Hi Maciej, I'm just reviewing you submission, and on question I have is about the licensing info on the ShaderGen header and source, currently you have just:
/** * \file ShaderGen.cpp * \brief Shader generator framework. * \author Maciej Krol * \version $Id$ * */ Before merging I need to clarify that you intend these files to be licensed under the OSGPL, the usual way to declare this in the OSG is to place the a standard OSGPL notice at the top, plus any additional author/copyright information below. For instance something like: /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ /* ShaderGen Copyright (C) 2009, Maciej Krol */ Would this be appropriate? Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
