Thanks Roland, majority of changes now merged and submitted to svn/trunk. In reference to sceneview in your email I presume you meant CameraView. The only part that I didn't merge was the on screen stats reporting - I felt this would be a bit too verbose and cryptic.
Robert. On Wed, Feb 25, 2009 at 7:26 PM, Roland Smeenk <[email protected]> wrote: > While working on the Collada plugin I noticed that all geometry created by > the dae reader result in slow path geometry. > Because there already exists the option to convert slow path geometry to the > fast path by computing an internal fast path alternative, I added a new > optimizer option that automatically does this. To check the results I also > made some changes to the statistics gathering and rendering. > > Somewhat unrelated, but also part of the optimizer I disabled removal of > SceneView nodes during RemoveRedundantNodes optimization. > As discussed on the ML, sceneviews were removed from the scenegraph. This > solves that issue. > > Summary: > -Geometry::areFastPathsUsed now also looks at internalOptimizedGeometry > -Added Optimize option to make all slow path geometry compute their internal > fast path alternative > -Added fast geometry counter to the statistics > -Disabled removel of sceneviews in optimizer > > kind regards, > > Roland Smeenk > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=7391#7391 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
