Hi Tugkan, sorry about this error, I guessed incorrectly... thanks for
the fix, now merged and submitted to svn/trunk.

On Thu, Nov 19, 2009 at 12:18 PM, Tugkan Calapoglu <[email protected]> wrote:
> Hi,
>
> we started to have problems with textures after a recent svn update. I
> was able to follow the problem until following addition to Texture.cpp:
>
> // GLES doesn't cope with internal formats of 1,2,3 and 4 so map them to
> the appropriate equivilants.
>
> if (_internalFormat==1) _internalFormat = GL_ALPHA;
> if (_internalFormat==2) _internalFormat = GL_LUMINANCE_ALPHA;
> if (_internalFormat==3) _internalFormat = GL_RGB;
> if (_internalFormat==4) _internalFormat = GL_RGBA;
>
>
> The problem is that internal format "1" corresponds to GL_LUMINANCE, not
> GL_ALPHA. I double checked this from the Red Book. Fixed version is
> attached to the email.
>
> tugkan
>
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>
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