Robert -- Looks like the people who created these two examples were a bit
careless with cut and paste.
 
Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com <http://www.skew-matrix.com/> 
+1 303 859 9466
 
/* OpenSceneGraph example, osgmanipulator.
*
*  Permission is hereby granted, free of charge, to any person obtaining a copy
*  of this software and associated documentation files (the "Software"), to deal
*  in the Software without restriction, including without limitation the rights
*  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
*  copies of the Software, and to permit persons to whom the Software is
*  furnished to do so, subject to the following conditions:
*
*  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
*  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
*  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
*  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
*  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
*  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
*  THE SOFTWARE.
*/

#include <osgDB/ReadFile>
#include <osgUtil/Optimizer>
#include <osgViewer/Viewer>
#include <osg/CoordinateSystemNode>
#include <osgText/Text>

#include <osgManipulator/CommandManager>
#include <osgManipulator/TabBoxDragger>
#include <osgManipulator/TabPlaneDragger>
#include <osgManipulator/TabPlaneTrackballDragger>
#include <osgManipulator/TrackballDragger>
#include <osgManipulator/Translate1DDragger>
#include <osgManipulator/Translate2DDragger>
#include <osgManipulator/TranslateAxisDragger>

#include <osg/ShapeDrawable>
#include <osg/MatrixTransform>
#include <osg/Geometry>
#include <osg/Material>

#include <iostream>

osgManipulator::Dragger* createDragger(const std::string& name)
{
    osgManipulator::Dragger* dragger = 0;
    if ("TabPlaneDragger" == name)
    {
        osgManipulator::TabPlaneDragger* d = new 
osgManipulator::TabPlaneDragger();
        d->setupDefaultGeometry();
        dragger = d;
    }
    else if ("TabPlaneTrackballDragger" == name)
    {
        osgManipulator::TabPlaneTrackballDragger* d = new 
osgManipulator::TabPlaneTrackballDragger();
        d->setupDefaultGeometry();
        dragger = d;
    }
    else if ("TrackballDragger" == name)
    {
        osgManipulator::TrackballDragger* d = new 
osgManipulator::TrackballDragger();
        d->setupDefaultGeometry();
        dragger = d;
    }
    else if ("Translate1DDragger" == name)
    {
        osgManipulator::Translate1DDragger* d = new 
osgManipulator::Translate1DDragger();
        d->setupDefaultGeometry();
        dragger = d;
    }
    else if ("Translate2DDragger" == name)
    {
        osgManipulator::Translate2DDragger* d = new 
osgManipulator::Translate2DDragger();
        d->setupDefaultGeometry();
        dragger = d;
    }
    else if ("TranslateAxisDragger" == name)
    {
        osgManipulator::TranslateAxisDragger* d = new 
osgManipulator::TranslateAxisDragger();
        d->setupDefaultGeometry();
        dragger = d;
    }
    else
    {
        osgManipulator::TabBoxDragger* d = new osgManipulator::TabBoxDragger();
        d->setupDefaultGeometry();
        dragger = d;
    }

    
 
    return dragger;
}


osg::Node* createHUD()
{
    osg::Geode* geode = new osg::Geode();
    
    std::string timesFont("fonts/arial.ttf");

    osg::StateSet* stateset = geode->getOrCreateStateSet();
    stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF);

    osgText::Text* text = new  osgText::Text;
    geode->addDrawable( text );

    osg::Vec3 position(50.0f,50.0f,0.0f);
    text->setPosition(position);
    text->setText("Use the Tab key to switch between the trackball and pick 
modes.");
    text->setFont(timesFont);

    osg::Camera* camera = new osg::Camera;

    // set the projection matrix
    camera->setProjectionMatrix(osg::Matrix::ortho2D(0,1280,0,1024));

    // set the view matrix    
    camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
    camera->setViewMatrix(osg::Matrix::identity());

    // only clear the depth buffer
    camera->setClearMask(GL_DEPTH_BUFFER_BIT);

    // draw subgraph after main camera view.
    camera->setRenderOrder(osg::Camera::POST_RENDER);

    camera->addChild(geode);
    
    return camera;
}

osg::Node* addDraggerToScene(osg::Node* scene, osgManipulator::CommandManager* 
cmdMgr, const std::string& name)
{
    scene->getOrCreateStateSet()->setMode(GL_NORMALIZE, 
osg::StateAttribute::ON);

    osgManipulator::Selection* selection = new osgManipulator::Selection;
    selection->addChild(scene);

    osgManipulator::Dragger* dragger = createDragger(name);

    osg::Group* root = new osg::Group;
    root->addChild(dragger);
    root->addChild(selection);
    root->addChild(createHUD());

    float scale = scene->getBound().radius() * 1.6;
    dragger->setMatrix(osg::Matrix::scale(scale, scale, scale) *
                       osg::Matrix::translate(scene->getBound().center()));
    cmdMgr->connect(*dragger, *selection);

    return root;
}

osg::Node* createDemoScene(osgManipulator::CommandManager* cmdMgr) {
 
    osg::Group* root = new osg::Group;

    osg::ref_ptr<osg::Geode> geode_1 = new osg::Geode;
    osg::ref_ptr<osg::MatrixTransform> transform_1 = new osg::MatrixTransform;

    osg::ref_ptr<osg::Geode> geode_2 = new osg::Geode;
    osg::ref_ptr<osg::MatrixTransform> transform_2 = new osg::MatrixTransform;

