Hi Chris,

I've decided that the MODIFYTERRAIN plugin is just to problem specific
to warrant being included in the core OSG distribution.  As it stands
I think adding it to VirtualPlanetBuilder would be more appropriate,
as doing this type of terrain database manipulator is more naturally
aligned to VPB than the core OSG distribution, which is really meant
to be a general purpose scene graph.

The type of plugin that would be appropriate for the core OSG would be
something like a Lua based script plugin like I suggested in my
previous email, this way we'd be able to avoid setting the precedent
of very problem specific psuedo plugins, and open the door to being
able to modify data in a much more flexible way.

Thoughts?
Robert.
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