Hi Wang Rui, Thanks for the changes, now merged and submitted to snv/trunk. I've fixed the osganimation* examples to use setPlayMode(..) and updated the osgIntrospection wrappers so everything now builds cleanly.
Cheers, Robert. On Mon, Mar 29, 2010 at 9:26 AM, Wang Rui <[email protected]> wrote: > Hi Robert, > > Attached is the osgAnimation wrappers for serialize IO operations. A > few headers and the osgAnimation sources are also modified to make > everything goes well, including: > > A new REGISTER_OBJECT_WRAPPER2 macro to wrap classes like > Skeleton::UpdateSkeleton. > A bug fix in the Seralizer header which avoids setting default values > to objects. > Naming style fixes in osgAnimation headers and sources, also in the > deprecated dotosg wrappers. > A bug fix for the XML support, to write char values correctly. > A small change in the osg::Geometry wrapper to ignore the > InternalGeometry property, which is used by the MorphGeometry and > should not be set by user applications. > > The avatar.osg, nathan.osg and robot.osg data files all work fine with > serializers, with some 'unsupported wrapper' warnings when converting. > I'm thinking of removing these warnings by disabling related property > serializers (ComputeBoundingBoxCallback and Drawable::UpdateCallback), > which are seldom recorded by users. > > By the way, I still wonder how would we handle the C4121 problem, > discussed some days before. The /Zp compile option is set to 16 in the > attached cmake script file. And is there a better solution now? > > Cheers, > > Wang Rui > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