    osg::ref_ptr<osg::Geode> geode_3 = new osg::Geode;
    osg::ref_ptr<osg::MatrixTransform> transform_3 = new osg::MatrixTransform;

    osg::ref_ptr<osg::Geode> geode_4 = new osg::Geode;
    osg::ref_ptr<osg::MatrixTransform> transform_4 = new osg::MatrixTransform;

    osg::ref_ptr<osg::Geode> geode_5 = new osg::Geode;
    osg::ref_ptr<osg::MatrixTransform> transform_5 = new osg::MatrixTransform;

    osg::ref_ptr<osg::Geode> geode_6 = new osg::Geode;
    osg::ref_ptr<osg::MatrixTransform> transform_6 = new osg::MatrixTransform;

    osg::ref_ptr<osg::Geode> geode_7 = new osg::Geode;
    osg::ref_ptr<osg::MatrixTransform> transform_7 = new osg::MatrixTransform;

 



    const float radius = 0.8f;
    const float height = 1.0f;
    osg::ref_ptr<osg::TessellationHints> hints = new osg::TessellationHints;
    hints->setDetailRatio(2.0f);
    osg::ref_ptr<osg::ShapeDrawable> shape;

    shape = new osg::ShapeDrawable(new osg::Box(osg::Vec3(0.0f, 0.0f, -2.0f), 
10, 10.0f, 0.1f), hints.get());
    shape->setColor(osg::Vec4(0.5f, 0.5f, 0.7f, 1.0f));
    geode_1->addDrawable(shape.get());

    shape = new osg::ShapeDrawable(new osg::Cylinder(osg::Vec3(0.0f, 0.0f, 
0.0f), radius * 2,radius), hints.get());
    shape->setColor(osg::Vec4(0.8f, 0.8f, 0.8f, 1.0f));
    geode_2->addDrawable(shape.get());

    shape = new osg::ShapeDrawable(new osg::Cylinder(osg::Vec3(-3.0f, 0.0f, 
0.0f), radius,radius), hints.get());
    shape->setColor(osg::Vec4(0.6f, 0.8f, 0.8f, 1.0f));
    geode_3->addDrawable(shape.get());

    shape = new osg::ShapeDrawable(new osg::Cone(osg::Vec3(3.0f, 0.0f, 0.0f), 2 
* radius,radius), hints.get());
    shape->setColor(osg::Vec4(0.4f, 0.9f, 0.3f, 1.0f));
    geode_4->addDrawable(shape.get());

    shape = new osg::ShapeDrawable(new osg::Cone(osg::Vec3(0.0f, -3.0f, 0.0f), 
radius, height), hints.get());
    shape->setColor(osg::Vec4(0.2f, 0.5f, 0.7f, 1.0f));
    geode_5->addDrawable(shape.get());

    shape = new osg::ShapeDrawable(new osg::Cylinder(osg::Vec3(0.0f, 3.0f, 
0.0f), radius, height), hints.get());
    shape->setColor(osg::Vec4(1.0f, 0.3f, 0.3f, 1.0f));
    geode_6->addDrawable(shape.get());

    shape = new osg::ShapeDrawable(new osg::Cone(osg::Vec3(0.0f, 0.0f, 3.0f), 
2.0f, 2.0f), hints.get());
    shape->setColor(osg::Vec4(0.8f, 0.8f, 0.4f, 1.0f));
    geode_7->addDrawable(shape.get());






    // material
    osg::ref_ptr<osg::Material> matirial = new osg::Material;
    matirial->setColorMode(osg::Material::DIFFUSE);
    matirial->setAmbient(osg::Material::FRONT_AND_BACK, osg::Vec4(0, 0, 0, 1));
    matirial->setSpecular(osg::Material::FRONT_AND_BACK, osg::Vec4(1, 1, 1, 1));
    matirial->setShininess(osg::Material::FRONT_AND_BACK, 64.0f);
    root->getOrCreateStateSet()->setAttributeAndModes(matirial.get(), 
osg::StateAttribute::ON);

      
transform_1.get()->addChild(addDraggerToScene(geode_1.get(),cmdMgr,"TabBoxDragger"));
    
transform_2.get()->addChild(addDraggerToScene(geode_2.get(),cmdMgr,"TabPlaneDragger"));
    
transform_3.get()->addChild(addDraggerToScene(geode_3.get(),cmdMgr,"TabPlaneTrackballDragger"));
    
transform_4.get()->addChild(addDraggerToScene(geode_4.get(),cmdMgr,"TrackballDragger"));
    
transform_5.get()->addChild(addDraggerToScene(geode_5.get(),cmdMgr,"Translate1DDragger"));
    
transform_6.get()->addChild(addDraggerToScene(geode_6.get(),cmdMgr,"Translate2DDragger"));
    
transform_7.get()->addChild(addDraggerToScene(geode_7.get(),cmdMgr,"TranslateAxisDragger"));

    root->addChild(transform_1.get());
    root->addChild(transform_2.get());
    root->addChild(transform_3.get());
    root->addChild(transform_4.get());
    root->addChild(transform_5.get());
    root->addChild(transform_6.get());
    root->addChild(transform_7.get());

 
 
    return root;
}


class PickModeHandler : public osgGA::GUIEventHandler
{
    public:
        enum Modes
        {
            VIEW = 0,
            PICK
        };

