Hi Robert,
I recently had to reimplement screen capture functionality into our
framework (which was broken since the switch from OSG 1.2 to 2.2 over a
year and a half ago). I used the ScreenCaptureHandler which I had
contributed right before OSG 2.6 shipped, bit I had to trigger the
screen capture programatically instead of by a key press in some cases,
so I added a convenience method to do that.
It's a minimal change, it just calls an already existing protected
method. It was trivial to subclass the handler to do it in our code, but
pushing the change into OSG makes sense as it's generally useful to have
it in the handler itself.
I also noticed that the handle() method was overridden from
osgGA::GUIEventHandler but wasn't marked virtual. It wasn't intended
that subclasses not be able to override it in turn, so I've added the
keyword.
Please find the changed files attached. Thanks,
J-S
--
______________________________________________________
Jean-Sebastien Guay [email protected]
http://www.cm-labs.com/
http://whitestar02.webhop.org/
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVIEWER_VIEWEREVENTHANDLERS
#define OSGVIEWER_VIEWEREVENTHANDLERS 1
#include <osg/AnimationPath>
#include <osgText/Text>
#include <osgGA/GUIEventHandler>
#include <osgGA/AnimationPathManipulator>
#include <osgViewer/GraphicsWindow>
#include <osgViewer/Viewer>
#include <osgDB/fstream>
namespace osgViewer {
/** Event handler for adding on screen help to Viewers.*/
class OSGVIEWER_EXPORT HelpHandler : public osgGA::GUIEventHandler
{
public:
HelpHandler(osg::ApplicationUsage* au=0);
void setApplicationUsage(osg::ApplicationUsage* au) { _applicationUsage
= au; }
osg::ApplicationUsage* getApplicationUsage() { return
_applicationUsage.get(); }
const osg::ApplicationUsage* getApplicationUsage() const { return
_applicationUsage.get(); }
void setKeyEventTogglesOnScreenHelp(int key) {
_keyEventTogglesOnScreenHelp = key; }
int getKeyEventTogglesOnScreenHelp() const { return
_keyEventTogglesOnScreenHelp; }
void reset();
osg::Camera* getCamera() { return _camera.get(); }
const osg::Camera* getCamera() const { return _camera.get(); }
bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter&
aa);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected:
void setUpHUDCamera(osgViewer::ViewerBase* viewer);
void setUpScene(osgViewer::ViewerBase* viewer);
osg::ref_ptr<osg::ApplicationUsage> _applicationUsage;
int _keyEventTogglesOnScreenHelp;
bool _helpEnabled;
bool _initialized;
osg::ref_ptr<osg::Camera> _camera;
osg::ref_ptr<osg::Switch> _switch;
};
/** Event handler for adding on screen stats reporting to Viewers.*/
class OSGVIEWER_EXPORT StatsHandler : public osgGA::GUIEventHandler
{
public:
StatsHandler();
enum StatsType
{
NO_STATS = 0,
FRAME_RATE = 1,
VIEWER_STATS = 2,
CAMERA_SCENE_STATS = 3,
VIEWER_SCENE_STATS = 4,
LAST = 5
};
void setKeyEventTogglesOnScreenStats(int key) {
_keyEventTogglesOnScreenStats = key; }
int getKeyEventTogglesOnScreenStats() const { return
_keyEventTogglesOnScreenStats; }
void setKeyEventPrintsOutStats(int key) { _keyEventPrintsOutStats =
key; }
int getKeyEventPrintsOutStats() const { return _keyEventPrintsOutStats;
}
double getBlockMultiplier() const { return _blockMultiplier; }
void reset();
osg::Camera* getCamera() { return _camera.get(); }
const osg::Camera* getCamera() const { return _camera.get(); }
virtual bool handle(const osgGA::GUIEventAdapter& ea,
osgGA::GUIActionAdapter& aa);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected:
void setUpHUDCamera(osgViewer::ViewerBase* viewer);
osg::Geometry* createBackgroundRectangle(const osg::Vec3& pos, const
float width, const float height, osg::Vec4& color);
osg::Geometry* createGeometry(const osg::Vec3& pos, float height, const
osg::Vec4& colour, unsigned int numBlocks);
osg::Geometry* createFrameMarkers(const osg::Vec3& pos, float height,
const osg::Vec4& colour, unsigned int numBlocks);
osg::Geometry* createTick(const osg::Vec3& pos, float height, const
