> Hi Sukender, Robert, > > > CMake script for OpenThreads specifies SET(OPENTHREADS_SOVERSION 12) > whereas the so version in "Version" header is 11. Shouldn't this (well > "these", including OpenSceneGraph) Version headers be benerated by > CMake? Or is there a reason for not doing so? Anyway, please note the > version number isn't correct. > > This has happened for OSG's SOVERSION as well in the past, so I agree > > that it should probably be in just one place (either the CMake files > or > the Version header, whatever makes most sense / is easy to implement / > > you like) and could be changed there and used elsewhere without having > > to be changed in multiple places by hand. > > J-S > --
Hi JS and Robert, I agree with JS. If for some reason you don't want to put the version in the CMake script, I can give you a small ready-to-use script that parses the header and gets the version from it. Of course, I'd prefer not... Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