        PickModeHandler():
            _mode(VIEW), 
            _activeDragger(0)
        {
        }        
        
        bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& 
aa,
                    osg::Object*, osg::NodeVisitor*)
        {
            osgViewer::View* view = dynamic_cast<osgViewer::View*>(&aa);
            if (!view) return false;

            if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Tab &&
                ea.getEventType() == osgGA::GUIEventAdapter::KEYDOWN &&
                _activeDragger == 0)
            {
                _mode = ! _mode;
            }
            
            if (VIEW == _mode) return false;

            switch (ea.getEventType())
            {
                case osgGA::GUIEventAdapter::PUSH:
                {
                    osgUtil::LineSegmentIntersector::Intersections 
intersections;

                    _pointer.reset();

                    if 
(view->computeIntersections(ea.getX(),ea.getY(),intersections))
                    {
                        _pointer.setCamera(view->getCamera());
                        _pointer.setMousePosition(ea.getX(), ea.getY());

                        
for(osgUtil::LineSegmentIntersector::Intersections::iterator hitr = 
intersections.begin();
                            hitr != intersections.end();
                            ++hitr)
                        {
                            _pointer.addIntersection(hitr->nodePath, 
hitr->getLocalIntersectPoint());
                        }
                        for (osg::NodePath::iterator itr = 
_pointer._hitList.front().first.begin();
                             itr != _pointer._hitList.front().first.end();
                             ++itr)
                        {
                            osgManipulator::Dragger* dragger = 
dynamic_cast<osgManipulator::Dragger*>(*itr);
                            if (dragger)
                            {

                                dragger->handle(_pointer, ea, aa);
                                _activeDragger = dragger;
                                break;
                            }                   
                        }
                    }
                }
                case osgGA::GUIEventAdapter::DRAG:
                case osgGA::GUIEventAdapter::RELEASE:
                {
                    if (_activeDragger)
                    {
                        _pointer._hitIter = _pointer._hitList.begin();
                        _pointer.setCamera(view->getCamera());
                        _pointer.setMousePosition(ea.getX(), ea.getY());

                        _activeDragger->handle(_pointer, ea, aa);
                    }
                    break;
                }
        default:
            break;
            }

            if (ea.getEventType() == osgGA::GUIEventAdapter::RELEASE)
            {
                _activeDragger = 0;
                _pointer.reset();
            }

            return true;
        }
        
    private:
        unsigned int _mode;
        osgManipulator::Dragger* _activeDragger;
        osgManipulator::PointerInfo _pointer;
};

int main( int argc, char **argv )
{

    // use an ArgumentParser object to manage the program arguments.
    osg::ArgumentParser arguments(&argc,argv);
    
    // set up the usage document, in case we need to print out how to use this 
program.
    
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
    
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+"
 [options] filename ...");
    arguments.getApplicationUsage()->addCommandLineOption("--image 
<filename>","Load an image and render it on a quad");
    arguments.getApplicationUsage()->addCommandLineOption("--dem 
<filename>","Load an image/DEM and render it on a HeightField");
    arguments.getApplicationUsage()->addCommandLineOption("-h or 
--help","Display command line parameters");
    arguments.getApplicationUsage()->addCommandLineOption("--help-env","Display 
environmental variables available");
    
arguments.getApplicationUsage()->addCommandLineOption("--help-keys","Display 
keyboard & mouse bindings available");
    arguments.getApplicationUsage()->addCommandLineOption("--help-all","Display 
all command line, env vars and keyboard & mouse bindings.");

    arguments.getApplicationUsage()->addCommandLineOption("--dragger 
<draggername>","Use the specified dragger for manipulation 
[TabPlaneDragger,TabPlaneTrackballDragger,TrackballDragger,Translate1DDragger,Translate2DDragger,TranslateAxisDragger,TabBoxDragger]");
    

    // construct the viewer.
    osgViewer::Viewer viewer;

    // get details on keyboard and mouse bindings used by the viewer.
    viewer.getUsage(*arguments.getApplicationUsage());

    // if user request help write it out to cout.
    bool helpAll = arguments.read("--help-all");
    unsigned int helpType = ((helpAll || arguments.read("-h") || 
arguments.read("--help"))? osg::ApplicationUsage::COMMAND_LINE_OPTION : 0 ) |
                            ((helpAll ||  arguments.read("--help-env"))? 
osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE : 0 ) |
                            ((helpAll ||  arguments.read("--help-keys"))? 
osg::ApplicationUsage::KEYBOARD_MOUSE_BINDING : 0 );
    if (helpType)
    {
        arguments.getApplicationUsage()->write(std::cout, helpType);
        return 1;
    }

    // report any errors if they have occurred when parsing the program 
arguments.
    if (arguments.errors())
    {
        arguments.writeErrorMessages(std::cout);
        return 1;
    }

    std::string dragger_name = "TabBoxDragger";
    arguments.read("--dragger", dragger_name);

    osg::Timer_t start_tick = osg::Timer::instance()->tick();

    // read the scene from the list of file specified command line args.
    osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);

    // create a command manager
    osg::ref_ptr<osgManipulator::CommandManager> cmdMgr = new 
osgManipulator::CommandManager;

    // if no model has been successfully loaded report failure.
    bool tragger2Scene(true);
    if (!loadedModel) 
    {
        //std::cout << arguments.getApplicationName() <<": No data loaded" << 
std::endl;
        //return 1;
        loadedModel = createDemoScene(cmdMgr.get());
        tragger2Scene=false;
    }

    // any option left unread are converted into errors to write out later.
    arguments.reportRemainingOptionsAsUnrecognized();

