camera_map.insert(std::pair<std::string, osg::ref_ptr<Camera> >(name, camera));
_current_camera = (res.first)->second.get();
_can_add_camera_attributes = true;
RenderSurface *rs = camera->getRenderSurface();
if( rs->getWindowName() == osgProducer::RenderSurface::defaultWindowName )
{
char name[80];
sprintf( name, "%s (%02d)", osgProducer::RenderSurface::defaultWindowName.c_str(), (int)_render_surface_map.size() );
rs->setWindowName( name );
}
_render_surface_map.insert(std::pair<std::string, osg::ref_ptr<RenderSurface> >( rs->getWindowName(), rs ));
}
void CameraConfig::beginCamera( std::string name )
{
Camera *camera = new Camera;
std::pair<std::map<std::string, osg::ref_ptr<Camera> >::iterator,bool> res =
_camera_map.insert(std::pair<std::string, osg::ref_ptr<Camera> >(name, camera));
_current_camera = (res.first)->second.get();
_can_add_camera_attributes = true;
}
void CameraConfig::setCameraRenderSurface( const char *name )
{
RenderSurface *rs = findRenderSurface( name );
if( rs == NULL )
{
std::cerr << "setCameraRenderSurface(): No Render Surface by name of \"" << name << "\" was found!\n";
return;
}
if( rs != NULL && _current_camera != NULL )
_current_camera->setRenderSurface( rs );
}
void CameraConfig::setCameraRenderSurface( void )
{
if( _current_camera != NULL && _current_render_surface != NULL )
_current_camera->setRenderSurface( _current_render_surface.get() );
}
void CameraConfig::setCameraProjectionRectangle( float x0, float x1, float y0, float y1 )
{
if( _current_camera != NULL )
_current_camera->setProjectionRectangle( x0, x1, y0, y1 );
}
void CameraConfig::setCameraProjectionRectangle( int x0, int x1, int y0, int y1 )
{
if( _current_camera != NULL )
_current_camera->setProjectionRectangle( x0, x1, y0, y1 );
}
void CameraConfig::setCameraOrtho( float left, float right, float bottom, float top, float nearClip, float farClip,
float xshear, float yshear )
{
if( _current_camera != NULL )
_current_camera->setLensOrtho( left, right, bottom, top, nearClip, farClip, xshear, yshear );
}
void CameraConfig::setCameraPerspective( float hfov, float vfov, float nearClip, float farClip,
float xshear, float yshear )
{
if( _current_camera != 0 )
_current_camera->setLensPerspective( hfov, vfov, nearClip, farClip, xshear, yshear );
}
void CameraConfig::setCameraFrustum( float left, float right, float bottom, float top, float nearClip, float farClip,
float xshear, float yshear )
{
if( _current_camera != 0 )
_current_camera->setLensFrustum( left, right, bottom, top, nearClip, farClip, xshear, yshear );
}
void CameraConfig::setCameraLensShear( osg::Matrix::value_type xshear, osg::Matrix::value_type yshear )
{
if( _current_camera != NULL )
_current_camera->setLensShear(xshear,yshear);
}
void CameraConfig::setCameraShareLens( bool shared )
{
if( _current_camera != NULL )
_current_camera->setShareLens( shared );
}
void CameraConfig::setCameraShareView( bool shared )
{
if( _current_camera != NULL )
_current_camera->setShareView( shared );
}
void CameraConfig::setCameraClearColor( float r, float g, float b, float a )
{
if( _current_camera != NULL )
_current_camera->setClearColor( r, g, b, a );
}
void CameraConfig::beginCameraOffset()
{
osg::Matrix::value_type id[] = {
1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1
};
memcpy( _offset_matrix, id, sizeof(osg::Matrix::value_type[16]));
_offset_shearx = _offset_sheary = 0.0;
}
void CameraConfig::shearCameraOffset( osg::Matrix::value_type shearx, osg::Matrix::value_type sheary )
{
_offset_shearx = shearx;
_offset_sheary = sheary;
}
void CameraConfig::setCameraOffsetMultiplyMethod( Camera::Offset::MultiplyMethod method )
{
if( _current_camera != NULL )
_current_camera->setOffsetMultiplyMethod(method);
}
void CameraConfig::endCameraOffset()
{
if( _current_camera != NULL )
_current_camera->setOffset( _offset_matrix, _offset_shearx, _offset_sheary);
}
void CameraConfig::endCamera( void )
{
_can_add_camera_attributes = false;
}
Camera *CameraConfig::findCamera( const char *name )
{
std::map<std::string, osg::ref_ptr<Camera> >::iterator p;
p = _camera_map.find( std::string(name) );
if( p == _camera_map.end() )
return NULL;
else
return (*p).second.get();
}
unsigned int CameraConfig::getNumberOfCameras() const
{
return _camera_map.size();
}
const Camera *CameraConfig::getCamera( unsigned int n ) const
{
if( n >= _camera_map.size() )
return NULL;
unsigned int i;
std::map <std::string, osg::ref_ptr<Camera> >::const_iterator p;
for( i = 0, p = _camera_map.begin(); p != _camera_map.end(); p++ )
if( i++ == n )
break;
if( p == _camera_map.end() )
return NULL;
return p->second.get();
}
Camera *CameraConfig::getCamera( unsigned int n )
{
if( n >= _camera_map.size() )
return NULL;
unsigned int i;
std::map <std::string, osg::ref_ptr<Camera> >::iterator p;