osg::Vec4& colour, unsigned int numTicks);
osg::Node* createCameraTimeStats(const std::string& font, osg::Vec3&
pos, float startBlocks, bool acquireGPUStats, float characterSize, osg::Stats*
viewerStats, osg::Camera* camera);
void setUpScene(osgViewer::ViewerBase* viewer);
void updateThreadingModelText();
int _keyEventTogglesOnScreenStats;
int _keyEventPrintsOutStats;
int _statsType;
bool _initialized;
osg::ref_ptr<osg::Camera> _camera;
osg::ref_ptr<osg::Switch> _switch;
ViewerBase::ThreadingModel _threadingModel;
osg::ref_ptr<osgText::Text> _threadingModelText;
unsigned int _frameRateChildNum;
unsigned int _viewerChildNum;
unsigned int _cameraSceneChildNum;
unsigned int _viewerSceneChildNum;
unsigned int _numBlocks;
double _blockMultiplier;
};
/** Event handler allowing to change the screen resolution (in windowed mode)
and toggle between fullscreen and windowed mode. */
class OSGVIEWER_EXPORT WindowSizeHandler : public osgGA::GUIEventHandler
{
public:
WindowSizeHandler();
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage &usage) const;
void setKeyEventToggleFullscreen(int key) { _keyEventToggleFullscreen =
key; }
int getKeyEventToggleFullscreen() const { return
_keyEventToggleFullscreen; }
void setToggleFullscreen(bool flag) { _toggleFullscreen = flag; }
bool getToggleFullscreen() const { return _toggleFullscreen; }
void setKeyEventWindowedResolutionUp(int key) {
_keyEventWindowedResolutionUp = key; }
int getKeyEventWindowedResolutionUp() const { return
_keyEventWindowedResolutionUp; }
void setKeyEventWindowedResolutionDown(int key) {
_keyEventWindowedResolutionDown = key; }
int getKeyEventWindowedResolutionDown() const { return
_keyEventWindowedResolutionUp; }
void setChangeWindowedResolution(bool flag) { _changeWindowedResolution
= flag; }
bool getChangeWindowedResolution() const { return
_changeWindowedResolution; }
virtual bool handle(const osgGA::GUIEventAdapter &ea,
osgGA::GUIActionAdapter &aa);
protected:
void toggleFullscreen(osgViewer::GraphicsWindow *window);
void changeWindowedResolution(osgViewer::GraphicsWindow *window, bool
increase);
unsigned int getNearestResolution(int screenWidth, int screenHeight,
int width, int height) const;
int _keyEventToggleFullscreen;
bool _toggleFullscreen;
int _keyEventWindowedResolutionUp;
int _keyEventWindowedResolutionDown;
bool _changeWindowedResolution;
std::vector<osg::Vec2> _resolutionList;
int _currentResolutionIndex;
};
/** Event handler allowing to change the viewer threading model */
class OSGVIEWER_EXPORT ThreadingHandler : public osgGA::GUIEventHandler
{
public:
ThreadingHandler();
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage &usage) const;
void setKeyEventChangeThreadingModel(int key) {
_keyEventChangeThreadingModel = key; }
int getKeyEventChangeThreadingModel() const { return
_keyEventChangeThreadingModel; }
void setChangeThreadingModel(bool flag) { _changeThreadingModel = flag;
}
bool getChangeThreadingModel() const { return _changeThreadingModel; }
void setKeyEventChangeEndBarrierPosition(int key) {
_keyEventChangeEndBarrierPosition = key; }
int getKeyEventChangeEndBarrierPosition() const { return
_keyEventChangeEndBarrierPosition; }
void setChangeEndBarrierPosition(bool flag) { _changeEndBarrierPosition
= flag; }
bool getChangeEndBarrierPosition() const { return
_changeEndBarrierPosition; }
bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter
&aa);
protected:
int _keyEventChangeThreadingModel;
bool _changeThreadingModel;
int _keyEventChangeEndBarrierPosition;
bool _changeEndBarrierPosition;
osg::Timer_t _tickOrLastKeyPress;
bool _done;
};
/**
* Event handler allowing the user to record the animation "path" of a camera.
In it's current
* implementation, this handler cannot guarantee the final view matrix is
correct; it is
* conceivable that the matrix may be one frame off. Eh--not a big deal! :)
* TODO: Write the file as we go, not when it's all done.
* TODO: Create an osgviewer on-screen indication that animation is taking
place.
