Hello Robert,
Some context: In the past I submitted a fix to
osgViewer::CompositeViewer where events would get wrong input ranges.
Later, you made a change to set the eventState's current graphics
context to the current graphics context. However, there's a problem in
the sequence of events. Here's the recap (doing a graphical diff with
the attached file will show this clearly):
Before:
1. if the camera is not a slave camera
1.1 set the eventState's graphics context to the current context.
2. if the current master view is not the view which has the focus
2.1 set the current master view to be the view which has the focus
2.2 use the new master view's eventState instead of the old one
Now as you can see from this sequence, the graphics context is set on
the eventState before switching to the view which has focus (and thus
using another eventState). So the new eventState, in the case we need to
switch views, will contain an old graphics context, not the correct one.
Just inversing these steps fixes the problem:
1. if the current master view is not the view which has the focus
1.1 set the current master view to be the view which has the focus
1.2 use the new master view's eventState instead of the old one
2. if the camera is not a slave camera
2.1 set the eventState's graphics context to the current context.
Now, the eventState will refer to the correct graphics context in both
cases.
Attached is a fixed CompositeViewer.cpp (based on today's SVN) which
does this. Note that some other things are done in the 1. and 2. cases,
but they have no influence on each other so they can just be swapped
without problems.
Please credit this fix to Danny Valente, a colleague of mine who zeroed
in on the problem and found the fix.
Thanks,
J-S
--
______________________________________________________
Jean-Sebastien Guay [EMAIL PROTECTED]
http://www.cm-labs.com/
http://whitestar02.webhop.org/
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/GLExtensions>
#include <osgUtil/GLObjectsVisitor>
#include <osgGA/TrackballManipulator>
#include <osgViewer/CompositeViewer>
#include <osgViewer/Renderer>
#include <osgDB/Registry>
#include <osg/io_utils>
using namespace osgViewer;
CompositeViewer::CompositeViewer()
{
constructorInit();
}
CompositeViewer::CompositeViewer(const CompositeViewer& cv,const osg::CopyOp&
copyop):
ViewerBase()
{
constructorInit();
}
CompositeViewer::CompositeViewer(osg::ArgumentParser& arguments)
{
constructorInit();
std::string filename;
bool readConfig = false;
while (arguments.read("-c",filename))
{
readConfig = readConfiguration(filename) || readConfig;
}
while (arguments.read("--SingleThreaded"))
setThreadingModel(SingleThreaded);
while (arguments.read("--CullDrawThreadPerContext"))
setThreadingModel(CullDrawThreadPerContext);
while (arguments.read("--DrawThreadPerContext"))
setThreadingModel(DrawThreadPerContext);
while (arguments.read("--CullThreadPerCameraDrawThreadPerContext"))
setThreadingModel(CullThreadPerCameraDrawThreadPerContext);
osg::DisplaySettings::instance()->readCommandLine(arguments);
osgDB::readCommandLine(arguments);
}
void CompositeViewer::constructorInit()
{
_endBarrierPosition = AfterSwapBuffers;
_startTick = 0;
// make sure View is safe to reference multi-threaded.
