Thanks Farshid, changes look apprpriate and are now merged and
submitted to svn/trunk.  These changes strike me as a clear indication
that the stereo support SceneView is pretty hacky now and the not
really the best way to do, rather we should be doing stereo things at
a higher level.  My plan has been to do stereo in osgViewer using
slave cameras, and just leave SceneView for backwards compatibility.
As yet I haven't had the time to do this work, slowly getting there
though... Cheers, Robert.

On Sat, Apr 3, 2010 at 1:28 AM, Farshid Lashkari <[email protected]> wrote:
> Hi Robert,
> Anaglyphic stereo does not seem to work properly when performing pre-render
> stages. I believe the reason is that the pre-render stages are performed
> with the last applied color mask, which is cyan. I've fixed this by
> resetting the color mask before performing the pre-render stages.
> Please note that the attached file is based on my previous submission to fix
> state.getInitialViewMatrix().
> Cheers,
> Farshid
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>
>
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