*/
class OSGVIEWER_EXPORT RecordCameraPathHandler : public osgGA::GUIEventHandler
{
public:
RecordCameraPathHandler(const std::string &filename =
"saved_animation.path", float fps = 25.0f);
void setKeyEventToggleRecord(int key) { _keyEventToggleRecord = key; }
int getKeyEventToggleRecord() const { return _keyEventToggleRecord; }
void setKeyEventTogglePlayback(int key) { _keyEventTogglePlayback =
key; }
int getKeyEventTogglePlayback() const { return _keyEventTogglePlayback;
}
void setAutoIncrementFilename( bool autoinc = true ) { _autoinc =
autoinc?0:-1; }
virtual void getUsage(osg::ApplicationUsage &usage) const;
bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter
&aa);
protected:
std::string _filename;
int _autoinc;
osgDB::ofstream _fout;
int _keyEventToggleRecord;
int _keyEventTogglePlayback;
bool _currentlyRecording;
bool _currentlyPlaying;
double _interval;
double _delta;
osg::Timer_t _animStartTime;
osg::Timer_t _lastFrameTime;
osg::ref_ptr<osg::AnimationPath> _animPath;
osg::ref_ptr<osgGA::AnimationPathManipulator> _animPathManipulator;
osg::ref_ptr<osgGA::MatrixManipulator> _oldManipulator;
};
/** Event handler for increase/decreasing LODScale.*/
class OSGVIEWER_EXPORT LODScaleHandler : public osgGA::GUIEventHandler
{
public:
LODScaleHandler();
void setKeyEventIncreaseLODScale(int key) { _keyEventIncreaseLODScale =
key; }
int getKeyEventIncreaseLODScale() const { return
_keyEventIncreaseLODScale; }
void setKeyEventDecreaseLODScale(int key) { _keyEventDecreaseLODScale =
key; }
int getKeyEventDecreaseLODScale() const { return
_keyEventDecreaseLODScale; }
bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter&
aa);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected:
int _keyEventIncreaseLODScale;
int _keyEventDecreaseLODScale;
};
/** Event handler that will capture the screen on key press. */
class OSGVIEWER_EXPORT ScreenCaptureHandler : public osgGA::GUIEventHandler
{
public:
/** Abstract base class for what to do when a screen capture happens. */
class CaptureOperation : public osg::Referenced
{
public:
virtual void operator()(const osg::Image& image, const unsigned
int context_id) = 0;
};
/** Concrete implementation of a CaptureOperation that writes the
screen capture to a file. */
class OSGVIEWER_EXPORT WriteToFile : public CaptureOperation
{
public:
enum SavePolicy
{
OVERWRITE,
SEQUENTIAL_NUMBER
// ... any others?
};
WriteToFile(const std::string& filename, const std::string&
extension, SavePolicy savePolicy = OVERWRITE);
virtual void operator()(const osg::Image& image, const unsigned
int context_id);
void setSavePolicy(SavePolicy savePolicy) { _savePolicy =
savePolicy; }
SavePolicy getSavePolicy() const { return _savePolicy; }
protected:
const std::string _filename;
const std::string _extension;
SavePolicy _savePolicy;
std::vector<unsigned int> _contextSaveCounter;
};
ScreenCaptureHandler(CaptureOperation* defaultOperation = 0);
void setKeyEventTakeScreenShot(int key) { _keyEventTakeScreenShot =
key; }
int getKeyEventTakeScreenShot() const { return _keyEventTakeScreenShot;
}
void setCaptureOperation(CaptureOperation* operation);
CaptureOperation* getCaptureOperation() const;
// aa will point to an osgViewer::View, so we will take a screenshot
// of that view's graphics contexts.
virtual bool handle(const osgGA::GUIEventAdapter& ea,
osgGA::GUIActionAdapter& aa);
/** Capture the given viewer's views on the next frame. */
virtual void captureNextFrame(osgViewer::ViewerBase& viewer);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected:
int _keyEventTakeScreenShot;
// there could be a key to start taking screenshots every new frame
osg::ref_ptr<CaptureOperation> _operation;
osg::ref_ptr<osg::Camera::DrawCallback> _callback;
void addCallbackToViewer(osgViewer::ViewerBase& viewer);
};
/** InteractiveImage is an event handler that computes the mouse coordinates in
an images coordinate frame
* and then passes keyboard and mouse events to it. This event handler is
useful for vnc or browser
* surfaces in the 3D scene.*/
class OSGVIEWER_EXPORT InteractiveImageHandler : public osgGA::GUIEventHandler,
public osg::Drawable::CullCallback
{
public:
InteractiveImageHandler(osg::Image* image):
_image(image) {}
META_Object(osgViewer, InteractiveImageHandler);
virtual bool handle(const osgGA::GUIEventAdapter&
ea,osgGA::GUIActionAdapter& aa, osg::Object*, osg::NodeVisitor* nv);