setThreadSafeRefUnref(true);
_frameStamp = new osg::FrameStamp;
_frameStamp->setFrameNumber(0);
_frameStamp->setReferenceTime(0);
_frameStamp->setSimulationTime(0);
_eventVisitor = new osgGA::EventVisitor;
_eventVisitor->setFrameStamp(_frameStamp.get());
_updateVisitor = new osgUtil::UpdateVisitor;
_updateVisitor->setFrameStamp(_frameStamp.get());
setStats(new osg::Stats("CompsiteViewer"));
}
CompositeViewer::~CompositeViewer()
{
osg::notify(osg::INFO)<<"CompositeViewer::~CompositeViewer()"<<std::endl;
stopThreading();
Scenes scenes;
getScenes(scenes);
for(Scenes::iterator sitr = scenes.begin();
sitr != scenes.end();
++sitr)
{
Scene* scene = *sitr;
if (scene->getDatabasePager())
{
scene->getDatabasePager()->cancel();
scene->setDatabasePager(0);
}
}
Contexts contexts;
getContexts(contexts);
// clear out all the previously assigned operations
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
(*citr)->close();
}
osg::notify(osg::INFO)<<"finished
CompositeViewer::~CompsiteViewer()"<<std::endl;
}
bool CompositeViewer::readConfiguration(const std::string& filename)
{
osg::notify(osg::NOTICE)<<"CompositeViewer::readConfiguration("<<filename<<")"<<std::endl;
return false;
}
void CompositeViewer::addView(osgViewer::View* view)
{
bool alreadyRealized = isRealized();
bool threadsWereRuinning = _threadsRunning;
if (threadsWereRuinning) stopThreading();
_views.push_back(view);
view->_viewerBase = this;
view->setFrameStamp(_frameStamp.get());
if (alreadyRealized)
{
Contexts contexts;
if (view->getCamera()->getGraphicsContext())
{
contexts.push_back(view->getCamera()->getGraphicsContext());
}
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
if (view->getSlave(i)._camera->getGraphicsContext())
{
contexts.push_back(view->getSlave(i)._camera->getGraphicsContext());
}
}
for(Contexts::iterator itr = contexts.begin();
itr != contexts.end();
++itr)
{
if (!((*itr)->isRealized()))
{
(*itr)->realize();
}
}
}
if (threadsWereRuinning) startThreading();
}
void CompositeViewer::removeView(osgViewer::View* view)
{
for(RefViews::iterator itr = _views.begin();
itr != _views.end();
++itr)
{
if (*itr == view)
{
bool threadsWereRuinning = _threadsRunning;
if (threadsWereRuinning) stopThreading();
view->_viewerBase = 0;
_views.erase(itr);
if (threadsWereRuinning) startThreading();
return;
}
}
}
bool CompositeViewer::isRealized() const
{
Contexts contexts;
const_cast<CompositeViewer*>(this)->getContexts(contexts);
unsigned int numRealizedWindows = 0;
// clear out all the previously assigned operations
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
if ((*citr)->isRealized()) ++numRealizedWindows;
}
return numRealizedWindows > 0;
}
int CompositeViewer::run()
{
for(RefViews::iterator itr = _views.begin();
itr != _views.end();
++itr)
{
osgViewer::View* view = itr->get();
if ((view->getCameraManipulator()==0) &&
view->getCamera()->getAllowEventFocus())
{
view->setCameraManipulator(new osgGA::TrackballManipulator());
}
}
setReleaseContextAtEndOfFrameHint(false);
return ViewerBase::run();
}
void CompositeViewer::setStartTick(osg::Timer_t tick)
{
_startTick = tick;
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
(*vitr)->setStartTick(tick);
}
Contexts contexts;
getContexts(contexts,false);
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osgViewer::GraphicsWindow* gw =
dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
if (gw)
{
gw->getEventQueue()->setStartTick(_startTick);
}
}
}
void CompositeViewer::setReferenceTime(double time)
{
osg::Timer_t tick = osg::Timer::instance()->tick();
double currentTime = osg::Timer::instance()->delta_s(_startTick, tick);
double delta_ticks =
(time-currentTime)*(osg::Timer::instance()->getSecondsPerTick());
if (delta_ticks>=0) tick += osg::Timer_t(delta_ticks);
else tick -= osg::Timer_t(-delta_ticks);
// assign the new start tick
setStartTick(tick);
}
void CompositeViewer::viewerInit()
{
osg::notify(osg::INFO)<<"CompositeViewer::init()"<<std::endl;
for(RefViews::iterator itr = _views.begin();
itr != _views.end();
++itr)
{
(*itr)->init();
}
}
void CompositeViewer::getContexts(Contexts& contexts, bool onlyValid)
{
typedef std::set<osg::GraphicsContext*> ContextSet;
ContextSet contextSet;
contexts.clear();
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
osgViewer::View* view = vitr->get();
osg::GraphicsContext* gc = view->getCamera() ?
