Hi Don,

I don't think one should declare an osg::Geometry empty when it has
some data attached.  I think perhaps the qualification of rejecting
geometries with no vertices or primitives should be in the
osgUtil::Optimizer code, or perhaps have another method to accompany
Geometry::empty() that checks for validGeometry() or something
similar.

Robert.

On Tue, Aug 4, 2009 at 12:10 AM, <[email protected]> wrote:
> (resending this in case the first one didn't get through)
>
> osg::Geometry::empty() should realistically return true if its vertex list
> is empty, regardless of what other attributes might be set - I can't
> imagine a scenario where a Geometry could be considered 'non-empty'
> without any vertices.
>
> Might also want to return true if the primitive list is also empty
>
> Don
>
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