virtual bool cull(osg::NodeVisitor* nv, osg::Drawable* drawable,
osg::RenderInfo* renderInfo) const;
protected:
virtual ~InteractiveImageHandler() {}
InteractiveImageHandler() {}
InteractiveImageHandler(const InteractiveImageHandler& rhs,const
osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY) {}
bool mousePosition(osgViewer::View* view, osg::NodeVisitor* nv, const
osgGA::GUIEventAdapter& ea, int& x, int &y) const;
osg::observer_ptr<osg::Image> _image;
bool _handleKeyboardEvents;
bool _handledOnKeyboardEvents;
bool _handleMouseEvents;
bool _handledOnMouseEvents;
};
}
#endif
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <sstream>
#include <osgDB/WriteFile>
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
#include <string.h>
namespace osgViewer
{
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// WindowCaptureCallback
//
// From osgscreencapture example
/** Callback which will be added to a viewer's camera to do the actual screen
capture. */
class WindowCaptureCallback : public osg::Camera::DrawCallback
{
public:
enum Mode
{
READ_PIXELS,
SINGLE_PBO,
DOUBLE_PBO,
TRIPLE_PBO
};
enum FramePosition
{
START_FRAME,
END_FRAME
};
WindowCaptureCallback(Mode mode, FramePosition position, GLenum
readBuffer);
FramePosition getFramePosition() const { return _position; }
void setCaptureOperation(ScreenCaptureHandler::CaptureOperation*
operation);
ScreenCaptureHandler::CaptureOperation* getCaptureOperation() { return
_contextDataMap.begin()->second->_captureOperation.get(); }
virtual void operator () (osg::RenderInfo& renderInfo) const;
struct OSGVIEWER_EXPORT ContextData : public osg::Referenced
{
static unsigned int COUNTER;
ContextData(osg::GraphicsContext* gc, Mode mode, GLenum readBuffer);
void getSize(osg::GraphicsContext* gc, int& width, int& height);
void updateTimings(osg::Timer_t tick_start,
osg::Timer_t tick_afterReadPixels,
osg::Timer_t tick_afterMemCpy,
osg::Timer_t tick_afterCaptureOperation,
unsigned int dataSize);
void read();
void readPixels();
void singlePBO(osg::BufferObject::Extensions* ext);
void multiPBO(osg::BufferObject::Extensions* ext);
typedef std::vector< osg::ref_ptr<osg::Image> >
ImageBuffer;
typedef std::vector< GLuint > PBOBuffer;
osg::GraphicsContext* _gc;
unsigned int _index;
Mode _mode;
GLenum _readBuffer;
GLenum _pixelFormat;
GLenum _type;
int _width;
int _height;
unsigned int _currentImageIndex;
ImageBuffer _imageBuffer;
unsigned int _currentPboIndex;
PBOBuffer _pboBuffer;
unsigned int _reportTimingFrequency;
unsigned int _numTimeValuesRecorded;
double _timeForReadPixels;
double _timeForMemCpy;
double _timeForCaptureOperation;
double _timeForFullCopy;
double _timeForFullCopyAndOperation;
osg::Timer_t _previousFrameTick;
osg::ref_ptr<ScreenCaptureHandler::CaptureOperation>
_captureOperation;
};
typedef std::map<osg::GraphicsContext*, osg::ref_ptr<ContextData> >
ContextDataMap;
ContextData* createContextData(osg::GraphicsContext* gc) const;
ContextData* getContextData(osg::GraphicsContext* gc) const;
Mode _mode;
FramePosition _position;
GLenum _readBuffer;
mutable OpenThreads::Mutex _mutex;
mutable ContextDataMap _contextDataMap;
osg::ref_ptr<ScreenCaptureHandler::CaptureOperation>
_defaultCaptureOperation;
};
unsigned int WindowCaptureCallback::ContextData::COUNTER = 0;
WindowCaptureCallback::ContextData::ContextData(osg::GraphicsContext* gc, Mode
mode, GLenum readBuffer)
: _gc(gc),
_index(COUNTER++),
_mode(mode),
_readBuffer(readBuffer),
_pixelFormat(GL_RGBA),
_type(GL_UNSIGNED_BYTE),
_width(0),
_height(0),
_currentImageIndex(0),
_currentPboIndex(0),
_reportTimingFrequency(100),
_numTimeValuesRecorded(0),
_timeForReadPixels(0.0),
_timeForMemCpy(0.0),
_timeForCaptureOperation(0.0),
_timeForFullCopy(0.0),
_timeForFullCopyAndOperation(0.0),
_previousFrameTick(0)
{
_previousFrameTick = osg::Timer::instance()->tick();
osg::NotifySeverity level = osg::INFO;
if (gc->getTraits())
{
if (gc->getTraits()->alpha)
{
osg::notify(level)<<"ScreenCaptureHandler: Selected GL_RGBA read
back format"<<std::endl;
_pixelFormat = GL_RGBA;
}
else
{
osg::notify(level)<<"ScreenCaptureHandler: Selected GL_RGB read
back format"<<std::endl;
_pixelFormat = GL_RGB;
}
}
getSize(gc, _width, _height);
//osg::notify(osg::NOTICE)<<"Window size "<<_width<<",
"<<_height<<std::endl;
// single buffered image
_imageBuffer.push_back(new osg::Image);
// double buffer PBO.