view->getCamera()->getGraphicsContext() : 0;
if (gc && (gc->valid() || !onlyValid))
{
if (contextSet.count(gc)==0)
{
contextSet.insert(gc);
contexts.push_back(gc);
}
}
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
View::Slave& slave = view->getSlave(i);
osg::GraphicsContext* sgc = slave._camera.valid() ?
slave._camera->getGraphicsContext() : 0;
if (sgc && (sgc->valid() || !onlyValid))
{
if (contextSet.count(sgc)==0)
{
contextSet.insert(sgc);
contexts.push_back(sgc);
}
}
}
}
}
void CompositeViewer::getCameras(Cameras& cameras, bool onlyActive)
{
cameras.clear();
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
View* view = vitr->get();
if (view->getCamera() &&
(!onlyActive || (view->getCamera()->getGraphicsContext() &&
view->getCamera()->getGraphicsContext()->valid())) )
cameras.push_back(view->getCamera());
for(View::Slaves::iterator itr = view->_slaves.begin();
itr != view->_slaves.end();
++itr)
{
if (itr->_camera.valid() &&
(!onlyActive || (itr->_camera->getGraphicsContext() &&
itr->_camera->getGraphicsContext()->valid())) )
cameras.push_back(itr->_camera.get());
}
}
}
void CompositeViewer::getScenes(Scenes& scenes, bool onlyValid)
{
typedef std::set<osgViewer::Scene*> SceneSet;
SceneSet sceneSet;
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
osgViewer::View* view = vitr->get();
if (view->getScene() && (!onlyValid ||
view->getScene()->getSceneData()))
{
if (sceneSet.count(view->getScene())==0)
{
sceneSet.insert(view->getScene());
scenes.push_back(view->getScene());
}
}
}
}
void CompositeViewer::getViews(Views& views, bool onlyValid)
{
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
views.push_back(vitr->get());
}
}
void CompositeViewer::getAllThreads(Threads& threads, bool onlyActive)
{
OperationThreads operationThreads;
getOperationThreads(operationThreads);
for(OperationThreads::iterator itr = operationThreads.begin();
itr != operationThreads.end();
++itr)
{
threads.push_back(*itr);
}
Scenes scenes;
getScenes(scenes);
for(Scenes::iterator sitr = scenes.begin();
sitr != scenes.end();
++sitr)
{
Scene* scene = *sitr;
osgDB::DatabasePager* dp = scene->getDatabasePager();
if (dp)
{
for(unsigned int i=0; i<dp->getNumDatabaseThreads(); ++i)
{
osgDB::DatabasePager::DatabaseThread* dt =
dp->getDatabaseThread(i);
if (!onlyActive || dt->isRunning())
{
threads.push_back(dt);
}
}
}
}
}
void CompositeViewer::getOperationThreads(OperationThreads& threads, bool
onlyActive)
{
threads.clear();
Contexts contexts;
getContexts(contexts);
for(Contexts::iterator gcitr = contexts.begin();
gcitr != contexts.end();
++gcitr)
{
osg::GraphicsContext* gc = *gcitr;
if (gc->getGraphicsThread() &&
(!onlyActive || gc->getGraphicsThread()->isRunning()) )
{
threads.push_back(gc->getGraphicsThread());
}
}
Cameras cameras;
getCameras(cameras);
for(Cameras::iterator citr = cameras.begin();
citr != cameras.end();
++citr)
{
osg::Camera* camera = *citr;
if (camera->getCameraThread() &&
(!onlyActive || camera->getCameraThread()->isRunning()) )
{
threads.push_back(camera->getCameraThread());
}
}
}
void CompositeViewer::realize()
{
//osg::notify(osg::INFO)<<"CompositeViewer::realize()"<<std::endl;
setCameraWithFocus(0);
if (_views.empty())
{
osg::notify(osg::NOTICE)<<"CompositeViewer::realize() - not views to
realize."<<std::endl;
_done = true;
return;
}
Contexts contexts;
getContexts(contexts);
if (contexts.empty())
{
osg::notify(osg::INFO)<<"CompositeViewer::realize() - No valid contexts
found, setting up view across all screens."<<std::endl;
// no windows are already set up so set up a default view
_views[0]->setUpViewAcrossAllScreens();
getContexts(contexts);
}
if (contexts.empty())
{
osg::notify(osg::NOTICE)<<"CompositeViewer::realize() - failed to set
up any windows"<<std::endl;
_done = true;
return;
}
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osg::GraphicsContext* gc = *citr;
gc->realize();
if (_realizeOperation.valid() && gc->valid())
{
gc->makeCurrent();
(*_realizeOperation)(gc);
gc->releaseContext();
}
}
bool grabFocus = true;
if (grabFocus)
{
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osgViewer::GraphicsWindow* gw =
dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
if (gw)
{
gw->grabFocusIfPointerInWindow();
}
}
}
startThreading();
// initialize the global timer to be relative to the current time.
