Just a ping for this little submission
--
Mathieu
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2009/10/20 Mathieu Marache <[email protected]>:
> Hi,
>
> I came across an issue when using the soft shadow map technique under
> macosx. The error was reported as a shader issue :
>
>
> 8<----------------
> FRAGMENT glCompileShader ""
> FAILED FRAGMENT Shader "" infolog:
> ERROR: 0:29: '!=' : wrong operand types no operation '!=' exists that takes
> a left-hand operand of type '4-component vector of float' and a right
> operand of type 'const float' (or there is no acceptable conversion)
> glLinkProgram ""
> FAILED Program "" infolog:
> ERROR: One or more attached shaders not successfully compiled
> ----------------->8
>
> The attached zipped file corrects this issue.
> HTH
> Mathieu
>
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