The wheel direction was originally the other way around (ie reeling in the 
model toward you) but I discussed the code with Skylark(Jean-Sébastien Guay) 
and his code suggestion was the opposite so I submitted that.

Here are the changes to add a user configurable option (I can't see any updates 
on SVN so these are against 2.8.0)

I was also looking at adding calls to the viewer to do zoom in/out/full 
directly from my gui.  Is it worth adding calls to TrackballManipulator to zoom 
in/out rather than calling get/set Distance?

ps. The home() function in TrackballManipulator, to reset a view, takes a dummy 
double argument which isn't used  - is there a reason for this?

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=8197#8197



Attachment: TrackballManipulator.cpp
Description: Binary data

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