osg::Timer::instance()->setStartTick();
// pass on the start tick to all the associated eventqueues
setStartTick(osg::Timer::instance()->getStartTick());
if (osg::DisplaySettings::instance()->getCompileContextsHint())
{
int numProcessors = OpenThreads::GetNumberOfProcessors();
int processNum = 0;
for(unsigned int i=0; i<= osg::GraphicsContext::getMaxContextID(); ++i)
{
osg::GraphicsContext* gc =
osg::GraphicsContext::getOrCreateCompileContext(i);
if (gc)
{
gc->createGraphicsThread();
gc->getGraphicsThread()->setProcessorAffinity(processNum %
numProcessors);
gc->getGraphicsThread()->startThread();
++processNum;
}
}
}
}
void CompositeViewer::advance(double simulationTime)
{
if (_done) return;
double prevousReferenceTime = _frameStamp->getReferenceTime();
int previousFrameNumber = _frameStamp->getFrameNumber();
_frameStamp->setFrameNumber(_frameStamp->getFrameNumber()+1);
_frameStamp->setReferenceTime( osg::Timer::instance()->delta_s(_startTick,
osg::Timer::instance()->tick()) );
if (simulationTime==USE_REFERENCE_TIME)
{
_frameStamp->setSimulationTime(_frameStamp->getReferenceTime());
}
else
{
_frameStamp->setSimulationTime(simulationTime);
}
if (getStats() && getStats()->collectStats("frame_rate"))
{
// update previous frame stats
double deltaFrameTime = _frameStamp->getReferenceTime() -
prevousReferenceTime;
getStats()->setAttribute(previousFrameNumber, "Frame duration",
deltaFrameTime);
getStats()->setAttribute(previousFrameNumber, "Frame rate",
1.0/deltaFrameTime);
// update current frames stats
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Reference
time", _frameStamp->getReferenceTime());
}
}
void CompositeViewer::setCameraWithFocus(osg::Camera* camera)
{
_cameraWithFocus = camera;
if (camera)
{
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
View* view = vitr->get();
if (view->containsCamera(camera))
{
_viewWithFocus = view;
return;
}
}
}
_viewWithFocus = 0;
}
void CompositeViewer::eventTraversal()
{
if (_done) return;
if (_views.empty()) return;
double beginEventTraversal = osg::Timer::instance()->delta_s(_startTick,
osg::Timer::instance()->tick());
//
osg::notify(osg::NOTICE)<<"CompositeViewer::frameEventTraversal()."<<std::endl;
// need to copy events from the GraphicsWindow's into local EventQueue;
typedef std::map<osgViewer::View*, osgGA::EventQueue::Events> ViewEventsMap;
ViewEventsMap viewEventsMap;
Contexts contexts;
getContexts(contexts);
Scenes scenes;
getScenes(scenes);
osgViewer::View* masterView = getViewWithFocus() ? getViewWithFocus() :
_views[0].get();
osg::Camera* masterCamera = masterView->getCamera();
osgGA::GUIEventAdapter* eventState =
masterView->getEventQueue()->getCurrentEventState();
osg::Matrix masterCameraVPW = masterCamera->getViewMatrix() *
masterCamera->getProjectionMatrix();
if (masterCamera->getViewport())
{
osg::Viewport* viewport = masterCamera->getViewport();
masterCameraVPW *= viewport->computeWindowMatrix();
}
