Hi Robert,
Robert Osfield schrieb:
Hi Peter,
On Tue, Oct 6, 2009 at 8:53 AM, Peter Hrenka
<[email protected]> wrote:
Hi Robert,
After the major rewrite of the BufferObject-management the original
submission is mostly obsolete. The only remaining issue is the typo and
missing early exit in Geometry::getOrCreateElementBufferObject().
I have attached a modified version of Geometry.cpp based on SVN 10604.
Many thanks for the eagled review, spotting the lack of fix to the bug
in Geometry::getOrCreateElementBufferObject() is impressive. I've
just reviewed the original code and your fix, and while the fix is
correct and feel that it's original code is actually a bit perverse -
it's more complicated than it should be so I've re-written it to read:
osg::VertexBufferObject* Geometry::getOrCreateVertexBufferObject()
{
ArrayList arrayList;
getArrayList(arrayList);
ArrayList::iterator vitr;
for(vitr = arrayList.begin();
vitr != arrayList.end();
++vitr)
{
osg::Array* array = *vitr;
if (array->getVertexBufferObject()) return
array->getVertexBufferObject();
}
return new osg::VertexBufferObject;
}
osg::ElementBufferObject* Geometry::getOrCreateElementBufferObject()
{
DrawElementsList drawElementsList;
getDrawElementsList(drawElementsList);
DrawElementsList::iterator deitr;
for(deitr = drawElementsList.begin();
deitr != drawElementsList.end();
++deitr)
{
osg::DrawElements* elements = *deitr;
if (elements->getElementBufferObject()) return
elements->getElementBufferObject();
}
return new osg::ElementBufferObject;
}
This looks much clearer.
This is also now checked into svn/trunk. I don't fully trust myself
to not make a mistake so would you do a code review of these changes
as QA.
Right now the version I am seeing at
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk
is still 10604...
Thanks,
Robert.
Cheers,
Peter
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