Thanks Jason, change merged with svn/trunk and OSG-2.8.1 branch.

On Fri, Apr 24, 2009 at 1:16 AM, Jason Daly <[email protected]> wrote:
>
> Hi, Robert,
>
> Currently, the .mdl plugin loads vertices in the native DirectX order, which
> is the reverse of OpenGL order.  This means that the back faces are
> currently rendered as front faces, and vice versa.
>
> This fix reverses the vertex order and sets up proper OpenGL facing.  I
> didn't notice this problem until I started using the plug-in in my own code
> (osgviewer seems to not enable backface culling).
>
> Sorry for the late submission, but I'm hoping this can make the 2.8.1
> release.
>
> Thanks!
>
> --"J"
>
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