Thanks Jason, change merged with svn/trunk and OSG-2.8.1 branch.
On Fri, Apr 24, 2009 at 1:16 AM, Jason Daly <[email protected]> wrote: > > Hi, Robert, > > Currently, the .mdl plugin loads vertices in the native DirectX order, which > is the reverse of OpenGL order. This means that the back faces are > currently rendered as front faces, and vice versa. > > This fix reverses the vertex order and sets up proper OpenGL facing. I > didn't notice this problem until I started using the plug-in in my own code > (osgviewer seems to not enable backface culling). > > Sorry for the late submission, but I'm hoping this can make the 2.8.1 > release. > > Thanks! > > --"J" > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
