Thanks Laurens, this model looks like a good addition to
OpenSceneGraph-Data as it demonstates animation paths in action.
Model now checked into OpenSceneGraph-Data/trunk.  Cheers, Robert.

On Tue, Dec 1, 2009 at 6:37 PM, Laurens Voerman <[email protected]> wrote:
> Hi all,
> while working on changing the animation time I made this model of a clock
> using the AnimationPath.
> As it is also a simple demonstration of the osg animation I think it could
> be included in OpenSceneGraph-Data.
>
> uses textures osg64.png and clockface.JPG already in OpenSceneGraph-Data
> Laurens.
>
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