Hi Tom,

I've gone for setting the _frameNumber to 0, as this will force an
update which should make sure that things are all set correctly.

Each time I pop my head into osgParticle I feel that the whole
particle framework is clunky and could do with a thorough re-factor.
A re-factor would break backwards compatibility though... still it's
something that needs to be done at some point in the not too distant
future.

Robert.

On Fri, May 22, 2009 at 7:49 PM, Jolley, Thomas P
<[email protected]> wrote:
> Hi Robert,
>
> I found a bug in ParticleSystemUpdater.  The copy constructor didn't
> initialize _frameNumber.  I've included my fix although it may be better
> to set _frameNumber to 0 instead of copying.
>
> ----
> Tom Jolley
>
>
>  <<ParticleSystemUpdater.tar>>
>
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>
>
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