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osgViewer::GraphicsWindow* gw =
dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
if (gw)
{
gw->checkEvents();
osgGA::EventQueue::Events gw_events;
gw->getEventQueue()->takeEvents(gw_events);
osgGA::EventQueue::Events::iterator itr;
for(itr = gw_events.begin();
itr != gw_events.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
//osg::notify(osg::NOTICE)<<"event->getGraphicsContext()="<<event->getGraphicsContext()<<std::endl;
bool pointerEvent = false;
float x = event->getX();
float y = event->getY();
bool invert_y =
event->getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS;
if (invert_y && gw->getTraits()) y = gw->getTraits()->height -
y;
switch(event->getEventType())
{
case(osgGA::GUIEventAdapter::RESIZE):
setCameraWithFocus(0);
break;
case(osgGA::GUIEventAdapter::PUSH):
case(osgGA::GUIEventAdapter::RELEASE):
case(osgGA::GUIEventAdapter::DRAG):
case(osgGA::GUIEventAdapter::MOVE):
{
pointerEvent = true;
if (event->getEventType()!=osgGA::GUIEventAdapter::DRAG
|| !getCameraWithFocus())
{
osg::GraphicsContext::Cameras& cameras =
gw->getCameras();
for(osg::GraphicsContext::Cameras::iterator citr =
cameras.begin();
citr != cameras.end();
++citr)
{
osg::Camera* camera = *citr;
if (camera->getView() &&
camera->getAllowEventFocus() &&
camera->getRenderTargetImplementation()==osg::Camera::FRAME_BUFFER)
{
osg::Viewport* viewport = camera ?
camera->getViewport() : 0;
if (viewport &&
x >= viewport->x() && y >=
viewport->y() &&
x <= (viewport->x()+viewport->width())
&& y <= (viewport->y()+viewport->height()) )
{
setCameraWithFocus(camera);
if (getViewWithFocus()!=masterView)
{
// need to reset the masterView
masterView = getViewWithFocus();
masterCamera =
masterView->getCamera();
eventState =
masterView->getEventQueue()->getCurrentEventState();
masterCameraVPW =
masterCamera->getViewMatrix() * masterCamera->getProjectionMatrix();
if (masterCamera->getViewport())
{
osg::Viewport* viewport =
masterCamera->getViewport();
masterCameraVPW *=
viewport->computeWindowMatrix();
}
}
// If this camera is not a slave camera
if (camera->getView()->getCamera() ==
camera)
{
eventState->setGraphicsContext(gw);
eventState->setInputRange(
viewport->x(), viewport->y(),
viewport->x()+viewport->width(),
viewport->y()+viewport->height());
}
else
{
eventState->setInputRange(-1.0,
-1.0, 1.0, 1.0);
}
}
}
}
}
break;
}
default:
break;
}
if (pointerEvent)
{
if (getCameraWithFocus())
{
osg::Viewport* viewport =
getCameraWithFocus()->getViewport();
osg::Matrix localCameraVPW =
getCameraWithFocus()->getViewMatrix() *
getCameraWithFocus()->getProjectionMatrix();
if (viewport) localCameraVPW *=
viewport->computeWindowMatrix();
osg::Matrix matrix(
osg::Matrix::inverse(localCameraVPW) * masterCameraVPW );
osg::Vec3d new_coord = osg::Vec3d(x,y,0.0) * matrix;
x = new_coord.x();
y = new_coord.y();
event->setInputRange(eventState->getXmin(),
eventState->getYmin(), eventState->getXmax(), eventState->getYmax());