for( i = 0, p = _camera_map.begin(); p != _camera_map.end(); p++ )
if( i++ == n )
break;
if( p == _camera_map.end() )
return NULL;
return p->second.get();
}
void CameraConfig::beginInputArea()
{
_input_area = new InputArea;
_can_add_input_area_entries = true;
}
void CameraConfig::addInputAreaEntry( char *renderSurfaceName )
{
osgProducer::RenderSurface *rs = findRenderSurface( renderSurfaceName );
if( rs == NULL )
{
std::cerr << "setInputAreaEntry(): No Render Surface by name of \"" << renderSurfaceName << "\" was found!\n";
return;
}
if( _input_area != NULL && _can_add_input_area_entries == true )
_input_area->addRenderSurface( rs );
}
void CameraConfig::endInputArea()
{
_can_add_input_area_entries = false;
}
void CameraConfig::setInputArea(InputArea *ia)
{
_input_area=ia;
}
InputArea *CameraConfig::getInputArea()
{
return _input_area.get();
}
const InputArea *CameraConfig::getInputArea() const
{
return _input_area.get();
}
#if 0
void CameraConfig::realize( void )
{
std::map <std::string, osg::ref_ptr<RenderSurface> >::iterator p;
for( p = _render_surface_map.begin(); p != _render_surface_map.end(); p++ )
{
((*p).second)->realize();
}
}
#endif
std::string findFile( std::string );
void CameraConfig::addStereoSystemCommand( int screen, std::string stereoCmd, std::string monoCmd )
{
_stereoSystemCommands.push_back(StereoSystemCommand( screen, stereoCmd, monoCmd ));
}
const std::vector<CameraConfig::StereoSystemCommand> &CameraConfig::getStereoSystemCommands()
{
return _stereoSystemCommands;
}
CameraConfig::~CameraConfig()
{
}
//////////////////////
void CameraConfig::rotateCameraOffset( osg::Matrix::value_type deg, osg::Matrix::value_type x, osg::Matrix::value_type y, osg::Matrix::value_type z )
{
osg::Matrix m;
m.invert(osg::Matrix::rotate( osg::DegreesToRadians(deg), x,y,z));
m = m * osg::Matrix(_offset_matrix);
memcpy( _offset_matrix, m.ptr(), sizeof( osg::Matrix::value_type[16] ));
}
void CameraConfig::translateCameraOffset( osg::Matrix::value_type x, osg::Matrix::value_type y, osg::Matrix::value_type z )
{
osg::Matrix m;
m.invert(osg::Matrix::translate( x,y,z));
m = m * osg::Matrix(_offset_matrix);
memcpy( _offset_matrix, m.ptr(), sizeof( osg::Matrix::value_type[16] ));
}
void CameraConfig::scaleCameraOffset( osg::Matrix::value_type x, osg::Matrix::value_type y, osg::Matrix::value_type z )
{
osg::Matrix m = osg::Matrix::scale( x,y,z) * osg::Matrix(_offset_matrix);
memcpy( _offset_matrix, m.ptr(), sizeof( osg::Matrix::value_type[16] ));
}
// Order of precedence:
//
std::string CameraConfig::findFile( std::string filename )
{
if (filename.empty()) return filename;
std::string path;
// Check env var
char *ptr = getenv( "PRODUCER_CONFIG_FILE_PATH");
if( ptr != NULL )
{
path = std::string(ptr) + '/' + filename;
if( osgDB::fileExists(path))
return path;
}
// Check standard location(s)
//path.clear();
path = std::string( "/usr/local/share/Producer/Config/") + filename;
if( osgDB::fileExists(path) )
return path;
//path.clear();
path = std::string( "/usr/share/Producer/Config/") + filename;
if( osgDB::fileExists(path) )
return path;
// Check local directory
if(osgDB::fileExists(filename))
return filename;
// Fail
return std::string();
}
bool CameraConfig::defaultConfig()
{
if( getNumberOfCameras() != 0 ) return false;
char *env = getenv( "PRODUCER_CAMERA_CONFIG_FILE" );
// Backwards compatibility
if( env == NULL )
env = getenv( "PRODUCER_CONFIG_FILE" );
if( env != NULL )
{
std::string file = findFile(env);
return parseFile( file.c_str() );
}
unsigned int numScreens = getNumberOfScreens();
if( numScreens == 0 )
return false;
float xshear = float(numScreens-1);
float yshear = 0.0;
float input_xMin = -1.0f;
float input_yMin = -1.0f;
float input_width = 2.0f/float(numScreens);
float input_height = 2.0f;
// use an InputArea if there is more than one screen.
InputArea *ia = (numScreens>1) ? new InputArea : 0;
setInputArea(ia);
for( unsigned int i = 0; i < numScreens; i++ )
{
std::string name = "Screen" + i;
std::pair<std::map<std::string, osg::ref_ptr<Camera> >::iterator,bool> res =
_camera_map.insert(std::pair<std::string, osg::ref_ptr<Camera> >(name, new Camera));
((res.first)->second)->getRenderSurface()->setScreenNum( i );
((res.first)->second)->setLensShear( xshear, yshear );
RenderSurface *rs = ((res.first)->second)->getRenderSurface();
rs->setWindowName( name );
if (ia)
{
rs->setInputRectangle( RenderSurface::InputRectangle(input_xMin, input_xMin+input_width, input_yMin, input_yMin+input_height) );
input_xMin += input_width;
ia->addRenderSurface(rs);
}
_render_surface_map.insert(std::pair<std::string,
osg::ref_ptr<RenderSurface> >( rs->getWindowName(), rs ));
xshear -= 2.0;
}
_threadModelDirective = CameraGroup::getDefaultThreadModel();
return true;
}
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