switch(_mode)
{
case(READ_PIXELS):
osg::notify(level)<<"ScreenCaptureHandler: Reading window using
glReadPixels, without PixelBufferObject."<<std::endl;
break;
case(SINGLE_PBO):
osg::notify(level)<<"ScreenCaptureHandler: Reading window using
glReadPixels, with a single PixelBufferObject."<<std::endl;
_pboBuffer.push_back(0);
break;
case(DOUBLE_PBO):
osg::notify(level)<<"ScreenCaptureHandler: Reading window using
glReadPixels, with a double buffer PixelBufferObject."<<std::endl;
_pboBuffer.push_back(0);
_pboBuffer.push_back(0);
break;
case(TRIPLE_PBO):
osg::notify(level)<<"ScreenCaptureHandler: Reading window using
glReadPixels, with a triple buffer PixelBufferObject."<<std::endl;
_pboBuffer.push_back(0);
_pboBuffer.push_back(0);
_pboBuffer.push_back(0);
break;
default:
break;
}
}
void WindowCaptureCallback::ContextData::getSize(osg::GraphicsContext* gc, int&
width, int& height)
{
if (gc->getTraits())
{
width = gc->getTraits()->width;
height = gc->getTraits()->height;
}
}
void WindowCaptureCallback::ContextData::updateTimings(osg::Timer_t tick_start,
osg::Timer_t
tick_afterReadPixels,
osg::Timer_t
tick_afterMemCpy,
osg::Timer_t
tick_afterCaptureOperation,
unsigned int dataSize)
{
_timeForReadPixels = osg::Timer::instance()->delta_s(tick_start,
tick_afterReadPixels);
_timeForMemCpy = osg::Timer::instance()->delta_s(tick_afterReadPixels,
tick_afterMemCpy);
_timeForCaptureOperation =
osg::Timer::instance()->delta_s(tick_afterMemCpy, tick_afterCaptureOperation);
_timeForFullCopy = osg::Timer::instance()->delta_s(tick_start,
tick_afterMemCpy);
_timeForFullCopyAndOperation = osg::Timer::instance()->delta_s(tick_start,
tick_afterCaptureOperation);
}
void WindowCaptureCallback::ContextData::read()
{
osg::BufferObject::Extensions* ext =
osg::BufferObject::getExtensions(_gc->getState()->getContextID(),true);
if (ext->isPBOSupported() && !_pboBuffer.empty())
{
if (_pboBuffer.size()==1)
{
singlePBO(ext);
}
else
{
multiPBO(ext);
}
}
else
{
readPixels();
}
}
void WindowCaptureCallback::ContextData::readPixels()
{
unsigned int nextImageIndex = (_currentImageIndex+1)%_imageBuffer.size();
unsigned int nextPboIndex = _pboBuffer.empty() ? 0 :
(_currentPboIndex+1)%_pboBuffer.size();
int width=0, height=0;
getSize(_gc, width, height);
if (width!=_width || _height!=height)
{
//osg::notify(osg::NOTICE)<<" Window resized "<<width<<",
"<<height<<std::endl;
_width = width;
_height = height;
}
osg::Image* image = _imageBuffer[_currentImageIndex].get();
osg::Timer_t tick_start = osg::Timer::instance()->tick();
#if 1
image->readPixels(0,0,_width,_height,
_pixelFormat,_type);
#endif
osg::Timer_t tick_afterReadPixels = osg::Timer::instance()->tick();
if (_captureOperation.valid())
{
(*_captureOperation)(*image, _index);
}
osg::Timer_t tick_afterCaptureOperation = osg::Timer::instance()->tick();
updateTimings(tick_start, tick_afterReadPixels, tick_afterReadPixels,
tick_afterCaptureOperation, image->getTotalSizeInBytes());
_currentImageIndex = nextImageIndex;
_currentPboIndex = nextPboIndex;
}
void
WindowCaptureCallback::ContextData::singlePBO(osg::BufferObject::Extensions*
ext)
{
unsigned int nextImageIndex = (_currentImageIndex+1)%_imageBuffer.size();
int width=0, height=0;
getSize(_gc, width, height);
if (width!=_width || _height!=height)
{
//osg::notify(osg::NOTICE)<<" Window resized "<<width<<",
"<<height<<std::endl;
_width = width;
_height = height;
}
GLuint& pbo = _pboBuffer[0];
osg::Image* image = _imageBuffer[_currentImageIndex].get();
if (image->s() != _width ||
image->t() != _height)
{
//osg::notify(osg::NOTICE)<<"ScreenCaptureHandler: Allocating image
"<<std::endl;
image->allocateImage(_width, _height, 1, _pixelFormat, _type);
if (pbo!=0)
{
//osg::notify(osg::NOTICE)<<"ScreenCaptureHandler: deleting pbo
"<<pbo<<std::endl;
ext->glDeleteBuffers (1, &pbo);
pbo = 0;
}
}
if (pbo==0)
{
ext->glGenBuffers(1, &pbo);
ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, pbo);
ext->glBufferData(GL_PIXEL_PACK_BUFFER_ARB,
image->getTotalSizeInBytes(), 0, GL_STREAM_READ);
//osg::notify(osg::NOTICE)<<"ScreenCaptureHandler: Generating pbo
"<<pbo<<std::endl;
}
else
{
ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, pbo);
}
osg::Timer_t tick_start = osg::Timer::instance()->tick();
#if 1
glReadPixels(0, 0, _width, _height, _pixelFormat, _type, 0);
#endif
osg::Timer_t tick_afterReadPixels = osg::Timer::instance()->tick();
