HI Maciej, On Wed, Dec 17, 2008 at 7:09 PM, Maciej Krol <[email protected]> wrote: > Now it makes sense, frankly I did not understand why You are trying do erase > items from activePagedLODList rather than pagedLODList. It was beyond me, so > just fixed bug locally. > > No crash in debug mode. Currently I am testing Your new pager with our paged > databases. In old pager memory usage was contant about 80-100MB depending on > scene complexity. In the new pager memory usage is contantly increasing > reaching 500MB after 15 minutes of scene roaming. Setting OSG_MAX_PAGEDLOD > to low value (i.e. 30) does not help. There no notify messages about > releasing pages either.
Is this growing memory consumption happening even with the fix? I don't see this issue with the databases I've tested so far. How was this database built? Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
