Don,
Few things you could try if you aren't bored already ;-)
1) man cmake
and search for QT4_WRAP_UI
2) replace the examples/qosgwidget/CMakeLists.txt by the one attached to
this mail
when calling ccmake it will pop up a message telling whether or not QT4 was
found (this could be the problem if cmake finds qt3 and not qt4 as the macro
QT4_WRAP_UI is qt4 specific)
3) if in 2) you get that qt4 was not found you can try to uncomment the
first line of the attached CMakeLists.txt but I don't know if it will help.

I hope we can solve this.
Loïc

PS: I just noticed I was replying to Don only by mistake. So it must be hard
to follow this thread for others. Sorry about that.

On Wed, Jun 17, 2009 at 11:33 PM, Don Leich <[email protected]> wrote:

> Loic,
>
> I've added the new subdirectory under src/examples, edited the
> examples/CMakeLists.txt as directed and the I run ccmake.
> I am building out-of-source which may introduce a problem.
>
> $ # This is the source directory
> $ cd OpenSceneGraph-2.8.1
>
> $ # Go to the out-of-source build direectory
> $ cd ../OpenSceneGraph-2.8.1.build_debug
>
> $ ccmake ../OpenSceneGraph-2.8.1
>  c to configure and in no time...
>
>  CMake Error at examples/qosgwidget/CMakeLists.txt:3 (QT4_WRAP_UI):
>   Unknown CMake command "QT4_WRAP_UI".
>
>
> It's likely that the cmake I'm using was build before Qt was installed.
> I'm starting to think that this is probably the cause of the problem.
>
> -Don
>
>
> Simon Loic wrote:
>
>> Don,
>> Honnestly I have no idea why you get this error. Did you compile the
>> example as part of osg or as a stand alone application?  You have to run
>> cmake from the osg build directory. The fact that the name doesn't start
>> with osg doesn't matter as you specify in the OSG/examples/CMakeLists.txt
>> file :
>>    ADD_SUBDIRECTORY(qosgwidget)
>> then you just have to compile by calling (from the osg build directory) :
>>     make example_qosgwidget
>>
>> Did someone else tried to compile it? Robert?
>> At least it works at my place
>>
>> Loïc
>>
>>
>> On Wed, Jun 17, 2009 at 6:39 PM, Don Leich <[email protected] <mailto:
>> [email protected]>> wrote:
>>
>>    Hi Simon,
>>
>>    I haven't been able to past this error in ccmake configure...
>>
>>     CMake Error at examples/qosgwidget/CMakeLists.txt:3 (QT4_WRAP_UI):
>>      Unknown CMake command "QT4_WRAP_UI".
>>
>>    I also wonder if there are other compliance issues with placing this in
>>    the osg/examples branch as every other example starts with "osg".  If
>>    you have the time and energy to get this Robert ready, got for it!
>>
>>    -Don
>>
>>    Simon Loic wrote:
>>
>>        Hi Don, any news from you?
>>        BTW, aren't there interested users in commenting Don's work. I'm
>>        a bit surprised as I've seen recently threads from users
>>        expecting better integration of osg in QT applications. Maybe
>>        worth posting about it on osg-users ML?
>>        Cheers,
>>        Loďc
>>
>>
>>
>>        On Fri, Jun 5, 2009 at 12:48 AM, Simon Loic
>>        <[email protected] <mailto:[email protected]>
>>        <mailto:[email protected] <mailto:[email protected]>>>
>> wrote:
>>
>>           Don,
>>           you're perfectly right, you need to put it i the osg/examples
>>           directory and add the directive : ADD_SUBDIRECTORY(qosgwidget)
>>           in osg/examples/CMakeLists.txt
>>           It is totally possible to write a CMakeLists.txt for a stand
>>        alone
>>           application (linked against osg libs). But, as Robert seemed
>>        to have
>>           a preference for the other way around, I sticked with it.
>>        Anyway if
>>           you want the stand alone version just let me know.
>>           friendly,
>>           Loďc Simon
>>
>>
>>
>>
>>           On Thu, Jun 4, 2009 at 10:31 PM, Don Leich <[email protected]
>>        <mailto:[email protected]>
>>           <mailto:[email protected] <mailto:[email protected]>>> wrote:
>>
>>               Hmmm.  I had someone with both OSG and cmake expertise
>>        look at
>>               the qosgwidget
>>               submission and determine that there were large pieces
>>        missing in
>>               the cmake
>>               infrastructure, probably provided by the local environment
>> of
>>               the submittor,
>>               in this case, Simon.  Re-reading his email again, does this
>>               imply that in order
>>               to build this submission it needs to be placed in directory
>>               under OSG/examples?
>>
>>               -Don
>>
>>
>>                >
>>                > Hi Robert, Don
>>                > here is a corrected version with support of QT via cmake.
>>                > To test it, one just need to extract the archive in the
>>               OSG/example
>>                > directory and add one line in the
>>        OSG/examples/CMakeLists.txt
>>               file :
>>                >     ADD_SUBDIRECTORY(qosgwidget)
>>                > IMHO this example better demonstrates the integration osg
>>               with qt than the
>>                > existing osgviewerQT as moc is used.
>>                > BTW I added a StatsHandler and a ThreadingHandler to
>>               demonstrate the
>>                > support
>>                > of different threading models.
>>                > Lo?c Simon
>>                >
>>                >
>>                >
>>
>>               _______________________________________________
>>               osg-submissions mailing list
>>               [email protected]
>>        <mailto:[email protected]>
>>               <mailto:[email protected]
>>        <mailto:[email protected]>>
>>
>>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>>
>>
>>
>>
>>
>>
>
##FIND_PACKAGE(Qt4) #was normally caled in the master CMakeLists.txt
IF(QT4_FOUND)
  MESSAGE("QT4 was found")
ELSE(QT4_FOUND)
  MESSAGE("QT4 was not found")
  IF(QT3_FOUND)
    MESSAGE("But QT3 was found")
  ELSE(QT3_FOUND)
    MESSAGE("QT3 was not found either")
  ENDIF(QT3_FOUND)
ENDIF(QT4_FOUND)
#user interface compilation
SET(SOURCES_UI testMainWin.ui testOutboardWin.ui)
QT4_WRAP_UI( SOURCES_UI_H ${SOURCES_UI})