GLubyte* src = (GLubyte*)ext->glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB,
GL_READ_ONLY_ARB);
if(src)
{
memcpy(image->data(), src, image->getTotalSizeInBytes());
ext->glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB);
}
ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, 0);
osg::Timer_t tick_afterMemCpy = osg::Timer::instance()->tick();
if (_captureOperation.valid())
{
(*_captureOperation)(*image, _index);
}
osg::Timer_t tick_afterCaptureOperation = osg::Timer::instance()->tick();
updateTimings(tick_start, tick_afterReadPixels, tick_afterMemCpy,
tick_afterCaptureOperation, image->getTotalSizeInBytes());
_currentImageIndex = nextImageIndex;
}
void
WindowCaptureCallback::ContextData::multiPBO(osg::BufferObject::Extensions* ext)
{
unsigned int nextImageIndex = (_currentImageIndex+1)%_imageBuffer.size();
unsigned int nextPboIndex = (_currentPboIndex+1)%_pboBuffer.size();
int width=0, height=0;
getSize(_gc, width, height);
if (width!=_width || _height!=height)
{
//osg::notify(osg::NOTICE)<<" Window resized "<<width<<",
"<<height<<std::endl;
_width = width;
_height = height;
}
GLuint& copy_pbo = _pboBuffer[_currentPboIndex];
GLuint& read_pbo = _pboBuffer[nextPboIndex];
osg::Image* image = _imageBuffer[_currentImageIndex].get();
if (image->s() != _width ||
image->t() != _height)
{
//osg::notify(osg::NOTICE)<<"ScreenCaptureHandler: Allocating image
"<<std::endl;
image->allocateImage(_width, _height, 1, _pixelFormat, _type);
if (read_pbo!=0)
{
//osg::notify(osg::NOTICE)<<"ScreenCaptureHandler: deleting pbo
"<<read_pbo<<std::endl;
ext->glDeleteBuffers (1, &read_pbo);
read_pbo = 0;
}
if (copy_pbo!=0)
{
//osg::notify(osg::NOTICE)<<"ScreenCaptureHandler: deleting pbo
"<<copy_pbo<<std::endl;
ext->glDeleteBuffers (1, ©_pbo);
copy_pbo = 0;
}
}
bool doCopy = copy_pbo!=0;
if (copy_pbo==0)
{
ext->glGenBuffers(1, ©_pbo);
ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, copy_pbo);
ext->glBufferData(GL_PIXEL_PACK_BUFFER_ARB,
image->getTotalSizeInBytes(), 0, GL_STREAM_READ);
//osg::notify(osg::NOTICE)<<"ScreenCaptureHandler: Generating pbo
"<<read_pbo<<std::endl;
}
if (read_pbo==0)
{
ext->glGenBuffers(1, &read_pbo);
ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, read_pbo);
ext->glBufferData(GL_PIXEL_PACK_BUFFER_ARB,
image->getTotalSizeInBytes(), 0, GL_STREAM_READ);
//osg::notify(osg::NOTICE)<<"ScreenCaptureHandler: Generating pbo
"<<read_pbo<<std::endl;
}
else
{
ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, read_pbo);
}
osg::Timer_t tick_start = osg::Timer::instance()->tick();
#if 1
glReadPixels(0, 0, _width, _height, _pixelFormat, _type, 0);
#endif
osg::Timer_t tick_afterReadPixels = osg::Timer::instance()->tick();
if (doCopy)
{
ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, copy_pbo);
GLubyte* src = (GLubyte*)ext->glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB,
GL_READ_ONLY_ARB);
if(src)
{
memcpy(image->data(), src, image->getTotalSizeInBytes());
ext->glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB);
}
if (_captureOperation.valid())
{
(*_captureOperation)(*image, _index);
}
}
ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, 0);
osg::Timer_t tick_afterMemCpy = osg::Timer::instance()->tick();
updateTimings(tick_start, tick_afterReadPixels, tick_afterMemCpy,
tick_afterMemCpy, image->getTotalSizeInBytes());
_currentImageIndex = nextImageIndex;
_currentPboIndex = nextPboIndex;
}
WindowCaptureCallback::WindowCaptureCallback(Mode mode, FramePosition position,
GLenum readBuffer)
: _mode(mode),
_position(position),
_readBuffer(readBuffer)
{
}
WindowCaptureCallback::ContextData*
WindowCaptureCallback::createContextData(osg::GraphicsContext* gc) const
{
WindowCaptureCallback::ContextData* cd = new
WindowCaptureCallback::ContextData(gc, _mode, _readBuffer);
cd->_captureOperation = _defaultCaptureOperation;
return cd;
}
WindowCaptureCallback::ContextData*
WindowCaptureCallback::getContextData(osg::GraphicsContext* gc) const
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
osg::ref_ptr<ContextData>& data = _contextDataMap[gc];
if (!data) data = createContextData(gc);
return data.get();
}
void
WindowCaptureCallback::setCaptureOperation(ScreenCaptureHandler::CaptureOperation*
operation)
{
_defaultCaptureOperation = operation;
// Set the capture operation for each ContextData.