    // report any errors if they have occurred when parsing the program 
arguments.
    if (arguments.errors())
    {
        arguments.writeErrorMessages(std::cout);
    }

    osg::Timer_t end_tick = osg::Timer::instance()->tick();

    std::cout << "Time to load = 
"<<osg::Timer::instance()->delta_s(start_tick,end_tick)<<std::endl;


    // optimize the scene graph, remove redundant nodes and state etc.
    osgUtil::Optimizer optimizer;
    optimizer.optimize(loadedModel.get());

    
    // pass the loaded scene graph to the viewer.
    if ( tragger2Scene ) {
        viewer.setSceneData(addDraggerToScene(loadedModel.get(), cmdMgr.get(), 
dragger_name));
    } else { 
        viewer.setSceneData(loadedModel.get());
    }
    viewer.addEventHandler(new PickModeHandler());

    return viewer.run();
}

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
 *
 * This application is open source and may be redistributed and/or modified   
 * freely and without restriction, both in commericial and non commericial 
applications,
 * as long as this copyright notice is maintained.
 * 
 * This application is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/

#include <osgDB/ReadFile>
#include <osgDB/WriteFile>

#include <osgUtil/Optimizer>
#include <osg/CoordinateSystemNode>

#include <osg/Switch>
#include <osgText/Text>

#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>

#include <osgGA/TrackballManipulator>
#include <osgGA/FlightManipulator>
#include <osgGA/DriveManipulator>
#include <osgGA/KeySwitchMatrixManipulator>
#include <osgGA/StateSetManipulator>
#include <osgGA/AnimationPathManipulator>
#include <osgGA/TerrainManipulator>

#include <iostream>
#include <sstream>
#include <string.h>

class WindowCaptureCallback : public osg::Camera::DrawCallback
{
    public:
    
        enum Mode
        {
            READ_PIXELS,
            SINGLE_PBO,
            DOUBLE_PBO,
            TRIPLE_PBO
        };
    
        enum FramePosition
        {
            START_FRAME,
            END_FRAME
        };
    
        struct ContextData : public osg::Referenced
        {
        
            ContextData(osg::GraphicsContext* gc, Mode mode, GLenum readBuffer, 
const std::string& name):
                _gc(gc),
                _mode(mode),
                _readBuffer(readBuffer),
                _fileName(name),
                _pixelFormat(GL_BGRA),
                _type(GL_UNSIGNED_BYTE),
                _width(0),
                _height(0),
                _currentImageIndex(0),
                _currentPboIndex(0),
                _reportTimingFrequency(100),
                _numTimeValuesRecorded(0),
                _timeForReadPixels(0.0),
                _timeForFullCopy(0.0),
                _timeForMemCpy(0.0)

            {
                _previousFrameTick = osg::Timer::instance()->tick();

                if (gc->getTraits())
                {
                    if (gc->getTraits()->alpha)
                    {
                        osg::notify(osg::NOTICE)<<"Select GL_BGRA read back 
format"<<std::endl;
                        _pixelFormat = GL_BGRA;
                    }
                    else 
                    {
                        osg::notify(osg::NOTICE)<<"Select GL_BGR read back 
format"<<std::endl;
                        _pixelFormat = GL_BGR; 
                    }
                }
            
                getSize(gc, _width, _height);
                
                std::cout<<"Window size "<<_width<<", "<<_height<<std::endl;
            
                // single buffered image
                _imageBuffer.push_back(new osg::Image);
                
                // double buffer PBO.
                switch(_mode)
                {
                    case(READ_PIXELS):
                        osg::notify(osg::NOTICE)<<"Reading window usig 
glReadPixels, with out PixelBufferObject."<<std::endl;
                        break;
                    case(SINGLE_PBO): 
                        osg::notify(osg::NOTICE)<<"Reading window usig 
glReadPixels, with a single PixelBufferObject."<<std::endl;
                        _pboBuffer.push_back(0); 
                        break;
                    case(DOUBLE_PBO): 
                        osg::notify(osg::NOTICE)<<"Reading window usig 
glReadPixels, with a double buffer PixelBufferObject."<<std::endl;
                        _pboBuffer.push_back(0); 
                        _pboBuffer.push_back(0); 
                        break;
                    case(TRIPLE_PBO): 
                        osg::notify(osg::NOTICE)<<"Reading window usig 
glReadPixels, with a triple buffer PixelBufferObject."<<std::endl;
                        _pboBuffer.push_back(0); 
                        _pboBuffer.push_back(0); 
                        _pboBuffer.push_back(0); 
                        break;
                    default:
                        break;                                
                }
            }
            
            void getSize(osg::GraphicsContext* gc, int& width, int& height)
            {
                if (gc->getTraits())
                {
                    width = gc->getTraits()->width;
                    height = gc->getTraits()->height;
                }
            }
            
            void updateTimings(osg::Timer_t tick_start,
                               osg::Timer_t tick_afterReadPixels,
                               osg::Timer_t tick_afterMemCpy,
                               unsigned int dataSize);

            void read()
            {
                osg::BufferObject::Extensions* ext = 
osg::BufferObject::getExtensions(_gc->getState()->getContextID(),true);

                if (ext->isPBOSupported() && !_pboBuffer.empty())
                {
                    if (_pboBuffer.size()==1)
                    {
                        singlePBO(ext);
                    }
                    else
                    {
                        multiPBO(ext);
                    }
                }
                else
                {
                    readPixels();
                }
            }
            
            void readPixels();

            void singlePBO(osg::BufferObject::Extensions* ext);

            void multiPBO(osg::BufferObject::Extensions* ext);
        
            typedef std::vector< osg::ref_ptr<osg::Image> >             
ImageBuffer;
            typedef std::vector< GLuint > PBOBuffer;
        
            osg::GraphicsContext*   _gc;
            Mode                    _mode;
            GLenum                  _readBuffer;
            std::string             _fileName;
            
