Hi Wang Rui,

Thanks for the changes, now merged and submitted to snv/trunk.  I've
fixed the osganimation* examples to use setPlayMode(..) and updated
the osgIntrospection wrappers so everything now builds cleanly.

Cheers,
Robert.


On Mon, Mar 29, 2010 at 9:26 AM, Wang Rui <[email protected]> wrote:
> Hi Robert,
>
> Attached is the osgAnimation wrappers for serialize IO operations. A
> few headers and the osgAnimation sources are also modified to make
> everything goes well, including:
>
> A new REGISTER_OBJECT_WRAPPER2 macro to wrap classes like
> Skeleton::UpdateSkeleton.
> A bug fix in the Seralizer header which avoids setting default values
> to objects.
> Naming style fixes in osgAnimation headers and sources, also in the
> deprecated dotosg wrappers.
> A bug fix for the XML support, to write char values correctly.
> A small change in the osg::Geometry wrapper to ignore the
> InternalGeometry property, which is used by the MorphGeometry and
> should not be set by user applications.
>
> The avatar.osg, nathan.osg and robot.osg data files all work fine with
> serializers, with some 'unsupported wrapper' warnings when converting.
> I'm thinking of removing these warnings by disabling related property
> serializers (ComputeBoundingBoxCallback and Drawable::UpdateCallback),
> which are seldom recorded by users.
>
> By the way, I still wonder how would we handle the C4121 problem,
> discussed some days before. The /Zp compile option is set to 16 in the
> attached cmake script file. And is there a better solution now?
>
> Cheers,
>
> Wang Rui
>
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