Hi Torben,

While i wait for feedback from Chris and Ulrich on the vsync code I've
commented out the || _traits->vysync so that problem code block won't
be executed right now.  This is now checked into svn/trunk.

Note for Chris and Ulrich, the change I made is to
GraphicsWindowWin32::realizeImplementation() :

   if (_traits.valid() && (_traits->sharedContext /*|| _traits->vsync*/))
  {
     ...

   }

This code block with need to be re-jigged in someway to do the
appropriate use of context for the vsync setup and sharing of contexts
without introducing the problems that Torben's seen.  I'll defer to
yourselves to find a workable solution.

Cheers,
Robert.
_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to