Thanks Alok, changes all look sound, now merged and checked into
svn/trunk. Cheers, Robert.

On Thu, Apr 22, 2010 at 1:34 PM, Alok Priyadarshi <[email protected]> wrote:
> Attached zip file contains modified files.
>
> Summary of changes in src/OpenThreads/win32:
> 1. Moved the definition of WIN32_LEAN_AND_MEAN and _WIN32_WINNT to
> vcproj so that they need not be repeated everywhere.
> 2. Removed _WINDOWS_ guard before including windows.h.
> 3. Removed a few unnecessary inclusions of windows.h
> 4. Removed the declaration of Producer::Condition. I think (?) it is
> not used anymore
>
> Summary of changes in src/osg:
> 1. Added #ifndef guard for WIN32_LEAN_AND_MEAN. Many third-party
> projects compile with this flag and this causes numerous compile
> warnings.
> 2. Added TEXT() macro for string literals so osg can be compiled with
> UNICODE setting.
>
>
> On Wed, Apr 21, 2010 at 9:31 AM, Robert Osfield
> <[email protected]> wrote:
>> Hi Alok,
>>
>> On Wed, Apr 21, 2010 at 2:07 PM, Alok Priyadarshi <[email protected]> wrote:
>>> Thanks for pointing me to the protocol. My patch spans a few
>>> directories so if I send the whole file, should I maintain the
>>> directory structure for the modified files?
>>
>> The ideal way to deliver the changes is by arranging them in the same
>> directory structure that they are in when they are part of the
>> OpenSceneGraph source tree and zip/tar.gz this into a single package.
>> I use a script to run through the changed files in the directories so
>> it's very easy for me to do the graphical review of all the files.
>>
>> You can also just put all the files together into a single zip/tar.gz
>> file, I can normally work out which files belong where just from my
>> knowledge of the OSG.
>>
>> Cheers,
>> Robert.
>> _______________________________________________
>> osg-submissions mailing list
>> [email protected]
>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>>
>
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