BTW, shouln't the getPathRelative() function (WriteNodeVisitor.cpp, same as in 
FBX plugin) be included in osgDB/FileNameUtils?

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

----- "Sukender" <[email protected]> a écrit :

> Hi Robert,
> 
> Once again some changes on the 3DS reader/writer... In two words:
> "less crashes".
> 
> Changelog from rev.10974:
> - Added support for extended filenames (=not 8.3) for images: reads
> without crashing, optionnally write extended filenames (correctly
> truncate names if option is OFF). Write option is OFF by default.
> - Improved identifiers generation in duplicate name handling (was
> limited to 1000 name collisions, which can be very short for some
> usages).
> - Set all read/write operations use a custom log function that will
> redirect lib3DS log to osg::notify() (was only used for streams)
> - Removed custom code (now uses osgDB::getFilePath())
> - Added missing supportsOption() calls
> - Cleaned a few minor things
> 
> Cheers,
> 
> Sukender
> PVLE - Lightweight cross-platform game engine -
> http://pvle.sourceforge.net/
> 
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