Hi Robert,

just to bring back to your attention. The submission from Dec 18. 

see below 


Schmidt, Richard wrote:
> Here are some of our changes which accumulated over the year. 
> 
> The following features were added: 
> 
> * the glsl plugin now supports processing #includes. The file extension sets 
> the shader type. 
> * a cache plugin has been added which supports adding objects to the registry 
> cache. 
> * the sharedstatemanager now supports sharing of textures as well. 
> * the registry releases gl objects of the shared state manager 
> * lookup for uniform names now takes constant time, which makes rendering of 
> scenes with large amounts of uniforms with the same name faster. 
> 
> I hope at least some of these features are worth being added to the trunk. J 
> 
> 
> 
>  ------------------
> Post generated by Mail2Forum


Regards
Sergey

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=23229#23229





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