Thanks Donn, fix now merged and submitted to svn/trunk.
On Wed, Nov 4, 2009 at 11:22 PM, Donn Mielcarek <[email protected]> wrote: > > I'm surprised this hasn't come up before, but the function > Thread::setProcessorAffinity > always returns -1, even if the call is successful. I added return > statements to each of the function calls. > > Donn Mielcarek > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
