Thanks JS, changes now merged and submitted to svn/trunk.
On Fri, Mar 12, 2010 at 2:00 PM, Jean-Sébastien Guay <[email protected]> wrote: > Hi Robert, > > This small one-line change allows us to load a geometry shader with the > extension .geom with osgDB::readShaderFile() which will return an > osg::Shader* with the type already set to GEOMETRY. Very convenient. :-) > > This was already possible for .frag and .vert so there's no reason why it > shouldn't be possible for .geom. > > I also changed the alignment of some extension aliases so the file looks a > bit better now, but it's up to you if you want to merge that or not. > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay [email protected] > http://www.cm-labs.com/ > http://whitestar02.webhop.org/ > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