            GLenum                  _pixelFormat;
            GLenum                  _type;
            int                     _width;
            int                     _height;
            
            unsigned int            _currentImageIndex;
            ImageBuffer             _imageBuffer;
            
            unsigned int            _currentPboIndex;
            PBOBuffer               _pboBuffer;

            unsigned int            _reportTimingFrequency;
            unsigned int            _numTimeValuesRecorded;
            double                  _timeForReadPixels;
            double                  _timeForFullCopy;
            double                  _timeForMemCpy;
            osg::Timer_t            _previousFrameTick;
        };
    
        WindowCaptureCallback(Mode mode, FramePosition position, GLenum 
readBuffer):
            _mode(mode),
            _position(position),
            _readBuffer(readBuffer)
        {
        }

        FramePosition getFramePosition() const { return _position; }

        ContextData* createContextData(osg::GraphicsContext* gc) const
        {
            std::stringstream filename;
            filename << "test_"<<_contextDataMap.size()<<".jpg";
            return new ContextData(gc, _mode, _readBuffer, filename.str());
        }
        
        ContextData* getContextData(osg::GraphicsContext* gc) const
        {
            OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
            osg::ref_ptr<ContextData>& data = _contextDataMap[gc];
            if (!data) data = createContextData(gc);
            
            return data.get();
        }

        virtual void operator () (osg::RenderInfo& renderInfo) const
        {
            glReadBuffer(_readBuffer);

            osg::GraphicsContext* gc = 
renderInfo.getState()->getGraphicsContext();
            osg::ref_ptr<ContextData> cd = getContextData(gc);
            cd->read();
        }
        
        typedef std::map<osg::GraphicsContext*, osg::ref_ptr<ContextData> > 
ContextDataMap;

        Mode                        _mode;        
        FramePosition               _position;
        GLenum                      _readBuffer;
        mutable OpenThreads::Mutex  _mutex;
        mutable ContextDataMap      _contextDataMap;
        
        
};

void WindowCaptureCallback::ContextData::updateTimings(osg::Timer_t tick_start,
                                                       osg::Timer_t 
tick_afterReadPixels,
                                                       osg::Timer_t 
tick_afterMemCpy,
                                                       unsigned int dataSize)
{
    if (!_reportTimingFrequency) return;

    double timeForReadPixels = osg::Timer::instance()->delta_s(tick_start, 
tick_afterReadPixels);
    double timeForFullCopy = osg::Timer::instance()->delta_s(tick_start, 
tick_afterMemCpy);
    double timeForMemCpy = 
osg::Timer::instance()->delta_s(tick_afterReadPixels, tick_afterMemCpy);

    _timeForReadPixels += timeForReadPixels;
    _timeForFullCopy += timeForFullCopy;
    _timeForMemCpy += timeForMemCpy;
    
    ++_numTimeValuesRecorded;
    
    if (_numTimeValuesRecorded==_reportTimingFrequency)
    {
        timeForReadPixels = _timeForReadPixels/double(_numTimeValuesRecorded);
        timeForFullCopy = _timeForFullCopy/double(_numTimeValuesRecorded);
        timeForMemCpy = _timeForMemCpy/double(_numTimeValuesRecorded);
        
        double averageFrameTime =  
osg::Timer::instance()->delta_s(_previousFrameTick, 
tick_afterMemCpy)/double(_numTimeValuesRecorded);
        double fps = 1.0/averageFrameTime;    
        _previousFrameTick = tick_afterMemCpy;

        _timeForReadPixels = 0.0;
        _timeForFullCopy = 0.0;
        _timeForMemCpy = 0.0;

        _numTimeValuesRecorded = 0;

        double numMPixels = double(_width * _height) / 1000000.0;
        double numMb = double(dataSize) / (1024*1024);

        int prec = osg::notify(osg::NOTICE).precision(5);

        if (timeForMemCpy==0.0)
        {
            osg::notify(osg::NOTICE)<<"fps = "<<fps<<", full frame copy = 
"<<timeForFullCopy*1000.0f<<"ms rate = "<<numMPixels / timeForFullCopy<<" 
Mpixel/sec, copy speed = "<<numMb / timeForFullCopy<<" Mb/sec"<<std::endl;
        }
        else
        {
            osg::notify(osg::NOTICE)<<"fps = "<<fps<<", full frame copy = 
"<<timeForFullCopy*1000.0f<<"ms rate = "<<numMPixels / timeForFullCopy<<" 
Mpixel/sec, "<<numMb / timeForFullCopy<< " Mb/sec "<<
                                      "time for memcpy = 
"<<timeForMemCpy*1000.0<<"ms  memcpy speed = "<<numMb / timeForMemCpy<<" 
Mb/sec"<<std::endl;
        }
        osg::notify(osg::NOTICE).precision(prec);