for (ContextDataMap::iterator it = _contextDataMap.begin(); it !=
_contextDataMap.end(); ++it)
{
it->second->_captureOperation = operation;
}
}
void WindowCaptureCallback::operator () (osg::RenderInfo& renderInfo) const
{
glReadBuffer(_readBuffer);
osg::GraphicsContext* gc = renderInfo.getState()->getGraphicsContext();
osg::ref_ptr<ContextData> cd = getContextData(gc);
cd->read();
// Since we just want to take one screenshot, the callback must remove
// itself when it's done.
if (_position == START_FRAME)
renderInfo.getCurrentCamera()->setInitialDrawCallback(0);
if (_position == END_FRAME)
renderInfo.getCurrentCamera()->setFinalDrawCallback(0);
int prec = osg::notify(osg::INFO).precision(5);
osg::notify(osg::INFO) << "ScreenCaptureHandler: "
<< "copy=" << (cd->_timeForFullCopy*1000.0f)
<< "ms, "
<< "operation=" <<
(cd->_timeForCaptureOperation*1000.0f) << "ms, "
<< "total=" <<
(cd->_timeForFullCopyAndOperation*1000.0f) << std::endl;
osg::notify(osg::INFO).precision(prec);
cd->_timeForFullCopy = 0;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// ScreenCaptureHandler::WriteToFile
//
ScreenCaptureHandler::WriteToFile::WriteToFile(const std::string& filename,
const std::string&
extension,
SavePolicy savePolicy)
: _filename(filename), _extension(extension), _savePolicy(savePolicy)
{
}
void ScreenCaptureHandler::WriteToFile::operator () (const osg::Image& image,
const unsigned int context_id)
{
if (_savePolicy == SEQUENTIAL_NUMBER)
{
if (_contextSaveCounter.size() <= context_id)
{
_contextSaveCounter.resize(context_id + 1);
_contextSaveCounter[context_id] = 0;
}
}
std::stringstream filename;
filename << _filename << "_" << context_id;
if (_savePolicy == SEQUENTIAL_NUMBER)
filename << "_" << _contextSaveCounter[context_id];
filename << "." << _extension;
osgDB::writeImageFile(image, filename.str());
osg::notify(osg::INFO)<<"ScreenCaptureHandler: Taking a screenshot, saved
as '"<<filename.str()<<"'"<<std::endl;
if (_savePolicy == SEQUENTIAL_NUMBER)
{
_contextSaveCounter[context_id]++;
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// ScreenCaptureHandler
//
ScreenCaptureHandler::ScreenCaptureHandler(CaptureOperation* defaultOperation)
: _keyEventTakeScreenShot('c'),
_callback(new WindowCaptureCallback(
WindowCaptureCallback::READ_PIXELS,
// WindowCaptureCallback::SINGLE_PBO,
// WindowCaptureCallback::DOUBLE_PBO,
// WindowCaptureCallback::TRIPLE_PBO,
WindowCaptureCallback::END_FRAME,
GL_BACK))
{
if (defaultOperation)
setCaptureOperation(defaultOperation);
else
setCaptureOperation(new WriteToFile("screen_shot", "jpg"));
}
void ScreenCaptureHandler::setCaptureOperation(CaptureOperation* operation)
{
static_cast<WindowCaptureCallback*>(_callback.get())->setCaptureOperation(operation);
}
ScreenCaptureHandler::CaptureOperation*
ScreenCaptureHandler::getCaptureOperation() const
{
return
static_cast<WindowCaptureCallback*>(_callback.get())->getCaptureOperation();
}
void ScreenCaptureHandler::addCallbackToViewer(osgViewer::ViewerBase& viewer)
{
// Select either the first or the last active camera, depending on the
// frame position set in the callback.
