Hi Stephan, On Sat, Apr 24, 2010 at 11:14 AM, Stephan Huber <[email protected]> wrote: > Am 19.04.10 15:46, schrieb Robert Osfield: > So the xcode-project files can retire :) but I am still updating them > just in case so they do compile at least.
I just saw an update come in from your so does this mean that they are now ready to put out to pasture in a stable state? > The next problem arises on the horizon, the iphone-project which was > submitted some weeks/months ago, is also done via a hand-mantained xcode > project. I am not sure if it's feasable to convert it over to cmake, I > hope to tackle it the next weeks. CMake has to be the most practical solution going forward, even if this means working with the CMake team. I'm sure that other CMake users will be wanting an IPhone solution too. > By the way, OpenSceneGraph works > nicely on the IPhone and hopefully on the soon to be released IPad. Good to hear, even better to see, any chance for a screenshot or video of it in action ;-) > I took the submission, and did some more work on them, I hope to > contribute it back when it gets stable enough. (For me a good > opportunity to learn git, BTW) Just let me know how things progress. I'll be away next week, so I'll cross my fingers that I'll be able to check something in on my return. > As multitouch is getting more and more attention (Windows 7, Iphone, > etc), what's your preferred way to incorporate multi-touch-support for > osgGA? I haven't thought about multi-touch. I guess we might need a new event type, and a bit more info about the touch. I haven't reviewed the various API's for multi-touch so I can't really say what these events provide and how we'll need to map them. Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