    }

}

void WindowCaptureCallback::ContextData::readPixels()
{
    // std::cout<<"readPixels("<<_fileName<<" image "<<_currentImageIndex<<" 
"<<_currentPboIndex<<std::endl;

    unsigned int nextImageIndex = (_currentImageIndex+1)%_imageBuffer.size();
    unsigned int nextPboIndex = _pboBuffer.empty() ? 0 : 
(_currentPboIndex+1)%_pboBuffer.size();

    int width=0, height=0;
    getSize(_gc, width, height);
    if (width!=_width || _height!=height)
    {
        std::cout<<"   Window resized "<<width<<", "<<height<<std::endl;
        _width = width;
        _height = height;
    }

    osg::Image* image = _imageBuffer[_currentImageIndex].get();

    osg::Timer_t tick_start = osg::Timer::instance()->tick();

#if 1
    image->readPixels(0,0,_width,_height,
                      _pixelFormat,_type);
#endif

    osg::Timer_t tick_afterReadPixels = osg::Timer::instance()->tick();

    updateTimings(tick_start, tick_afterReadPixels, tick_afterReadPixels, 
image->getTotalSizeInBytes());

    if (!_fileName.empty())
    {
        // osgDB::writeImageFile(*image, _fileName);
    }

    _currentImageIndex = nextImageIndex;
    _currentPboIndex = nextPboIndex;
}

void 
WindowCaptureCallback::ContextData::singlePBO(osg::BufferObject::Extensions* 
ext)
{
    // std::cout<<"singelPBO(  "<<_fileName<<" image "<<_currentImageIndex<<" 
"<<_currentPboIndex<<std::endl;

    unsigned int nextImageIndex = (_currentImageIndex+1)%_imageBuffer.size();

    int width=0, height=0;
    getSize(_gc, width, height);
    if (width!=_width || _height!=height)
    {
        std::cout<<"   Window resized "<<width<<", "<<height<<std::endl;
        _width = width;
        _height = height;
    }

    GLuint& pbo = _pboBuffer[0];
    
    osg::Image* image = _imageBuffer[_currentImageIndex].get();
    if (image->s() != _width || 
        image->t() != _height)
    {
        osg::notify(osg::NOTICE)<<"Allocating image "<<std::endl;
        image->allocateImage(_width, _height, 1, _pixelFormat, _type);
        
        if (pbo!=0)
        {
            osg::notify(osg::NOTICE)<<"deleting pbo "<<pbo<<std::endl;
            ext->glDeleteBuffers (1, &pbo);
            pbo = 0;
        }
    }
    
    
    if (pbo==0)
    {
        ext->glGenBuffers(1, &pbo);
        ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, pbo);
        ext->glBufferData(GL_PIXEL_PACK_BUFFER_ARB, 
image->getTotalSizeInBytes(), 0, GL_STREAM_READ);

        osg::notify(osg::NOTICE)<<"Generating pbo "<<pbo<<std::endl;
    }
    else
    {
        ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, pbo);
    }

    osg::Timer_t tick_start = osg::Timer::instance()->tick();

#if 1
    glReadPixels(0, 0, _width, _height, _pixelFormat, _type, 0);
#endif

    osg::Timer_t tick_afterReadPixels = osg::Timer::instance()->tick();

    GLubyte* src = (GLubyte*)ext->glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB,
                                              GL_READ_ONLY_ARB);
    if(src)
    {
        memcpy(image->data(), src, image->getTotalSizeInBytes());
        ext->glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB);
    }

    ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, 0);

    osg::Timer_t tick_afterMemCpy = osg::Timer::instance()->tick();

    updateTimings(tick_start, tick_afterReadPixels, tick_afterMemCpy, 
image->getTotalSizeInBytes());

    if (!_fileName.empty())
    {
        // osgDB::writeImageFile(*image, _fileName);
    }


    _currentImageIndex = nextImageIndex;
}

void 
WindowCaptureCallback::ContextData::multiPBO(osg::BufferObject::Extensions* ext)
{
    // std::cout<<"multiPBO(  "<<_fileName<<" image "<<_currentImageIndex<<" 
"<<_currentPboIndex<<std::endl;
    unsigned int nextImageIndex = (_currentImageIndex+1)%_imageBuffer.size();
    unsigned int nextPboIndex = (_currentPboIndex+1)%_pboBuffer.size();

    int width=0, height=0;
    getSize(_gc, width, height);
    if (width!=_width || _height!=height)
    {
        std::cout<<"   Window resized "<<width<<", "<<height<<std::endl;
        _width = width;
        _height = height;
    }

    GLuint& copy_pbo = _pboBuffer[_currentPboIndex];
    GLuint& read_pbo = _pboBuffer[nextPboIndex];
    
    osg::Image* image = _imageBuffer[_currentImageIndex].get();
    if (image->s() != _width || 
        image->t() != _height)
    {
        osg::notify(osg::NOTICE)<<"Allocating image "<<std::endl;
        image->allocateImage(_width, _height, 1, _pixelFormat, _type);
        
        if (read_pbo!=0)
        {
            osg::notify(osg::NOTICE)<<"deleting pbo "<<read_pbo<<std::endl;
            ext->glDeleteBuffers (1, &read_pbo);
            read_pbo = 0;
        }

        if (copy_pbo!=0)
        {
            osg::notify(osg::NOTICE)<<"deleting pbo "<<copy_pbo<<std::endl;
            ext->glDeleteBuffers (1, &copy_pbo);
            copy_pbo = 0;
        }
    }
    
    
    bool doCopy = copy_pbo!=0;
    if (copy_pbo==0)
    {
        ext->glGenBuffers(1, &copy_pbo);
        ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, copy_pbo);
        ext->glBufferData(GL_PIXEL_PACK_BUFFER_ARB, 
image->getTotalSizeInBytes(), 0, GL_STREAM_READ);

        osg::notify(osg::NOTICE)<<"Generating pbo "<<read_pbo<<std::endl;
    }

    if (read_pbo==0)
    {
        ext->glGenBuffers(1, &read_pbo);
        ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, read_pbo);
        ext->glBufferData(GL_PIXEL_PACK_BUFFER_ARB, 
image->getTotalSizeInBytes(), 0, GL_STREAM_READ);

        osg::notify(osg::NOTICE)<<"Generating pbo "<<read_pbo<<std::endl;
    }
    else
    {
        ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, read_pbo);
    }

    osg::Timer_t tick_start = osg::Timer::instance()->tick();