event->setX(x);
event->setY(y);
event->setMouseYOrientation(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS);
}
// pass along the new pointer events details to the
eventState of the viewer
eventState->setX(x);
eventState->setY(y);
eventState->setButtonMask(event->getButtonMask());
eventState->setMouseYOrientation(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS);
}
else
{
event->setInputRange(eventState->getXmin(),
eventState->getYmin(), eventState->getXmax(), eventState->getYmax());
event->setX(eventState->getX());
event->setY(eventState->getY());
event->setButtonMask(eventState->getButtonMask());
event->setMouseYOrientation(eventState->getMouseYOrientation());
}
}
for(itr = gw_events.begin();
itr != gw_events.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
switch(event->getEventType())
{
case(osgGA::GUIEventAdapter::CLOSE_WINDOW):
{
bool wasThreading = areThreadsRunning();
if (wasThreading) stopThreading();
gw->close();
if (wasThreading) startThreading();
break;
}
default:
break;
}
}
viewEventsMap[masterView].insert( viewEventsMap[masterView].end(),
gw_events.begin(), gw_events.end() );
}
}
// osg::notify(osg::NOTICE)<<"mouseEventState Xmin =
"<<eventState->getXmin()<<" Ymin="<<eventState->getYmin()<<"
xMax="<<eventState->getXmax()<<" Ymax="<<eventState->getYmax()<<std::endl;
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
View* view = vitr->get();
view->getEventQueue()->frame( getFrameStamp()->getReferenceTime() );
view->getEventQueue()->takeEvents(viewEventsMap[view]);
}
// osg::notify(osg::NOTICE)<<"Events "<<events.size()<<std::endl;
if ((_keyEventSetsDone!=0) || _quitEventSetsDone)
{
for(ViewEventsMap::iterator veitr = viewEventsMap.begin();
veitr != viewEventsMap.end();
++veitr)
{
for(osgGA::EventQueue::Events::iterator itr = veitr->second.begin();
itr != veitr->second.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
switch(event->getEventType())
{
case(osgGA::GUIEventAdapter::KEYUP):
if (_keyEventSetsDone &&
event->getKey()==_keyEventSetsDone) _done = true;
break;
case(osgGA::GUIEventAdapter::QUIT_APPLICATION):
if (_quitEventSetsDone) _done = true;
break;
default:
break;
}
}
}
}
if (_done) return;
if (_eventVisitor.valid())
{
_eventVisitor->setFrameStamp(getFrameStamp());
_eventVisitor->setTraversalNumber(getFrameStamp()->getFrameNumber());
for(ViewEventsMap::iterator veitr = viewEventsMap.begin();
veitr != viewEventsMap.end();
++veitr)
{
View* view = veitr->first;
_eventVisitor->setActionAdapter(view);
if (view->getSceneData())
{
for(osgGA::EventQueue::Events::iterator itr =
veitr->second.begin();
itr != veitr->second.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
_eventVisitor->reset();
_eventVisitor->addEvent( event );
view->getSceneData()->accept(*_eventVisitor);
// call any camera update callbacks, but only traverse that
callback, don't traverse its subgraph
// leave that to the scene update traversal.
