Thanks Laurens, this model looks like a good addition to OpenSceneGraph-Data as it demonstates animation paths in action. Model now checked into OpenSceneGraph-Data/trunk. Cheers, Robert.
On Tue, Dec 1, 2009 at 6:37 PM, Laurens Voerman <[email protected]> wrote: > Hi all, > while working on changing the animation time I made this model of a clock > using the AnimationPath. > As it is also a simple demonstration of the osg animation I think it could > be included in OpenSceneGraph-Data. > > uses textures osg64.png and clockface.JPG already in OpenSceneGraph-Data > Laurens. > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
