Thanks Farshid, changes look apprpriate and are now merged and submitted to svn/trunk. These changes strike me as a clear indication that the stereo support SceneView is pretty hacky now and the not really the best way to do, rather we should be doing stereo things at a higher level. My plan has been to do stereo in osgViewer using slave cameras, and just leave SceneView for backwards compatibility. As yet I haven't had the time to do this work, slowly getting there though... Cheers, Robert.
On Sat, Apr 3, 2010 at 1:28 AM, Farshid Lashkari <[email protected]> wrote: > Hi Robert, > Anaglyphic stereo does not seem to work properly when performing pre-render > stages. I believe the reason is that the pre-render stages are performed > with the last applied color mask, which is cyan. I've fixed this by > resetting the color mask before performing the pre-render stages. > Please note that the attached file is based on my previous submission to fix > state.getInitialViewMatrix(). > Cheers, > Farshid > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