#if 1
    glReadPixels(0, 0, _width, _height, _pixelFormat, _type, 0);
#endif

    osg::Timer_t tick_afterReadPixels = osg::Timer::instance()->tick();

    if (doCopy)
    {

        ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, copy_pbo);

        GLubyte* src = (GLubyte*)ext->glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB,
                                                  GL_READ_ONLY_ARB);
        if(src)
        {
            memcpy(image->data(), src, image->getTotalSizeInBytes());
            ext->glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB);
        }

        if (!_fileName.empty())
        {
            // osgDB::writeImageFile(*image, _fileName);
        }
    }
    
    ext->glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, 0);

    osg::Timer_t tick_afterMemCpy = osg::Timer::instance()->tick();
    
    updateTimings(tick_start, tick_afterReadPixels, tick_afterMemCpy, 
image->getTotalSizeInBytes());

    _currentImageIndex = nextImageIndex;
    _currentPboIndex = nextPboIndex;
}

void addCallbackToViewer(osgViewer::ViewerBase& viewer, WindowCaptureCallback* 
callback)
{
    
    if (callback->getFramePosition()==WindowCaptureCallback::START_FRAME)
    {
        osgViewer::ViewerBase::Windows windows;
        viewer.getWindows(windows);
        for(osgViewer::ViewerBase::Windows::iterator itr = windows.begin();
            itr != windows.end();
            ++itr)
        {
            osgViewer::GraphicsWindow* window = *itr;
            osg::GraphicsContext::Cameras& cameras = window->getCameras();
            osg::Camera* firstCamera = 0;
            for(osg::GraphicsContext::Cameras::iterator cam_itr = 
cameras.begin();
                cam_itr != cameras.end();
                ++cam_itr)
            {
                if (firstCamera)
                {
                    if ((*cam_itr)->getRenderOrder() < 
firstCamera->getRenderOrder())
                    {
                        firstCamera = (*cam_itr);
                    }
                    if ((*cam_itr)->getRenderOrder() == 
firstCamera->getRenderOrder() &&
                        (*cam_itr)->getRenderOrderNum() < 
firstCamera->getRenderOrderNum())
                    {
                        firstCamera = (*cam_itr);
                    }
                }
                else
                {
                    firstCamera = *cam_itr;
                }
            }

            if (firstCamera)
            {
                osg::notify(osg::NOTICE)<<"First camera 
"<<firstCamera<<std::endl;

                firstCamera->setInitialDrawCallback(callback);
            }
            else
            {
                osg::notify(osg::NOTICE)<<"No camera found"<<std::endl;
            }
        }
    }
    else
    {    
        osgViewer::ViewerBase::Windows windows;
        viewer.getWindows(windows);
        for(osgViewer::ViewerBase::Windows::iterator itr = windows.begin();
            itr != windows.end();
            ++itr)
        {
            osgViewer::GraphicsWindow* window = *itr;
            osg::GraphicsContext::Cameras& cameras = window->getCameras();
            osg::Camera* lastCamera = 0;
            for(osg::GraphicsContext::Cameras::iterator cam_itr = 
cameras.begin();
                cam_itr != cameras.end();
                ++cam_itr)
            {
                if (lastCamera)
                {
                    if ((*cam_itr)->getRenderOrder() > 
lastCamera->getRenderOrder())
                    {
                        lastCamera = (*cam_itr);
                    }
                    if ((*cam_itr)->getRenderOrder() == 
lastCamera->getRenderOrder() &&
                        (*cam_itr)->getRenderOrderNum() >= 
lastCamera->getRenderOrderNum())
                    {
                        lastCamera = (*cam_itr);
                    }
                }
                else
                {
                    lastCamera = *cam_itr;
                }
            }

            if (lastCamera)
            {
                osg::notify(osg::NOTICE)<<"Last camera "<<lastCamera<<std::endl;

                lastCamera->setFinalDrawCallback(callback);
            }
            else
            {
                osg::notify(osg::NOTICE)<<"No camera found"<<std::endl;
            }
        }
    }
}

int main(int argc, char** argv)
{
    // use an ArgumentParser object to manage the program arguments.
    osg::ArgumentParser arguments(&argc,argv);

    
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
    
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+"
 [options] filename ...");

    osgViewer::Viewer viewer(arguments);

    unsigned int helpType = 0;
    if ((helpType = arguments.readHelpType()))
    {
        arguments.getApplicationUsage()->write(std::cout, helpType);
        return 1;
    }
    