// One case where testing the node mask is important is when the stats
// handler has been initialized, but stats are not displayed. In that
// case, there is a post render camera on the viewer, but its node mask
// is zero, so the callback added to that camera would never be called.
WindowCaptureCallback* callback =
static_cast<WindowCaptureCallback*>(_callback.get());
if (callback->getFramePosition() == WindowCaptureCallback::START_FRAME)
{
osgViewer::ViewerBase::Windows windows;
viewer.getWindows(windows);
for(osgViewer::ViewerBase::Windows::iterator itr = windows.begin();
itr != windows.end();
++itr)
{
osgViewer::GraphicsWindow* window = *itr;
osg::GraphicsContext::Cameras& cameras = window->getCameras();
osg::Camera* firstCamera = 0;
for(osg::GraphicsContext::Cameras::iterator cam_itr =
cameras.begin();
cam_itr != cameras.end();
++cam_itr)
{
if (firstCamera)
{
if ((*cam_itr)->getRenderOrder() <
firstCamera->getRenderOrder())
{
if ((*cam_itr)->getNodeMask() != 0x0)
firstCamera = (*cam_itr);
}
if ((*cam_itr)->getRenderOrder() ==
firstCamera->getRenderOrder() &&
(*cam_itr)->getRenderOrderNum() <
firstCamera->getRenderOrderNum())
{
if ((*cam_itr)->getNodeMask() != 0x0)
firstCamera = (*cam_itr);
}
}
else
{
if ((*cam_itr)->getNodeMask() != 0x0)
firstCamera = *cam_itr;
}
}
if (firstCamera)
{
//osg::notify(osg::NOTICE)<<"ScreenCaptureHandler: First camera
"<<firstCamera<<std::endl;
firstCamera->setInitialDrawCallback(_callback.get());
}
else
{
osg::notify(osg::NOTICE)<<"ScreenCaptureHandler: No camera
found"<<std::endl;
}
}
}
else
{
osgViewer::ViewerBase::Windows windows;
viewer.getWindows(windows);
for(osgViewer::ViewerBase::Windows::iterator itr = windows.begin();
itr != windows.end();
++itr)
{
osgViewer::GraphicsWindow* window = *itr;
osg::GraphicsContext::Cameras& cameras = window->getCameras();
osg::Camera* lastCamera = 0;
for(osg::GraphicsContext::Cameras::iterator cam_itr =
cameras.begin();
cam_itr != cameras.end();
++cam_itr)
{
if (lastCamera)
{
if ((*cam_itr)->getRenderOrder() >
lastCamera->getRenderOrder())
{
if ((*cam_itr)->getNodeMask() != 0x0)
lastCamera = (*cam_itr);
}
if ((*cam_itr)->getRenderOrder() ==
lastCamera->getRenderOrder() &&
(*cam_itr)->getRenderOrderNum() >=
lastCamera->getRenderOrderNum())
{
if ((*cam_itr)->getNodeMask() != 0x0)
lastCamera = (*cam_itr);
}
}
else
{
if ((*cam_itr)->getNodeMask() != 0x0)
lastCamera = *cam_itr;
}
}
if (lastCamera)
{
//osg::notify(osg::NOTICE)<<"ScreenCaptureHandler: Last camera
"<<lastCamera<<std::endl;
lastCamera->setFinalDrawCallback(_callback.get());
}
else
{
osg::notify(osg::NOTICE)<<"ScreenCaptureHandler: No camera
found"<<std::endl;
}
}
}
}
// aa will point to an osgViewer::View, so we will take a screenshot
// of that view's graphics contexts.
bool ScreenCaptureHandler::handle(const osgGA::GUIEventAdapter& ea,
osgGA::GUIActionAdapter& aa)
{
osgViewer::ViewerBase* viewer =
dynamic_cast<osgViewer::View*>(&aa)->getViewerBase();
if (!viewer) return false;
if (ea.getHandled()) return false;
switch(ea.getEventType())
{
case(osgGA::GUIEventAdapter::KEYUP):
{
if (ea.getKey() == _keyEventTakeScreenShot)
{
addCallbackToViewer(*viewer);
return true;
}
break;
}
default:
break;
}
return false;
}
/** Capture the given viewer's views on the next frame. */
void ScreenCaptureHandler::captureNextFrame(osgViewer::ViewerBase& viewer)
{
addCallbackToViewer(viewer);
}
/** Get the keyboard and mouse usage of this manipulator.*/
void ScreenCaptureHandler::getUsage(osg::ApplicationUsage& usage) const
{
{
std::ostringstream ostr;
ostr<<char(_keyEventTakeScreenShot);
usage.addKeyboardMouseBinding(ostr.str(),"Take screenshot.");
}
}
}
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