Hi Stephan!

sth wrote:
> 
> Mick, can you provide the compile-errors you get without your proposed
> change to Atomic?
> 


Sorry I didn't get the chance to answer you questions.

OK, when I compile the svn version of OSG with 10.6.2 SDK and i386 architecture 
and I still get the following error in Atomic header:


Code:

/SDK/OSG-src/OpenSceneGraph/include/OpenThreads/Atomic:70:0 
/SDK/OSG-src/OpenSceneGraph/include/OpenThreads/Atomic:70: error: 'int32_t' 
does not name a type




If I correct line to "volatile int _value" then its compilation succeeds.

I get some more errors with the current svn version:


Code:

CreateUniversalBinary build/lib/osgPlugins-2.9.6/Debug/osgdb_bmpd.so normal 
"ppc i386"
cd /SDK/OSG-src/OpenSceneGraph
/usr/bin/lipo -create 
/SDK/OSG-src/OpenSceneGraph/build/lib/osgPlugins-2.9.6/OpenSceneGraph.build/Debug/osgdb_bmp.build/Objects-normal/ppc/osgdb_bmpd.so
 
/SDK/OSG-src/OpenSceneGraph/build/lib/osgPlugins-2.9.6/OpenSceneGraph.build/Debug/osgdb_bmp.build/Objects-normal/i386/osgdb_bmpd.so
 -output 
/SDK/OSG-src/OpenSceneGraph/build/lib/osgPlugins-2.9.6/Debug/osgdb_bmpd.so

/usr/bin/lipo: can't open input file: 
/SDK/OSG-src/OpenSceneGraph/build/lib/osgPlugins-2.9.6/OpenSceneGraph.build/Debug/osgdb_bmp.build/Objects-normal/ppc/osgdb_bmpd.so
 (No such file or directory)
Command /usr/bin/lipo failed with exit code 1




The same with the rot-plugin and osgterrain and maybe also a few more.
Does anyone else get these errors? Do I miss something?

Best regards,
Mick


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