Thanks Roland, changes now merged and submitted to svn/trunk.

On Fri, Mar 13, 2009 at 8:56 PM, Roland Smeenk <[email protected]> wrote:

> Here's a small simplification of the osganimationmorph example. Only one
> morphtarget needs to be added to the MorphGeometry since it already has a
> base geometry. The animation will morph between the base geometry and the
> first target.
>
> --
> Roland
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=8470#8470
>
>
>
>
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