No, it stays in the submission list, so that the code can assessed before it is allowed into the base. Right now this is tightly controlled by Robert to ensure that any code that goes in to OSG meets the requirements Standards of OSG, matches OSG styles, actually works, does not break anything else etc. You need to understand they while Robert is very active he has a living to make as well and it may take several days before Robert gets around to looking at submissions and the size and impact of a submission may mean it does not get loaded at for a longer period, it may get looked at but not integrate at that time as release tag is due etc or it may simply be rejected. But Robert will get around to looking at, just have to understand some times things take time to happen The caveat to this is the some trust folks have rights to merge in to certain projects or branches like Paul Martz on the 2.61 maintained branch, but this follows the same type of procedure as above ..
Gordon __________________________________________________________ Gordon Tomlinson Product Manager 3D Email : gtomlinson @ overwatch.textron.com __________________________________________________________ (C): (+1) 571-265-2612 (W): (+1) 703-437-7651 "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura ________________________________ From: [email protected] [mailto:[email protected]] On Behalf Of Simon Loic Sent: Friday, January 09, 2009 5:14 AM To: [email protected] Subject: Re: [osg-submissions] Collada (dae) plugin ok, just to know, what is the procedure after you have submitted a pach? Does it take effects immediately in the trunk release? On Fri, Jan 9, 2009 at 11:09 AM, Roland Smeenk <[email protected]> wrote: Hello Simon, I already posted the same fix yesterday, but in a separate thread. Roland ------------------ Read this topic online here: http://osgforum.tevs.eu/viewtopic.php?p=4379#4379 _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org -- Loïc Simon
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