    // report any errors if they have occurred when parsing the program 
arguments.
    if (arguments.errors())
    {
        arguments.writeErrorMessages(std::cout);
        return 1;
    }
    
    if (arguments.argc()<=1)
    {
        
arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
        return 1;
    }

    // set up the camera manipulators.
    {
        osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = 
new osgGA::KeySwitchMatrixManipulator;

        keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new 
osgGA::TrackballManipulator() );
        keyswitchManipulator->addMatrixManipulator( '2', "Flight", new 
osgGA::FlightManipulator() );
        keyswitchManipulator->addMatrixManipulator( '3', "Drive", new 
osgGA::DriveManipulator() );
        keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new 
osgGA::TerrainManipulator() );

        std::string pathfile;
        char keyForAnimationPath = '5';
        while (arguments.read("-p",pathfile))
        {
            osgGA::AnimationPathManipulator* apm = new 
osgGA::AnimationPathManipulator(pathfile);
            if (apm || !apm->valid()) 
            {
                unsigned int num = 
keyswitchManipulator->getNumMatrixManipulators();
                keyswitchManipulator->addMatrixManipulator( 
keyForAnimationPath, "Path", apm );
                keyswitchManipulator->selectMatrixManipulator(num);
                ++keyForAnimationPath;
            }
        }

        viewer.setCameraManipulator( keyswitchManipulator.get() );
    }

    // add the state manipulator
    viewer.addEventHandler( new 
osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
    
    // add the thread model handler
    viewer.addEventHandler(new osgViewer::ThreadingHandler);

    // add the window size toggle handler
    viewer.addEventHandler(new osgViewer::WindowSizeHandler);
        
    // add the stats handler
    viewer.addEventHandler(new osgViewer::StatsHandler);

    // add the help handler
    viewer.addEventHandler(new 
osgViewer::HelpHandler(arguments.getApplicationUsage()));

    // add the record camera path handler
    viewer.addEventHandler(new osgViewer::RecordCameraPathHandler);

    // add the LOD Scale handler
    viewer.addEventHandler(new osgViewer::LODScaleHandler);

    GLenum readBuffer = GL_BACK;
    WindowCaptureCallback::FramePosition position = 
WindowCaptureCallback::END_FRAME;
    WindowCaptureCallback::Mode mode = WindowCaptureCallback::DOUBLE_PBO;

    while (arguments.read("--start-frame")) { position = 
WindowCaptureCallback::START_FRAME; readBuffer = GL_FRONT; }
    while (arguments.read("--end-frame")) position = 
WindowCaptureCallback::END_FRAME;

    while (arguments.read("--front")) readBuffer = GL_FRONT;
    while (arguments.read("--back")) readBuffer = GL_BACK;

    while (arguments.read("--no-pbo")) mode = 
WindowCaptureCallback::READ_PIXELS;
    while (arguments.read("--single-pbo")) mode = 
WindowCaptureCallback::SINGLE_PBO;
    while (arguments.read("--double-pbo")) mode = 
WindowCaptureCallback::DOUBLE_PBO;
    while (arguments.read("--triple-pbo")) mode = 
WindowCaptureCallback::TRIPLE_PBO;

    
    unsigned int width=1280;
    unsigned int height=1024;
    bool pbufferOnly = false;
    osg::ref_ptr<osg::GraphicsContext> pbuffer;
    if (arguments.read("--pbuffer",width,height) || 
        (pbufferOnly = arguments.read("--pbuffer-only",width,height)))
    {
        osg::ref_ptr<osg::GraphicsContext::Traits> traits = new 
osg::GraphicsContext::Traits;
        traits->x = 0;
        traits->y = 0;
        traits->width = width;
        traits->height = height;
        traits->red = 8;
        traits->green = 8;
        traits->blue = 8;
        traits->alpha = 8;
        traits->windowDecoration = false;
        traits->pbuffer = true;
        traits->doubleBuffer = true;
        traits->sharedContext = 0;

        pbuffer = osg::GraphicsContext::createGraphicsContext(traits.get());
        if (pbuffer.valid())
        {
            osg::notify(osg::NOTICE)<<"Pixel buffer has been created 
successfully."<<std::endl;
        }
        else
        {
            osg::notify(osg::NOTICE)<<"Pixel buffer has not been created 
successfully."<<std::endl;
        }

    }
        
    // load the data
    osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
    if (!loadedModel) 
    {
        std::cout << arguments.getApplicationName() <<": No data loaded" << 
std::endl;
        return 1;
    }

    // any option left unread are converted into errors to write out later.
    arguments.reportRemainingOptionsAsUnrecognized();

    // report any errors if they have occurred when parsing the program 
arguments.
    if (arguments.errors())
    {
        arguments.writeErrorMessages(std::cout);
        return 1;
    }


    // optimize the scene graph, remove redundant nodes and state etc.
    osgUtil::Optimizer optimizer;
    optimizer.optimize(loadedModel.get());

    viewer.setSceneData( loadedModel.get() );

    
    if (pbuffer.valid())
    {
        osg::ref_ptr<osg::Camera> camera = new osg::Camera;
        camera->setGraphicsContext(pbuffer.get());
        camera->setViewport(new osg::Viewport(0,0,width,height));
        GLenum buffer = pbuffer->getTraits()->doubleBuffer ? GL_BACK : GL_FRONT;
        camera->setDrawBuffer(buffer);
        camera->setReadBuffer(buffer);
        camera->setFinalDrawCallback(new WindowCaptureCallback(mode, position, 
readBuffer));

        if (pbufferOnly)
        {
            viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd());

            viewer.realize();
        }
        else
        {
            viewer.realize();

            viewer.stopThreading();

            pbuffer->realize();

            viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd());

            viewer.startThreading();
        }
    }
    else
    {
        viewer.realize();

        addCallbackToViewer(viewer, new WindowCaptureCallback(mode, position, 
readBuffer));
    }

    return viewer.run();

}
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