Hi Robert, Here is a slightly modified version of osg::TriangleFunctor, which now accepts Vec3 OR Vec3d. This modification is intended to be used in osgModeling (very) soon.
Is this an acceptable change? Cheers, Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
