Thanks Michael, changes looks reasonable, now merged and submitted to svn/trunk.
On Fri, Aug 21, 2009 at 4:48 PM, Michael Platings<[email protected]> wrote: > Hi Robert, > the DAE importer was crashing when calling osg::Object::setName with a null > pointer argument. Rather than trying to fix all the places this might happen > and probably missing a few, I thought it would be better to trivially > validate the input in setName. With this fix if setName is called with a > null pointer then the name is cleared. > Thanks > ______________________________________________________________________ > This email and any files transmitted with it are confidential and > intended solely for the use of the individual or entity to whom they > are addressed. If you have received this email in error please notify > the system manager. > > This email has been scanned by the MessageLabs Email Security System. > For more information please visit http://www.messagelabs.com/email > ______________________________________________________________________ > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
