Hi Michael,

Your fix is merged to the trunk

Thank you

Cheers,
Cedric

-  
+33 659 598 614  Cedric Pinson mailto:[email protected]
http://www.plopbyte.net


On Tue, 2009-08-11 at 16:37 +0100, Michael Platings wrote:
> When jumping around in time with a skinned model, I found that the
> model was displaying the transformations from the previous frame. The
> reason for this was UpdateSkeleton would update the bone matrices
> before UpdateBone::update had been called.
> It seems that the intention for this was to ensure the matrices were
> updated before any RigGeometry could be updated. However, it also
> means that the bones will always be in the position for the previous
> frame.
> I looked into trying to force the bones to update first but such an
> approach introduced complexity and opened up the possibility of
> causing other more subtle errors. Instead, I believe the most elegant
> solution is to simply require that bones be ordered before other
> objects within the child list.
>  
> I've moved the matrix updating from UpdateSkeleton to UpdateBone.
> UpdateSkeleton now merely checks that Bones appear before other
> children and issues a warning if this isn't the case.
> 
> ______________________________________________________________________
> This email and any files transmitted with it are confidential and
> intended solely for the use of the individual or entity to whom they
> are addressed. If you have received this email in error please notify
> the system manager.
> 
> This email has been scanned by the MessageLabs Email Security System.
> For more information please visit http://www.messagelabs.com/email 
> ______________________________________________________________________
> _______________________________________________
> osg-submissions mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Attachment: signature.asc
Description: This is a digitally signed message part

_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to