Thanks Mattias, changes now merged and submitted to SVN.  The separate
OsgDetermineCompiler.cmake file is fine by me.  Cheers, Robert.

On Fri, Jan 16, 2009 at 11:35 AM, Mattias Helsing <[email protected]> wrote:
> Hi Robert,
>
> I got some feedback from J-S on the packaging so I have changed the
> name of the top folder in each package to OpenSceneGraph-x.y.z
>
> Noone else has had an opinion on whether compiler and it's version
> should be part of the package filename on their platform/setup so I'll
> leave it as is. That is - No action is taken for compilers other than
> msvc but one can easily add this information to the cmake cache
> regardless of platform.
>
> The submissions includes a new file OsgDetermineCompiler.cmake. You
> may prefer to have this as a macro in the already existing
> OsgCPack.cmake. Of so - just tell me and I'll fix and resubmit.
>
> cheers
> Mattias
>
> On 1/14/09, Mattias Helsing <[email protected]> wrote:
>> Hi all
>>
>> This submission includes:
>> *proper detection of sp1 or not for the msvc80 compiler. Detection is
>> placed in it's own script and only run if OSG_CPACK_COMPILER is
>> undefined (deleted from cache). This also fixes J-S earlier problem of
>> not being able to set this through -DOSG_CPACK_COMPILER=vc80xxx
>>
>> * Fixed two problems where the script didn't work for the nmake
>> generator => nmake is tested to work
>>
>> * Improved comments in CMakeLists.txt and OsgCPack and simplified OsgCPack
>>
>> * indicate static builds in the package filename
>>
>> * It previously looked on commandline like OpenScenegraph-2.x.tar.gz
>> was generated over and over. So I added a printout stating the
>> OpenScenegraph-2.x is renamed to <proper_package_name>.tar.gz. This
>> solution was necessary to get similar directory names
>> (OpenSceneGraph-2.x) in the packages
>>
>> Mattias
>>
>
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