osg::NodeVisitor::TraversalMode tm =
_eventVisitor->getTraversalMode();
_eventVisitor->setTraversalMode(osg::NodeVisitor::TRAVERSE_NONE);
if (view->getCamera() &&
view->getCamera()->getEventCallback())
view->getCamera()->accept(*_eventVisitor);
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
osg::Camera* camera = view->getSlave(i)._camera.get();
if (camera && camera->getEventCallback())
camera->accept(*_eventVisitor);
}
_eventVisitor->setTraversalMode(tm);
}
}
}
}
for(ViewEventsMap::iterator veitr = viewEventsMap.begin();
veitr != viewEventsMap.end();
++veitr)
{
View* view = veitr->first;
for(osgGA::EventQueue::Events::iterator itr = veitr->second.begin();
itr != veitr->second.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
for(View::EventHandlers::iterator hitr =
view->getEventHandlers().begin();
hitr != view->getEventHandlers().end();
++hitr)
{
(*hitr)->handleWithCheckAgainstIgnoreHandledEventsMask( *event,
*view, 0, 0);
}
}
}
for(ViewEventsMap::iterator veitr = viewEventsMap.begin();
veitr != viewEventsMap.end();
++veitr)
{
View* view = veitr->first;
for(osgGA::EventQueue::Events::iterator itr = veitr->second.begin();
itr != veitr->second.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
if (view->getCameraManipulator())
{
view->getCameraManipulator()->handleWithCheckAgainstIgnoreHandledEventsMask(
*event, *view);
}
}
}
if (getStats() && getStats()->collectStats("event"))
{
double endEventTraversal = osg::Timer::instance()->delta_s(_startTick,
osg::Timer::instance()->tick());
// update current frames stats
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Event
traversal begin time", beginEventTraversal);
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Event
traversal end time", endEventTraversal);
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Event
traversal time taken", endEventTraversal-beginEventTraversal);
}
}
void CompositeViewer::updateTraversal()
{
if (_done) return;
double beginUpdateTraversal = osg::Timer::instance()->delta_s(_startTick,
osg::Timer::instance()->tick());
_updateVisitor->reset();
_updateVisitor->setFrameStamp(getFrameStamp());
_updateVisitor->setTraversalNumber(getFrameStamp()->getFrameNumber());
Scenes scenes;
getScenes(scenes);
for(Scenes::iterator sitr = scenes.begin();
sitr != scenes.end();
++sitr)
{
Scene* scene = *sitr;
if (scene->getSceneData())
{
_updateVisitor->setImageRequestHandler(scene->getImagePager());
scene->getSceneData()->accept(*_updateVisitor);
}
if (scene->getDatabasePager())
{
// synchronize changes required by the DatabasePager thread to the
scene graph
scene->getDatabasePager()->updateSceneGraph(*_frameStamp);
}
if (scene->getImagePager())
{
// synchronize changes required by the DatabasePager thread to the
scene graph
scene->getImagePager()->updateSceneGraph(*_frameStamp);
}
}
if (_updateOperations.valid())
{
_updateOperations->runOperations(this);
}
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
View* view = vitr->get();
Scene* scene = view->getScene();
{
// call any camera update callbacks, but only traverse that
callback, don't traverse its subgraph
// leave that to the scene update traversal.
osg::NodeVisitor::TraversalMode tm =
_updateVisitor->getTraversalMode();
_updateVisitor->setTraversalMode(osg::NodeVisitor::TRAVERSE_NONE);
if (view->getCamera() && view->getCamera()->getUpdateCallback())
view->getCamera()->accept(*_updateVisitor);
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
osg::Camera* camera = view->getSlave(i)._camera.get();
if (camera && camera->getUpdateCallback())
camera->accept(*_updateVisitor);
}
_updateVisitor->setTraversalMode(tm);
}
if (view->getCameraManipulator())
{
view->setFusionDistance(
view->getCameraManipulator()->getFusionDistanceMode(),
view->getCameraManipulator()->getFusionDistanceValue() );
view->getCamera()->setViewMatrix(
view->getCameraManipulator()->getInverseMatrix());
}
view->updateSlaves();
}
if (getStats() && getStats()->collectStats("update"))
{
double endUpdateTraversal = osg::Timer::instance()->delta_s(_startTick,
osg::Timer::instance()->tick());
// update current frames stats
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Update
traversal begin time", beginUpdateTraversal);
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Update
traversal end time", endUpdateTraversal);
getStats()->setAttribute(_frameStamp->getFrameNumber(), "Update
traversal time taken", endUpdateTraversal-beginUpdateTraversal);
}
}
double CompositeViewer::elapsedTime()
{
return osg::Timer::instance()->delta_s(_startTick,
osg::Timer::instance()->tick());
}
void CompositeViewer::getUsage(osg::ApplicationUsage& usage) const
{
for(RefViews::const_iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
const View* view = vitr->get();
if (view->getCameraManipulator())
{
view->getCameraManipulator()->getUsage(usage);
}
for(View::EventHandlers::const_iterator hitr =
view->_eventHandlers.begin();
hitr != view->_eventHandlers.end();
++hitr)
{
(*hitr)->getUsage(usage);
}
}
}
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