#ressources
#SET(QtApp_RCCS ressources/images/icons.qrc)
#QT4_ADD_RESOURCES(QtApp_RCC_SRCS ${QtApp_RCCS})
 
# for the macro Q_OBJECT..
SET(SOURCES_H 
    CompositeViewerQOSG.h
    testMainWin.h
    testOutboardWin.h)
QT4_WRAP_CPP( SOURCES_H_MOC ${SOURCES_H} )

INCLUDE_DIRECTORIES( ${CMAKE_CURRENT_BINARY_DIR} "./")

SET(TARGET_SRC 
    ${SOURCES_H_MOC} 
    ${SOURCES_UI_H}
    QOSGWidget.h
    testOutboardWin.cpp
    CompositeViewerQOSG.cpp
    QOSGWidget.cpp
    testMainWin.cpp
    main.cpp
)

IF   (QT4_FOUND)
    SET(TARGET_EXTERNAL_LIBRARIES ${QT_QTCORE_LIBRARY_RELEASE} 
${QT_QTGUI_LIBRARY_RELEASE} ${QT_QTOPENGL_LIBRARY_RELEASE} )
    ADD_DEFINITIONS(-DUSE_QT4)
ELSE(QT4_FOUND)
    SET(TARGET_EXTERNAL_LIBRARIES ${QT_LIBRARIES} )
ENDIF(QT4_FOUND)

INCLUDE_DIRECTORIES(${QT_INCLUDE_DIR} )

#### end var setup  ###
SETUP_EXAMPLE(qosgwidget)
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