Robert Osfield wrote:
Hi Paul,

Would this change not cause problems when a new scene graph are
attached to a view(er) and the user intendeds for the camera
manipulators to update themselves automatically to this?

You're right, that's a possible problem. I wasn't thinking about this case when I made the change, as I rarely change the scene data out from under a Viewer.

Some kind of Viewer-level hint to control Viewer calls to setNode seems like a better approach.
   -Paul
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