Robert Osfield wrote:
Hi Paul,
Would this change not cause problems when a new scene graph are
attached to a view(er) and the user intendeds for the camera
manipulators to update themselves automatically to this?
You're right, that's a possible problem. I wasn't thinking about this
case when I made the change, as I rarely change the scene data out from
under a Viewer.
Some kind of Viewer-level hint to control Viewer calls to setNode seems
like a better approach.
-Paul
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